Filip Iliescu
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ddc56ae3
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stub in point and sphere lights
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8 年前 |
Filip Iliescu
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0e033abd
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directional lights for single pass forward
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8 年前 |
Filip Iliescu
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8028c167
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base forward GI
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8 年前 |
David Rogers
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c564d3bd
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Revert "Add more GLES3 and Vulkan shader libraries."
This reverts commit f491bb59591c78736427ca92d2067f445f1630c5.
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8 年前 |
Filip Iliescu
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9839802f
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script side buffer setup and stub single pass shader
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8 年前 |
David Rogers
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36baac01
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Revert "Local merge"
This reverts commit 05f9d2b94ae1d3a5f3e707ba4ad677e700a6fc55, reversing
changes made to f491bb59591c78736427ca92d2067f445f1630c5.
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8 年前 |
Filip Iliescu
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0e8fa502
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begin adding single pass forward to standard shader replica for composing transparencies on top of opaques
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8 年前 |
David Rogers
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85744e59
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Local merge
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8 年前 |
Filip Iliescu
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3b50be5f
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stub in basic transparencys
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8 年前 |
Filip Iliescu
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dda281fd
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Merge branch 'master' into classicDeferredMobile
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8 年前 |
David Rogers
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c29dfe78
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Add more GLES3 and Vulkan shader libraries.
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8 年前 |
Filip Iliescu
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4372896e
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post merge lighting asset fixup
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8 年前 |
Filip Iliescu
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8eef028b
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merged master
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8 年前 |
Filip Iliescu
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536346ae
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remove color from sun becuase its annoying me
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8 年前 |
Filip Iliescu
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a61789c1
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fix flickering on shadows
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8 年前 |
Filip Iliescu
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3a85e5cb
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fix shadows after updating to latest shadow code. was not using Additonal Lighting Data script on lights in project and indexing wrong in script.
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8 年前 |
Filip Iliescu
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04889593
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attempt to update to new shadows code. no luck yet but save progress
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8 年前 |
Filip Iliescu
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9b8aef9b
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Added postfx submodule
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8 年前 |
Filip Iliescu
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3a226917
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merged master
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8 年前 |
sebastienlagarde
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06d113d6
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HDRenderPipeline: Update version
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8 年前 |
sebastienlagarde
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30c5de4c
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Missing file from merge
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8 年前 |
sebastienlagarde
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0ded8f98
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Merge remote-tracking branch 'refs/remotes/origin/master' into shadows
# Conflicts:
# Assets/TestScenes/HDTest/GraphicTest/SSS/head.OBJ.meta
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8 年前 |
Sebastien Lagarde
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b8eb29db
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HDRenderPipeline: Fixing end of line with LF
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8 年前 |
Sebastien Lagarde
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eeb19b1c
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Merge branch 'shadows' of https://github.com/Unity-Technologies/ScriptableRenderLoop into shadows
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8 年前 |
Sebastien Lagarde
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ad3ed427
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HDRenderPipeline: Adding missing files / meta / directory
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8 年前 |
Sebastien Lagarde
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5769cd84
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Merge remote-tracking branch 'refs/remotes/origin/master' into shadows
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8 年前 |
Sebastien Lagarde
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8eeef7b8
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Merge remote-tracking branch 'refs/remotes/origin/master' into shadows
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8 年前 |
Sebastien Lagarde
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58f36f39
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Merge remote-tracking branch 'refs/remotes/origin/master' into shadows
# Conflicts:
# Assets/ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
# Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Lit.hlsl
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8 年前 |
uygar
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7f34a973
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Added ifdef guards around Editor code to fix script compile errors when building a player.
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8 年前 |
uygar
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acf9a7fb
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Fixed compile error on PS4.
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8 年前 |
Filip Iliescu
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a44e4c7c
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spot and point lights now render their geometry with front face culling and greater ztest if near clip is intersected, rather than fullscreen quad.
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8 年前 |
Filip Iliescu
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3b85d428
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some commented out debug code in case its needed again
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8 年前 |
Filip Iliescu
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431c9bfe
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fix a bug on reflection probes that clip the near plane. Was passing world rotation to matrix but shader isnt dealing with rotation. Just like builtin unity, rotation will be ignored.
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8 年前 |
Filip Iliescu
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37c9bb35
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fixed directional cookie size
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8 年前 |
Filip Iliescu
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27ba9479
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add onchip-skybox material and some scene changes
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8 年前 |
Filip Iliescu
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863c9a52
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enable colored cookies and fix clamp on default spot cookie texture
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8 年前 |
Filip Iliescu
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77efd9d6
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fix cookie varients
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8 年前 |
Filip Iliescu
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bcf07328
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change capsule to bnaked reflection probe
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8 年前 |
Filip Iliescu
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9d37e3d7
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fix reflection probe shader on iOS
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8 年前 |
Filip Iliescu
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54642368
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fix a bug in asset modifier that would try to modify null materials
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8 年前 |
Filip Iliescu
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9f78b2fd
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fixed shadows
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8 年前 |
Filip Iliescu
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0577271e
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fix spotlight rendering and cookies. also add option for setting mesh scale since FBX and obj import settings will do different things with the scale factor
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8 年前 |
Filip Iliescu
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e9c40e16
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fixed a lighting bug with point lights and shadows
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8 年前 |
Filip Iliescu
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01556aaf
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cleanup and refactor shader code into common functions
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8 年前 |
Filip Iliescu
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f583f50f
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cleanup and consilidate shader passes and simply setup material varients on startup
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8 年前 |
Filip Iliescu
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ff01d44e
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fix shadow settings and add a sun script to see shadows move based on time of day
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8 年前 |
Filip Iliescu
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23d2f9e6
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Fix reflections that clip near and far plane as well as those that just clip near plane.
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8 年前 |
Filip Iliescu
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0b852466
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on chip reflections are working
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8 年前 |
Filip Iliescu
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686e6420
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working reflection probes. next I need to make them work on-chip ao there is no offscreen resolve and blend
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8 年前 |
Tim Cooper
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eac70c08
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Graph edit window now survives serialization.
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8 年前 |