5351 次代码提交 (79ecc6d5-dd5a-4e57-a3bd-af370de5e906)

作者 SHA1 备注 提交日期
bfogerty d1d62e5d The UV Rotator is now under the UV menu. 7 年前
bfogerty 30bac3ab Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Florent Guinier c51916c9 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Matt Dean d6b72c9a Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Andre McGrail 172b7d9c -CubeMap preview fix, added mip level input 7 年前
Florent Guinier 24f3679d Added Function4Input & Function4InputTest 7 年前
RinaldoTjan 3cbb8230 Add Substract blend mode. 7 年前
Matt Dean 43f98d51 Added RGBtoLinear and LinearToRGB 7 年前
Eduardo Chaves d69b28bf Adding dynamic size function wrapper 7 年前
Andre McGrail 58870ccc Added Andre folder 7 年前
bfogerty e776f48d Fix for Hex node type error. 7 年前
vlad b1210c74 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
RinaldoTjan c8fdeadc Re-Adding BlendMode Presenter definition. 7 年前
vlad 1fe84aa7 Moved presenter cs file to an editor folder. 7 年前
Eduardo Chaves c30e0ee9 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Eduardo Chaves 0abd0951 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Florent Guinier 6edcd801 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
RinaldoTjan a194067c Added BlendMode 7 年前
vlad 5db9bbb1 Saturate, UV Rotation, and tex2Dlod nodes. 7 年前
Eduardo Chaves dd8a892c Adding constants node and corresponding presenter Adding Negate Node Adding UVPanner Node 7 年前
Matt Dean 2fdc11d3 RGBtoLuminance: fix for the fix 7 年前
Matt Dean cf30e087 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
bfogerty 5b4645b7 Procedural, Math, and UV Nodes 7 年前
Andre McGrail c127b19f -Moved cube map node 7 年前
Matt Dean 942d8736 Fixed dot error on RGBtoLuminance 7 年前
Matt Dean 2c5dc651 Cleanup 7 年前
Florent Guinier 7ae13517 SwizzleNode now working 7 年前
Tim Cooper 3094ee75 Merge branch 'new-importer-workflow' into hackweek2017 7 年前
Florent Guinier cbbf048e Fix SwizzleNode step1 7 年前
Andre McGrail 2dbd4aa3 Added nodes 7 年前
Tim Cooper 8f917469 Fix saving the shader so that it can be used on objects in the scene. 7 年前
Florent Guinier 8f28c9f1 move levelNode to "range" menu 7 年前
Tim Cooper 8bbb99b1 fix up serialisation on load. 7 年前
Florent Guinier 6f40e6a8 Level node (this time working :)) 7 年前
Tim Cooper 1896e42f [Improvements]Change workflow to work with new montreal importer work (scriptable importer) 7 年前
Florent Guinier ce59a9db Step1 for LevelNode 7 年前
Tim Cooper c0b51820 fixing after merge 7 年前
Peter Bay Bastian 9e18b962 Temporarily disable pixel caching due to issues with IMGUI controls 7 年前
Tim Cooper 591ca2fd Start upgrade to new graph view. 7 年前
Sebastien Lagarde b8eb29db HDRenderPipeline: Fixing end of line with LF 8 年前
Sebastien Lagarde eeb19b1c Merge branch 'shadows' of https://github.com/Unity-Technologies/ScriptableRenderLoop into shadows 8 年前
Sebastien Lagarde ad3ed427 HDRenderPipeline: Adding missing files / meta / directory 8 年前
Sebastien Lagarde 5769cd84 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows 8 年前
Sebastien Lagarde 8eeef7b8 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows 8 年前
Sebastien Lagarde 58f36f39 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows 8 年前
uygar 7f34a973 Added ifdef guards around Editor code to fix script compile errors when building a player. 8 年前
uygar acf9a7fb Fixed compile error on PS4. 8 年前
uygar c0b6dcd6 Removed the old shadow system. 8 年前
uygar e76929f5 Fixed tent filter enum names. 8 年前
uygar d82162c7 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into shadows 8 年前