5325 次代码提交 (88c2ad28-a039-40d3-b001-58bbee8bac5a)

作者 SHA1 备注 提交日期
Robert Srinivasiah 6c272e47 Remove redundant binding of _PyramidDepthTexture 6 年前
Frédéric Vauchelles bc19917e [ReflectionProbe] Fixed multiselection with mixed values for shape and type 6 年前
GitHub ad278b73 Merge pull request #1053 from Unity-Technologies/LW-Bugfix 6 年前
sebastienlagarde 02280c4b Fix shader warning, shadow warning and hide physical camera parameter 6 年前
sebastienlagarde a12382a2 - Removed useless shadow atlases from HDRP 6 年前
Remy 55580abb Fix sky settings. 6 年前
sebastienlagarde 38298c40 Fix issue with multiple selection of light in HDLightEditor 6 年前
sebastienlagarde 9722d453 Fix min limit of fade distance in light editor 6 年前
sebastienlagarde f6393946 Fix bake area creation 6 年前
sebastienlagarde 040b03ec Post merge fix 6 年前
sebastienlagarde bcc645de Fixed various issues with debug window 6 年前
sebastienlagarde 2916f7c5 Rename 'Default Camera' => 'Scene View" in debug windows, less confusing for user 6 年前
sebastienlagarde 0fa00af2 Update tooltip for users for ligths 6 年前
Aleksandr Kirillov 0593af3c Updated LW PBR FWD pass template in shader graph. 6 年前
sebastienlagarde cb2ee22e Fix shadowmask warning + lightmap warning 6 年前
Aleksandr Kirillov f7246274 No renormalization on normals per-pixel for mobile. 6 年前
GitHub d7f4d6ed Merge pull request #1008 from Unity-Technologies/decals/api_change 6 年前
Paul Melamed 07ab7b09 Merge branch 'master' into decals/api_change 6 年前
Aleksandr Kirillov 1ad16cf5 Got rid of a dependent texture read when sampling a lightmap in LW SRP. 6 年前
GitHub 8420a1d5 Update submodule instructions in README 6 年前
Aleksandr Kirillov 98367910 Fixed SH being always evaluated per-pixel. 6 年前
sebastienlagarde b0c0b431 Fix postprocess enabled when debug mode are enabled (now they are disabled) 6 年前
Aleksandr Kirillov 92c885e2 Fixed LightweightStandardSimpleLighting shader to use target 2.0 and packed interpolators so that they would fit into SM2 limits (8x4). 6 年前
sebastienlagarde 5da6f3f9 temp fix fo cluster decal 6 年前
sebastienlagarde f891e002 Fix warning issue with ProceduralSky 6 年前
Robert Srinivasiah bac17a2d Remove comment after Morten schooled me 6 年前
sebastienlagarde 76abe74c Revert modification of lightdefinition for envlight 6 年前
Robert Srinivasiah 2b42cb90 Cleanup structured comments 6 年前
Felipe Lira eb62162a Added SHADER_HINT_NICE_QUALITY. Viewdirection is normalized in vertex or frag depending on the quality hint. 6 年前
sebastienlagarde 60bed700 Fixed shadow fade out of punctual lights with max shadow distance. 6 年前
Robert Srinivasiah c310dc18 Create common function for indexing into layered offset buffer 6 年前
Felipe Lira 8610635a Changed shadowmap to use D16_UNORM format. 6 年前
GitHub c97c8703 Merge pull request #1037 from Unity-Technologies/shadergraph-trunk-compatibility 6 年前
Robert Srinivasiah ed1a2f00 Use common LogBaseBuffer index generator 6 年前
Felipe Lira 4d2e62ba Minor improvement. 6 年前
Peter Bay Bastian d4278bbf Update ShaderGraph submodule to get trunk compatibility fixes 6 年前
Robert Srinivasiah 31ec4175 Supposted stereo-ized clustered light list lookups 6 年前
Felipe Lira b5f02e43 Fixed subtractive mode 6 年前
Felipe Lira 8a6de19e Added Cascade Split UI 6 年前
GitHub ca081be2 Merge pull request #1028 from Unity-Technologies/hdrp-xr-bigtile 6 年前
Robert Srinivasiah e606b3b4 Stereo-ize writes to output buffers + enable stereo! 6 年前
sebastienlagarde 871ab51c Miss one file 6 年前
Robert Srinivasiah f80efab2 Sample from correct portion of g_depth_tex 6 年前
sebastienlagarde c810e7d7 Fix issue with shader resource of sky 6 年前
Robert Srinivasiah a8e4b376 Stereo-ize reads from g_vBigTileLightList 6 年前
Robert Srinivasiah cb02319a Generate correct indices for g_vBoundsBuffer 6 年前
Robert Srinivasiah 4b9402f6 Use GenerateLightCullDataIndex to properly index bounds/volumes 6 年前
Robert Srinivasiah f953f444 Comment cleanup + steorize last function 6 年前
Robert Srinivasiah 06b914bd Generate eye index, and start using to index proj matrices 6 年前
Robert Srinivasiah ff6c3d3e Pass in stereo projection matrices to clustered light list gen 6 年前