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Fixed lightweight unlit shader tag.

/main
Felipe Lira 7 年前
当前提交
14346841
共有 1 个文件被更改,包括 2 次插入1 次删除
  1. 3
      ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightUnlit.shader

3
ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightUnlit.shader


}
SubShader
{
Tags { "RenderType" = "Opaque" "IgnoreProjectors" = "True" "RenderPipeline" = "LightweightPipe" }
Tags { "RenderType" = "Opaque" "IgnoreProjectors" = "True" "RenderPipeline" = "LightweightPipeline" }
LOD 100
Blend [_SrcBlend][_DstBlend]

ENDHLSL
}
}
FallBack "Hidden/InternalErrorShader"
CustomEditor "LightweightUnlitGUI"
}
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