Matt Dean
|
2ed31ce4
|
Add Comparison node
- Add boolean field for property list
- Fix missing ConcreteValueTypeToString entry
|
7 年前 |
Matt Dean
|
bbd475d5
|
Add Branch node
- Fix compatible types
- Fix default property name
|
7 年前 |
Matt Dean
|
e7ccc01e
|
Fixes
- Change Comparison node to Vec1 inputs
- Change Branch node logic to avoid another if statement
|
7 年前 |
Matt Dean
|
dbaf707b
|
Add All, Any, IsInfinite and IsNaN nodes
|
7 年前 |
Matt Dean
|
7c4730ca
|
PR Fixes
- Add boolean slot control view
- Add nodes And/Nand/Or
- Fix Branch node defaults
- Add USS for boolean slot
|
7 年前 |
Matt Dean
|
a3be4eae
|
Add Not node
|
7 年前 |
Matt Dean
|
b1dc4ab4
|
Change Comparison func convert to switch
|
7 年前 |
Matt Dean
|
d6b2ca25
|
Fix vector lengths
|
7 年前 |
Matt Dean
|
6cb97136
|
Update Is NaN node for GLES and D3D
Fixes #218
|
7 年前 |
GitHub
|
91b5a7ad
|
Merge pull request #233 from Unity-Technologies/node-bugfixes
Node bugfixes
|
7 年前 |
Peter Bay Bastian
|
57a0eab1
|
Remove unused imports in entire solution
|
7 年前 |
GitHub
|
cdc03be9
|
Merge pull request #244 from Unity-Technologies/fix-all-warnings
Fix all warnings
|
7 年前 |
Martin Thorzen
|
f5ae4e88
|
Merge with master
|
7 年前 |
Matt Dean
|
1f3d0114
|
Minor node fixes
- Update Dot Product to use Dynamic Vectors
- Change Branch evaluation to lerp
|
7 年前 |
GitHub
|
5ba70535
|
Merge pull request #264 from Unity-Technologies/node-bugfixes
Minor node fixes
|
7 年前 |
Matt Dean
|
394320a1
|
Add documentation links for all nodes
|
7 年前 |
GitHub
|
bad5cbcd
|
Merge pull request #277 from Unity-Technologies/doc-links
Add documentation links for all nodes
|
7 年前 |
Peter Bay Bastian
|
0b584564
|
Merge with master
|
7 年前 |
Peter Bay Bastian
|
a029858d
|
Merge branch 'master' into fix-postlayoutevent
# Conflicts:
# com.unity.shadergraph/Editor/Drawing/Manipulators/WindowDraggable.cs
|
7 年前 |
Martin Thorzen
|
731a2018
|
Merge branch 'master' into node-settings
# Conflicts:
# com.unity.shadergraph/Editor/Data/MasterNodes/PBRMasterNode.cs
# com.unity.shadergraph/Editor/Util/UIUtilities.cs
|
7 年前 |
Tim Cooper
|
fafb59af
|
Run code formatter.
|
7 年前 |
Frédéric Vauchelles
|
4d7f78f1
|
Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/BuildPlayer/HDRPVariantStripper.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/LightLoop.cs
|
7 年前 |
Matt Dean
|
2a7ab752
|
Move IsFrontFace node
|
7 年前 |
GitHub
|
900da40e
|
Merge pull request #1430 from Unity-Technologies/sg/facesign
Add Face Sign functionality
|
7 年前 |
sebastienlagarde
|
4a622009
|
Merge branch 'master' into refactor-shader-variant-per-material
|
7 年前 |
Oliver Schnabel
|
3a15d806
|
Merge remote-tracking branch 'remotes/origin/master' into StackLit2
|
7 年前 |
Remy
|
7bf53f3c
|
Merge branch 'master' into HDRP-Tests
|
7 年前 |
Stephane Laroche
|
7933fd8d
|
Merge branch 'master' into StackLit2
|
7 年前 |
Paul Melamed
|
797daf79
|
Merge branch 'master' into decals/ss3_channel_mask
|
7 年前 |
sebastienlagarde
|
6c870111
|
Merge branch 'master' into FalseColorMode
|
7 年前 |
GitHub
|
961e2a42
|
Merge pull request #1497 from Unity-Technologies/FalseColorMode
Added false color debug mode
|
7 年前 |
Sebastien Lagarde
|
c95b7c47
|
Merge branch 'master' into normal-buffer-support
|
7 年前 |
Paul Melamed
|
29ce571e
|
Merge branch 'master' into decals/ss3_channel_mask
|
7 年前 |
GitHub
|
f82aef0c
|
Merge branch 'master' into VisualizeShadowMasks
|
7 年前 |
Stephane Laroche
|
7842bbf8
|
Merge remote-tracking branch 'mainrepo/master' into StackLit2
|
7 年前 |
Oliver Schnabel
|
ecdbdcab
|
Merge branch 'StackLit2' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into StackLit2
|
7 年前 |
Remy
|
98989fb6
|
Merge branch 'master' into HDRP-Tests
|
7 年前 |
Felipe Lira
|
7193e88e
|
Merge branch 'master' into lw/bugfixes
# Conflicts:
# com.unity.render-pipelines.lightweight/CHANGELOG.md
|
7 年前 |
Thomas
|
01ee049b
|
Merge branch 'master' into gfx-tests-postfx
|
7 年前 |
Chris Tchou
|
6408007a
|
Merge branch 'master' into hdrpcleanup
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDPBRPass.template
# com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDPBRSubShader.cs
# com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDUnlitPassForward.template
# com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDUnlitSubShader.cs
|
7 年前 |
GitHub
|
3a6a4e59
|
Merge branch 'master' into sg/spheremasknode
|
6 年前 |
Nerites
|
4b5c5d5c
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
|
6 年前 |
Aleksandr Kirillov
|
4695f235
|
Merge branch 'master' into lw/terrain_optimization
|
6 年前 |