968 次代码提交 (9ccb7b24-ab6a-43f1-876a-9e31abcbdda4)

作者 SHA1 备注 提交日期
sebastienlagarde 06523005 HDRenderLoop: Make shader feature worknig for DisneyGGX.shader 8 年前
sebastienlagarde 279a61e5 HDRenderLoop: Updating inspector + shaders parameters 8 年前
Sebastien Lagarde 3f354281 HDRednerLoop: Add inspector for DisneyGGX shader (wip) 8 年前
Sebastien Lagarde 54fbd25b HDRenderLoop - Put correct shader on material test 8 年前
mmikk 30fbb008 bugfix, workaround for missing SetInt on shader feature backfired 8 年前
mmikk e4638323 some arb. bug fixes for clustered and further integration changes 8 年前
mmikk 832e4f70 prep work for supporting clustered as well as opaque only plus some clean up and removal of hungarians. 8 年前
mmikk 730f8f5e make all kernels available and slot in clustered shader 8 年前
sebastienlagarde 07ccb020 HDRenderLoop: Update GGXDisney.Shader with lot of parameters 8 年前
Tim Cooper 6f66febe [material graph]Fix standalone compile issue. 8 年前
Tim Cooper ff11a50c [Material node] use color property instead of field. 8 年前
Tim Cooper 8ecfe640 [material graph]Remove upgrade code, no needed yet. 8 年前
Tim Cooper 29600f72 [Material graph] Fix up subgraph asset reference serialization. 8 年前
Tim Cooper b42e0339 [Material Graph]Fix up texture node serialization. 8 年前
Tim Cooper d759e955 [Material Graph]Tidy up integration testing. 8 年前
Tim Cooper 6cf280f3 [Material Graph]Add image comparison tests. Just add graph to UnityShaderEditor/Tests/IntegrationTests/Graphs 9 年前
Tim Cooper 2926e86a [Mat Graph]Remove standard asset stuff, not needed. 9 年前
Tim Cooper 31fa7c60 [Material Graph]Readd export button. Fix issue with sub graph exports. 9 年前
Tim Cooper 5055d67e [Material graph]More testing + fix things that are broken with the tests. 9 年前
Tim Cooper b6ca28a2 [material graph]Make newline platform standard. 9 年前
Tim Cooper 95b250d2 [material graph] Fix newline issues. 9 年前
Tim Cooper 553fedbf [Format]Run code formatting 9 年前
Tim Cooper 480131e4 [Material Graph]Split out lighting functions to different files 9 年前
Tim Cooper e7cb2abf [Material Graph]fix issue with pixel shader UI 9 年前
Tim Cooper cc192491 [Material Graph]Adding property node tests + pixel node tests + tidy API as I go (light functions specifically) 9 年前
Tim Cooper 0e9ee494 [Material Graph]Tidy + small Refactorings. Add more tests. 9 年前
Tim Cooper 6e740eb0 [material graph]Fix test name 9 年前
Tim Cooper df47a2ff [material graph] add tests for node configuration. 9 年前
Tim Cooper 6ef35ae3 [Material Graph]Use slotid's instead of slots. 9 年前
Tim Cooper 7ae021c6 [material graph]Convert slots from being a string into being an int that can be referenced from the node. 9 年前
Tim Cooper a9673209 [Shader Graph]Add function node input tests. 9 年前
Tim Cooper ac62e6d8 [Shader Graph]Tidy function input nodes to now handle input dimensions nicely. 9 年前
Tim Cooper 376c8378 [material graph]Change how precision works, make default precision half. 9 年前
Tim Cooper 607a2f9e [material graph]Add button to convert selection into subGraph 9 年前
Tim Cooper 675ed679 [mat graph] Add duplicate command. 9 年前
Tim Cooper 40ac12ad [Material Graph]Add copy paste support via serializing temp graph and rewriting internal connectors. Next step: auto create sub graph. 9 年前
Tim Cooper 62377747 [Material graph] Working subGraph now. Copies function / properties etc. 9 年前
Tim Cooper 8e10c8cb [mat graph]Sub graph is working again. 9 年前
Sebastien Lagarde 29130923 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Sebastien Lagarde 9a7564db Miss a lot of file... 8 年前
mmikk bdf1c521 more random fixes to new clustered implementation (still disabled) 8 年前
Sebastien Lagarde 4867b779 Update GBuffer parameters 8 年前
Sebastien Lagarde ef992f04 Add support for directional light 8 年前
mmikk 5f4b7cc9 get rid of error message 8 年前
mmikk 39c0dab3 pushing progress with integration of clustered 8 年前
mmikk d062497d separate out resolution dependent allocations 8 年前
mmikk b35ab050 spot is Z aligned in unity 8 年前
vlad-andreev ce024e75 fixed missing final pass shader in the fptl renderloop asset 8 年前
vlad-andreev 1c6878bd fixed a potential commandbuffer leak in the skybox helper 8 年前
vlad-andreev 1cb88144 [fptl] use cullResults.culledReflectionProbes instead of FindObjectsOfType() 8 年前