7344 次代码提交 (9d870530-e73f-4df9-bd6c-595d53cb04d5)

作者 SHA1 备注 提交日期
Martin Thorzen 9cccf3fb Updated with feedback 6 年前
Thomas be99d989 Disabled failing tests for now 6 年前
RSlysz 75331918 Grouping advanced properties toggle inside the same header 6 年前
Martin Thorzen b283a847 Fixed a small issue where the path was the name. We only want the last name of the shader and not the path to it. 6 年前
RSlysz 29adc88e Remove multiple gizmo display (used for test) 6 年前
RSlysz dd9e9bb2 Fix new gismo usage 6 年前
RSlysz 62bbd31e Remove Legacy Unity changed visibility dependence for new gizmo 6 年前
RSlysz a28801d0 Add monochrome support for new gizmo 6 年前
RSlysz ae62e7c1 Fix distance to container colors to be same than handles 6 年前
RSlysz 22045d23 Rough implementation of new gizmos and colored vectors 6 年前
RSlysz aa299b28 Introducting new gizmos 6 年前
RSlysz 511b8e89 Adding colors to DrawVector3 6 年前
Nerites fc7a988b Updated comment and adjusted else formatting 6 年前
RSlysz 15a92a9f Add toolbar quick reminder inside InfluenceVolume area 6 年前
RSlysz 5772a9b4 Rework the InfluenceVolume display 6 年前
RSlysz e3df0fc8 Add DrawVector6 feature to CoreEditorUtils 6 年前
RSlysz 1b725961 Renamed ArtisticSettings 6 年前
RSlysz abd3660f Add ProxyVolume collapsable area 6 年前
RSlysz 8569acf3 Move toolbar to top 6 年前
RSlysz 148e717f Remove ProjectionVolumeSettings 6 年前
Nerites 59b89be9 Draft 1.0 of XRSettings.eyeTextureResolutionScale hookup 6 年前
Alex Lindman a0fb31b5 fixing spacing 6 年前
Yao Xiaoling e70e11ce Implement ITerrainLayerCustomUI interface on TerrainLitGUI class with fancy parameter remapping GUI. 6 年前
Yao Xiaoling 32c8a168 Reconfigured the mask texture channels. Added NormalScale. Removed DensityScale. AO doesn't seem to work... 6 年前
Yao Xiaoling afba3908 Fix LWRP terrain instancing. 6 年前
Yao Xiaoling 6e1f5e6c Fix terrain outline by tagging the terrain as opaque (otherwise the output alpha channel from terrain shader is tested and clipped). 6 年前
sebastienlagarde 7870b280 HDRP: Update ChangeLog 6 年前
GitHub 088a94ac Merge pull request #1526 from Unity-Technologies/fix/RefractionDebugError 6 年前
Frédéric Vauchelles 7252b568 Removed unused line that cause a NPE when using debug without refraction enabled 6 年前
Antoine Lelievre 516b896c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 6 年前
GitHub ba8fbc25 Merge pull request #1522 from Unity-Technologies/sg/fix-toggle-changes 6 年前
Peter Bay Bastian 31db4b9f Fix core changes to UIElements Toggle with compatibility layer 6 年前
GitHub 6147be48 Merge pull request #1521 from Unity-Technologies/lw/computebuffer-fix 6 年前
Sebastien Lagarde 3a150830 Remove unwanted file 6 年前
GitHub 28c52421 Merge pull request #1520 from Unity-Technologies/Factor-Lit-and-stacklit-code 6 年前
Sebastien Lagarde ba6fd164 Factor Lit and StackLit code 6 年前
GitHub 19222bee Merge pull request #1518 from Unity-Technologies/hdrpcleanup 6 年前
Chris Tchou 6408007a Merge branch 'master' into hdrpcleanup 6 年前
GitHub 1e1467c4 Merge pull request #1515 from Unity-Technologies/FixColorPickerPrecisionLimit 6 年前
GitHub 5400a734 Merge pull request #1517 from Unity-Technologies/edit-profiler-depth-prepass-caption 6 年前
Felipe Lira ed9090de Changed release notes 6 年前
Antoine Lelievre 34d3857a Added a bool for contact shadows in lights 6 年前
Sebastien Lagarde 69fc3303 edit profiler depth prepass caption + fix roughness for clearcoat 6 年前
Thomas 396d9a7d Attempt to fix auto exposure test 6 年前
Martin Thorzen 67f8b052 Removing this, since it has been added into another PR 6 年前
Felipe Lira 21416f83 Fixed GLCore compute buffer 6 年前
GitHub cec37252 Merge pull request #1513 from Unity-Technologies/Branch_FixReflectionVolumeUpdate 6 年前
Oliver Schnabel c493d0fb Merge remote-tracking branch 'remotes/origin/master' into StackLit2 6 年前
Thomas 01ee049b Merge branch 'master' into gfx-tests-postfx 6 年前
Martin Thorzen 93058019 Re-added this functionality since I will remove it in another PR 6 年前