16 次代码提交 (97ec6d6c-9910-49b3-89a3-4dca39a0fc7e)

作者 SHA1 备注 提交日期
Remy ee389158 Start conversion of the graphic test scene from LTRP to HDRP 7 年前
sebastienlagarde 60296408 HDRenderPipeline: Update all material Keywords 7 年前
Remy ac7b11a2 Finished Unlit Graphic Tests. 7 年前
Remy 60d8dff1 Graphic tests for Lit Transparent and Details parameters 7 年前
sebastienlagarde 2c9bfb4e HDRenderPipeline: fix all material in current project 7 年前
sebastienlagarde 2b24ec8c Update all material 7 年前
Remy 02d89c04 Try to correct the unlit test scene : removed blend multiply materials 7 年前
Julien Ignace 05efe29c Updated Heightmap parametrization and converted all HDRP materials. 7 年前
sebastienlagarde 2fd0a788 HDRenderPipeline: Update all materials 7 年前
Julien Ignace 43f6d6eb Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_HeightMapParametrization 7 年前
Julien Ignace cdd44d73 Re-updated materials with new heightmap parametrization 7 年前
sebastienlagarde 01b7d081 HDRenderPipeline: Update all materils keyword in scene and project 7 年前
Sebastien Lagarde d111863a update scene material 7 年前
Sebastien Lagarde a28733e8 HDRenderPipeline: Update all materials 7 年前
sebastienlagarde 5f14b489 Update all materials with Last PR 7 年前
Julien Ignace 97f5e51c Update materials in HDRP tests 7 年前