Peter Bay Bastian
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485654b6
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#31 Graph inspector now lives inside graph editor window (also, it works again!)
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7 年前 |
sebastienlagarde
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506d2826
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HDRenderLoop: Add UV2 control
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8 年前 |
GitHub
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5905c1d5
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Merge pull request #52 from Unity-Technologies/SkyFramework
Small fix
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8 年前 |
Peter Bay Bastian
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696062ae
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#35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing
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7 年前 |
GitHub
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e668399e
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Merge pull request #50 from Unity-Technologies/Add-scale-bias-mainTex
HDRenderLoop: Add mainTex scale bias on lit.shader and layeredLit.shader
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8 年前 |
Peter Bay Bastian
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ecb231e6
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#35 Pull AbstractGraphInspector into AbstractMaterialGraphInspector
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7 年前 |
sebastienlagarde
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ad90df53
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HDRenderLoop: Add mainTex scale bias on lit.shader and layeredLit.shader
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8 年前 |
Peter Bay Bastian
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f59ddd5e
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#35 Remove meta file that got away
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7 年前 |
sebastienlagarde
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4f1e723e
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HDRenderLoop: Miss one file in previous commit
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8 年前 |
Peter Bay Bastian
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f2510f42
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#35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones)
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7 年前 |
GitHub
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d85c76fd
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Merge pull request #49 from Unity-Technologies/fix-issue-with-pragma-disable-warning-and-debugger
HDRenderLoop: fix issue with pragma disable warning and debugger
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8 年前 |
Peter Bay Bastian
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d470f1f1
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Unify {Abstract,Serializable,Material}GraphEditWindow, {Abstract,Serializable,Material}GraphPresenter and {Serializable,Material}GraphView
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7 年前 |
sebastienlagarde
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d681dbc6
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HDRenderLoop: fix issue with pragma disable warning and debugger
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8 年前 |
Peter Bay Bastian
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f589fb80
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Preview rendering works again for non-time-dependent nodes
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7 年前 |
GitHub
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731fd93e
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Merge pull request #48 from Unity-Technologies/Enable-CCT-and-linear-lighting
HDRenderLoop: Enable CCT and LinearLighting
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8 年前 |
Peter Bay Bastian
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72c6ad7a
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Push NodeDrawer members down into MaterialNodeDrawer
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7 年前 |
sebastienlagarde
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6d50a5af
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HDRenderLoop: Enable CCT and LinearLighting
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8 年前 |
Peter Bay Bastian
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dfe9bbae
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Enable pixel caching for nodes (should yield better performance)
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7 年前 |
Julien Ignace
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a06bdec6
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- Fixed procedural sky renderer to use the provided ScreenSize
- Added missing meshes for layered lit test scene.
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8 年前 |
GitHub
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7fa32b4e
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Merge pull request #47 from Unity-Technologies/SkyFramework
Skyframework
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8 年前 |
Peter Bay Bastian
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8fd68583
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Preview is now actually hidden when inactive or hidden
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7 年前 |
Julien Ignace
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0ffa139c
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Removed some useless tests for SkyManager creation.
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8 年前 |
GitHub
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6b8997e6
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Merge pull request #46 from Unity-Technologies/Add-distortion/DepthOffset
HDRenderLoop: Add distortion pass control + depth offset support
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8 年前 |
Tim Cooper
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b1e5c75f
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Update shader generation tests.
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7 年前 |
Julien Ignace
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e5e20762
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Fixed compilation after merge/update of native code.
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8 年前 |
Sebastien Lagarde
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d1bf008e
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HDRenderLoop: Add distortion pass control + depth offset support
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8 年前 |
Tim Cooper
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e3f06249
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Shader name is now the name of the file.
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7 年前 |
Julien Ignace
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2ec18892
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Merge branch 'master' into SkyFramework
# Conflicts:
# Assets/ScriptableRenderLoop/HDRenderLoop/HDRenderLoop.cs
# Assets/ScriptableRenderLoop/HDRenderLoop/Sky/SkyRenderer.cs
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8 年前 |
vlad-andreev
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0e28d55a
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removed RenderPipeline.RenderSceneView()
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8 年前 |
Tim Cooper
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8f5cab45
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[fixes]Fix broken unit tests.
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7 年前 |
GitHub
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bdc9840a
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Merge pull request #45 from Unity-Technologies/Fix-depthVS
HDRenderLoop: Fix depthVS issue + introduce HDCamera
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8 年前 |
GitHub
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ea281f24
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Merge pull request #41 from stramit/crash-fixes
Crash fixes
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7 年前 |
Sebastien Lagarde
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5d839c48
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HDRenderLoop: Fix depthVS issue + introduce HDCamera
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8 年前 |
Yuanxing Cai
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a1e42ea7
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Fixed the shortcut problem in a proper way.
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7 年前 |
Sebastien Lagarde
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5e3a413d
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HDRenderLoop: Fix debugViewtiles compilation
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8 年前 |
Yuanxing Cai
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f0b691e4
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* Fixed keyboard shortcuts.
* Reverted crash on node deletion fix as it's fixed in the latest GraphView.
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7 年前 |
GitHub
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34657a4b
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Update Unity branch in README.md
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7 年前 |
GitHub
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9690c7b7
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Merge pull request #44 from Unity-Technologies/pixel-depth-offset
Prepare for depth pixel offset
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8 年前 |
Yuanxing Cai
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77e26863
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Merge branch 'master' into crash-fixes
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7 年前 |
Tim Cooper
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f9b09347
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remove testable suffix (not needed)
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7 年前 |
Sebastien Lagarde
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c1813812
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HDRenderLoop: Enable forward rendering correctly
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8 年前 |
Tim Cooper
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28cf7cb6
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Upgrade to trunk based graph view.
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7 年前 |
Sebastien Lagarde
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ef03a8a7
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HDRenderLoop: Make it compile after merge
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8 年前 |
Julien Ignace
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2f800ad3
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- Reset sky manager hash when changing parameters.
- Properties info in SkyParameters are now protected in order to be able to override the hash method properly.
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8 年前 |
Tim Cooper
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870f055f
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Remove graph view.
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7 年前 |
Sebastien Lagarde
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2de194b0
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Merge remote-tracking branch 'refs/remotes/origin/master' into pixel-depth-offset
# Conflicts solve:
# Assets/ScriptableRenderLoop/HDRenderLoop/Debug/Resources/DebugViewMaterialGBuffer.shader
# Assets/ScriptableRenderLoop/HDRenderLoop/Debug/Resources/DebugViewTiles.shader
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8 年前 |
Julien Ignace
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799fb598
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Added a CommonSettings component to handle the choice of the SkyRenderer and later other global scene settings.
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8 年前 |
GitHub
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53173cc7
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Merge pull request #43 from Unity-Technologies/tiledebugging2
Tile debugging 2.0
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8 年前 |
Tim Cooper
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3ff875cf
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minor tidy of files
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7 年前 |
Julien Ignace
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eaf661ba
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Added Type checks to make setting parameters for a sky more robust.
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8 年前 |