7194 次代码提交 (87e8a616-b1e7-4e66-8cb0-9d3b1efd6b74)

作者 SHA1 备注 提交日期
Antoine Lelievre 516b896c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 6 年前
GitHub ba8fbc25 Merge pull request #1522 from Unity-Technologies/sg/fix-toggle-changes 6 年前
Tim Cooper db634933 Add reference images for LW GFX windows 6 年前
Peter Bay Bastian 31db4b9f Fix core changes to UIElements Toggle with compatibility layer 6 年前
GitHub 6147be48 Merge pull request #1521 from Unity-Technologies/lw/computebuffer-fix 6 年前
Tim Cooper 2e3dd9f9 Enable a number of LW tests. 6 年前
Sebastien Lagarde 3a150830 Remove unwanted file 6 年前
Tim Cooper 3dd99694 Fix lfs issue 6 年前
GitHub 28c52421 Merge pull request #1520 from Unity-Technologies/Factor-Lit-and-stacklit-code 6 年前
Tim Cooper da983179 Add single playmode test 6 年前
Sebastien Lagarde ba6fd164 Factor Lit and StackLit code 6 年前
Tim Cooper 6b1a7a0b Start adding LW tests. 6 年前
GitHub 9a578cb0 Updated with a comma in the right place. 6 年前
GitHub 19222bee Merge pull request #1518 from Unity-Technologies/hdrpcleanup 6 年前
Chris Tchou 6408007a Merge branch 'master' into hdrpcleanup 6 年前
Thomas 834221cc Proper test removal 6 年前
GitHub 13b0e098 Removed unnecessary space 6 年前
GitHub 1e1467c4 Merge pull request #1515 from Unity-Technologies/FixColorPickerPrecisionLimit 6 年前
Thomas 291fbfc0 OSXEditor / Metal reference images 6 年前
Martin Thorzen 9cccf3fb Updated with feedback 6 年前
GitHub 5400a734 Merge pull request #1517 from Unity-Technologies/edit-profiler-depth-prepass-caption 6 年前
Thomas be99d989 Disabled failing tests for now 6 年前
Martin Thorzen b283a847 Fixed a small issue where the path was the name. We only want the last name of the shader and not the path to it. 6 年前
Felipe Lira ed9090de Changed release notes 6 年前
Antoine Lelievre 34d3857a Added a bool for contact shadows in lights 6 年前
Sebastien Lagarde 69fc3303 edit profiler depth prepass caption + fix roughness for clearcoat 6 年前
Thomas 396d9a7d Attempt to fix auto exposure test 6 年前
Martin Thorzen 67f8b052 Removing this, since it has been added into another PR 6 年前
Felipe Lira 21416f83 Fixed GLCore compute buffer 6 年前
GitHub cec37252 Merge pull request #1513 from Unity-Technologies/Branch_FixReflectionVolumeUpdate 6 年前
Oliver Schnabel c493d0fb Merge remote-tracking branch 'remotes/origin/master' into StackLit2 6 年前
Thomas 01ee049b Merge branch 'master' into gfx-tests-postfx 6 年前
Martin Thorzen 93058019 Re-added this functionality since I will remove it in another PR 6 年前
GitHub 7b5dafbd Merge pull request #1514 from Unity-Technologies/lw/bugfixes 6 年前
Felipe Lira 7193e88e Merge branch 'master' into lw/bugfixes 6 年前
Martin Thorzen e15d11a2 Updated changelog from feedback 6 年前
GitHub 5cacc87f Merge pull request #1511 from Unity-Technologies/Fix-for-shader-include-paths 6 年前
Martin Thorzen 37c00666 Added update title to master preview and blackboard. 6 年前
sebastienlagarde 3168adb5 Fix for shader include paths for external shaders (not in Asset folder) 6 年前
RSlysz ae62e7c1 Fix distance to container colors to be same than handles 6 年前
Julien Ignace 0098fb38 Updated changelog + missing file 6 年前
Martin Thorzen 08e6da14 Updated with changelog updates 6 年前
GitHub 71868227 Merge pull request #1510 from Unity-Technologies/Fix-shader-graph-and-HDRP-shader 6 年前
RSlysz 22045d23 Rough implementation of new gizmos and colored vectors 6 年前
sebastienlagarde 6353d466 Fix ConvertSurfaceDataToBSDFData argument since change of PR #1505 6 年前
Julien Ignace 0e6fbcd6 - Fixed useless code causing exception in LightLoop UI 6 年前
Martin Thorzen f8fc4b16 Added functionality for updating the title of the shader graph window 6 年前
Oliver Schnabel 2ad99218 Merge remote-tracking branch 'remotes/origin/master' into StackLit2 6 年前
Remy 98989fb6 Merge branch 'master' into HDRP-Tests 6 年前
RSlysz aa299b28 Introducting new gizmos 6 年前