GitHub
|
4b7581e9
|
Merge pull request #811 from Unity-Technologies/Add-physical-Light-unit-2
Add color picker debug mode
|
7 年前 |
Frédéric Vauchelles
|
31baf5b6
|
[PlanarReflection] Added camera utils
|
7 年前 |
sebastienlagarde
|
c0eaab10
|
wrong removing of spot inner percent
|
7 年前 |
Felipe Lira
|
14346841
|
Fixed lightweight unlit shader tag.
|
7 年前 |
Frédéric Vauchelles
|
c813f01f
|
[PlanarReflection] fixes
|
7 年前 |
sebastienlagarde
|
7c5ace88
|
Remove physical light unit for the commit
|
7 年前 |
Felipe Lira
|
1185b678
|
Fixed vertex lighting double shading issue. Light constants being initialized to default values for all the light buffer.
|
7 年前 |
Frédéric Vauchelles
|
b0889a10
|
[PlanarReflectionProbe] Fixed capture position
|
7 年前 |
sebastienlagarde
|
0e2fd784
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
|
7 年前 |
Felipe Lira
|
d7a50ff9
|
update lw assets.
|
7 年前 |
Frédéric Vauchelles
|
92bcb4ea
|
[PlanarReflection] (wip) fixing planar probe projection
|
7 年前 |
sebastienlagarde
|
466305bb
|
Fix missing mouse position
|
7 年前 |
Felipe Lira
|
e397bc6c
|
Fixed GI issue in specular workflow.
|
7 年前 |
Frédéric Vauchelles
|
89777ddd
|
[PlanarReflection] (wip) fixing planar probe projection
|
7 年前 |
sebastienlagarde
|
6c8462a0
|
Refactor all the code of colorpicking to make a more general version
|
7 年前 |
Felipe Lira
|
da986831
|
Updated pipeline asset to a new version.
|
7 年前 |
Frédéric Vauchelles
|
2756518b
|
[PlanarReflection] Fixed domain reload for realtime probes
|
7 年前 |
Sebastien Lagarde
|
8820a5f9
|
Update LuxMeter debugview
|
7 年前 |
Felipe Lira
|
f0f14959
|
Removed shader/material references from lightweight asset.
|
7 年前 |
Frédéric Vauchelles
|
0f4291cb
|
[PlanarReflection] (wip) simple reflection
|
7 年前 |
Paul Melamed
|
54cd8dad
|
Use alpha compositing to blend decals
|
7 年前 |
Sebastien Lagarde
|
2549f4ea
|
Update font debug code, support char, int and float
|
7 年前 |
Felipe Lira
|
98b2b494
|
Fixed compiler errors in LW.
|
7 年前 |
Frédéric Vauchelles
|
320917fd
|
[PlanarReflection] small refactoring for frustrum calculation
|
7 年前 |
Paul Melamed
|
5ff3384b
|
fix PR comments
|
7 年前 |
Arnaud Carre
|
074f76bb
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into lwrp_batcher
|
7 年前 |
Sebastien Lagarde
|
0b08169d
|
Update font bitmap
|
7 年前 |
Raymond Graham
|
186dae6a
|
Cleanup Instancing
Get rid of compound matrices and remove direct reference to SHADERPASS
|
7 年前 |
Felipe Lira
|
537ce8c0
|
Bumped package version.
|
7 年前 |
Frédéric Vauchelles
|
64f68c11
|
[PlanarReflection] Update capture space
|
7 年前 |
Paul Melamed
|
c6480e96
|
remove decalset if it has no decals
|
7 年前 |
Sebastien Lagarde
|
c4945c71
|
Correct stringId of _DebugFont
|
7 年前 |
Raymond Graham
|
d09bc376
|
Fix up probe gpu instancing
|
7 年前 |
Felipe Lira
|
83c0affb
|
Fixed inconsistent line endings.
|
7 年前 |
Frédéric Vauchelles
|
e1efe09f
|
[PlanarReflection] Capture projection
|
7 年前 |
Paul Melamed
|
983ccfcb
|
Using proper instancing path.
Force decals to always draw instanced.
|
7 年前 |
Sebastien Lagarde
|
7cc9b940
|
Add debugFont to resources
|
7 年前 |
Raymond Graham
|
1e5e8a8a
|
GPU instancing in Lightweight renderpipeline
|
7 年前 |
Felipe Lira
|
2c1cc95d
|
Added GetCameraPositionWS(). Converted core functions to use real.
|
7 年前 |
Frédéric Vauchelles
|
86df6636
|
Merge master
|
7 年前 |
Paul Melamed
|
6deb71dc
|
Merge branch 'master' into prototype/decals_drawinstance
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/ShaderVariables.hlsl
|
7 年前 |
Sebastien Lagarde
|
a5184a75
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
|
7 年前 |
Remy
|
3b93f076
|
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
|
7 年前 |
Felipe Lira
|
63f633bd
|
Merge branch 'LightweightPipeline'
|
7 年前 |
sebastienlagarde
|
0a28696e
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
|
7 年前 |
Remy
|
c6a3aa71
|
Update fbx metadatas
|
7 年前 |
GitHub
|
757b8673
|
Fix deferred anisotropy
|
7 年前 |
Remy
|
87be6944
|
Update camera prefab (removed variables)
|
7 年前 |
GitHub
|
5c8eae15
|
Merge pull request #806 from Unity-Technologies/update-ontile-shadow
Update shadow files
|
7 年前 |
sebastienlagarde
|
b09620e7
|
Update shadow files
|
7 年前 |