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m_SkyboxGGXCubemapRT.Create(); |
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} |
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m_CubemapScreenSize = new Vector4((float)skyParameters.resolution, (float)skyParameters.resolution, 1.0f / (float)skyParameters.resolution, 1.0f / (float)skyParameters.resolution); |
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m_CubemapScreenSize = new Vector4((float)resolution, (float)resolution, 1.0f / (float)resolution, 1.0f / (float)resolution); |
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} |
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void RebuildSkyMeshes() |
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