3776 次代码提交 (a0d8e8b4-1da0-415f-9b97-e95def2ebc0c)

作者 SHA1 备注 提交日期
Sebastien Lagarde 4bc9e971 Missing one file 7 年前
Sebastien Lagarde 28402e59 Fix an issue with UI not displaying that no diffusion profile is present 7 年前
Sebastien Lagarde 926a5691 Update UI for diffusion profile + convert fresnel0 to IOR in UI 7 年前
Sebastien Lagarde a8ab890d Rename SubsurfaceScattering Settings/Editor to DiffusionProfile + various file renaming/moving 7 年前
Sebastien Lagarde c3a7633d Rename SubsurfaceProfile to DiffusionProfile and SubsurfaceRadius to SubsurfaceMask 7 年前
Sebastien Lagarde ef3442e8 HDRenderPipeline: move InfluenceFadeNormalWeight to shader library 7 年前
GitHub 74479f14 Merge pull request #757 from Unity-Technologies/Update-CheapClearCoat 7 年前
Paul Melamed b5295e0e add some comments explaining the transform from normal map to decal space 7 年前
Raymond Graham e93f78ef Bring over Instancing support to HDRP shaders. 7 年前
Remy 16889c08 Add debug view test (motion vectors) 7 年前
Remy 8118558f Use uncompressed cubemaps to avoid unecessary warnings 7 年前
Remy d5dfa0d9 Refactor the test framework to allow to run the tests in editor play mode : 7 年前
Matt Dean 2ec75211 Fix Math node default values 7 年前
Matt Dean 2e568046 Fresnel node fixes 7 年前
Matt Dean 7c4099ec Fix Screen Position and Reflection Probe nodes 7 年前
Matt Dean 458bb9ee Update RGBA slot width 7 年前
Matt Dean 7f9b3b2c Remove eyedropper from Color fields 7 年前
Matt Dean d2cd9dcf Update Twirl defaults 7 年前
Matt Dean 9bc7e3e7 Fix looping of flipbook 7 年前
Matt Dean 25109a19 Extend PBR master functionality 7 年前
Matt Dean e36e1fc8 Fix Sampler State property 7 年前
Matt Dean f76d536a Add CubemapControlView to USS 7 年前
Matt Dean e5024bd2 Cosmetic (name) changes 7 年前
Matt Dean 7e22f269 Update ToggleControl to UIElements 7 年前
Matt Dean 21d73861 Improve ChannelMixerControl callbacks 7 年前
Matt Dean 7c4730ca PR Fixes 7 年前
Matt Dean fb18c249 Refactor Channel Mixer UI 7 年前
GitHub b3954895 Merge pull request #155 from Unity-Technologies/CreateNodeOnSpace 7 年前
Matt Dean dbaf707b Add All, Any, IsInfinite and IsNaN nodes 7 年前
Matt Dean 70e75999 Fix Channel Mask validation 7 年前
Martin Thorzen b73f8bc1 Created the functionality of creating Nodes directly when hitting spacebar. Simplified to not have to right click and click create node. 7 年前
Matt Dean e7ccc01e Fixes 7 年前
GitHub 07a3da00 Update LICENSE 7 年前
Matt Dean 8ab84621 Add Triplanar node 7 年前
GitHub 6c91e340 Update LICENSE 7 年前
Jens Holm 428479b6 Make floating windows dock to closest corner 7 年前
Matt Dean eeae2f11 Fix Screen Position node 7 年前
GitHub 49e7e243 Update README.md 7 年前
Jens Holm 5f6443a4 Add draggable manipulator for floating windows 7 年前
Matt Dean c3e0543b Add Dielectric Specular node 7 年前
GitHub 87638b44 Merge pull request #149 from Unity-Technologies/node-bugfixes 7 年前
Jens Holm 50adcc7c Remove old functions from GraphInspectorView 7 年前
Matt Dean f9d9e891 Rename Blend node inputs 7 年前
Matt Dean b78bf280 Add Metal Reflectance Node 7 年前
Jens Holm 93fa2455 Merge remote-tracking branch 'origin/master' into inspector-window 7 年前
Matt Dean 11d733ee Fix Normal Strength node 7 年前
GitHub 9a3378ab Merge pull request #754 from Unity-Technologies/feature/HDRenderPipelineEditor 7 年前
Felipe Lira 39035ffa Merge branch 'LW-StandardParticlesUpgrade' 7 年前
sebastienlagarde bf347a23 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Felipe Lira f30f7fa7 Fixed missing reference to resource file in lightweight asset. 7 年前