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README.md


__Note: The Master branch is our current development branch and may not work on the latest publicly available version of Unity. You should always use the latest release tag and latest Unity beta version for testing purposes.__
To use the latest version of the SRP, follow the instructions below:
This repository consists of a folder that needs to be placed in the Assets\ folder of your Unity project. We recommend creating a new project to test SRP. Do not clone this repo into an existing project unless you want to break it, or unless you are updating to a newer version of the SRP repo.
This repository consists of a folder that needs to be placed in the Assets\ folder of your Unity project. We recommend creating a new project to test SRP. Do not clone this repo into an existing project unless you want to break it, or unless you are updating to a newer version of the SRP repo. Your project's `packages.json` file (in either `UnityPackageManager/` or `Packages/`) does not have a dependency on any of the packages in this repository or the contained submodules.
You can use the GitHub desktop app to clone the latest version of the SRP repo or you can use GitHub console commands.

```
> git checkout Unity-2018.1.0b2 (or the latest tag)
> git submodule update --init --recursive --remote (This command fetches the Postprocessing module, which is needed to use SRP)
> git submodule update --init (This command fetches the Postprocessing module, which is needed to use SRP)
```
### To download the repo using console commands:

> git clone https://github.com/Unity-Technologies/ScriptableRenderPipeline
> cd ScriptableRenderPipeline
> git checkout Unity-2018.1.0b2 (or the latest tag)
> git submodule update --init --recursive --remote (This command fetches the Postprocessing module, which is needed to use SRP)
> git submodule update --init (This command fetches the Postprocessing module, which is needed to use SRP)
```
## Scriptable Render Pipeline Assets

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