Sebastien Lagarde
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8b2b4a16
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HDRenderPipeline: Add include shader path for external generated shader
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7 年前 |
Sebastien Lagarde
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25ec8397
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
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7 年前 |
GitHub
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1f7ee570
|
Merge pull request #586 from EvgeniiG/master
Fix integer passing to the shader system and optimize GetCurrentViewPosition()
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7 年前 |
Evgenii Golubev
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11ff5460
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Optimize GetCurrentViewPosition()
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7 年前 |
Evgenii Golubev
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adf10ea1
|
Fix SSS-related integer passing to the shader system
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7 年前 |
Sebastien Lagarde
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370d90c0
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HDRenderPipeline: Fix various shader compiler warning
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7 年前 |
Sebastien Lagarde
|
7bc2ddee
|
HDrenderPipeline: Add support for shadow mask
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7 年前 |
Sebastien Lagarde
|
5b8a555c
|
HDRenderPipeline: Fix minor issue with duplicate code
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7 年前 |
GitHub
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62808466
|
Merge pull request #585 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Peter Bay Bastian
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44a7015e
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Merge branch 'sub-packages'
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7 年前 |
GitHub
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6b4f6de4
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Add a comment
|
7 年前 |
GitHub
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cc38a4f9
|
Merge pull request #582 from Unity-Technologies/cleanup-parameter-setup-compute-code
Cleanup parameter setup compute code
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7 年前 |
Sebastien Lagarde
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e177132c
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HDrenderPipeline: Minor correction
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7 年前 |
Sebastien Lagarde
|
f36d965c
|
HDRenderPipeline: Fix issue with ShadowMaskTexture binding in debug display
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7 年前 |
Sebastien Lagarde
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994a2c45
|
HDRenderPipeline: Various clean and reformat of Profile Sampler
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7 年前 |
Sebastien Lagarde
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382663af
|
Merge remote-tracking branch 'refs/remotes/origin/master' into cleanup-parameter-setup-compute-code
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7 年前 |
Arnaud Carre
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ee2bccb1
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Merge remote-tracking branch 'refs/remotes/origin/script_profiling_c#' into cleanup-parameter-setup-compute-code
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.cs
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7 年前 |
sebastienlagarde
|
c729806b
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fix sky
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7 年前 |
sebastienlagarde
|
a3d478ea
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HDRenderPipeline: Add comment
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7 年前 |
sebastienlagarde
|
a6d6c29f
|
HDRenderPipeline: remove camera param
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7 年前 |
sebastienlagarde
|
255c6c84
|
clean sky setup
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7 年前 |
sebastienlagarde
|
c06cdc20
|
More cleanup PushGlobalParams
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7 年前 |
sebastienlagarde
|
52be8b62
|
More clean, GBuffer and deferredshadow
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7 年前 |
sebastienlagarde
|
d2d35aec
|
Another round of clean
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7 年前 |
GitHub
|
f940251c
|
Merge pull request #580 from Unity-Technologies/script_profiling_c#
fix profiling markers for C#
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7 年前 |
sebastienlagarde
|
ee88aa31
|
More cleanup
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7 年前 |
GitHub
|
700ed39f
|
Merge pull request #581 from Unity-Technologies/msvo-fixes
MSVO fixes
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7 年前 |
Peter Bay Bastian
|
0d14ee02
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[subpackage] master-package.json now specifies relative paths to the sub-packages that should be used
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7 年前 |
Thomas
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b0d82989
|
Small but important MSVO fixes
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7 年前 |
sebastienlagarde
|
29b3af39
|
Start cleanup
|
7 年前 |
Peter Bay Bastian
|
86201d62
|
Sub-package script now publishes packages automatically
|
7 年前 |
GitHub
|
85aac6a7
|
Merge pull request #577 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Peter Bay Bastian
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4bf904de
|
Python script to manage sub-packages
|
7 年前 |
GitHub
|
bcd417c2
|
Merge pull request #575 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
569840ef
|
Merge pull request #573 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
9ef5873f
|
Merge pull request #571 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
Arnaud Carre
|
532e9568
|
fix profiling markers for C#
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7 年前 |
Matt Dean
|
c3edb9c7
|
Ambient Node
|
7 年前 |
Matt Dean
|
b53566fb
|
Fog Node
|
7 年前 |
Peter Bay Bastian
|
f463b52e
|
Make HeightToNormal node use a UV slot rather than manually binding to UV channel
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7 年前 |
Matt Dean
|
d84ea3c2
|
Fixes for Depth Texture and Normals Texture Nodes
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7 年前 |
Peter Bay Bastian
|
cd4618e1
|
Add field dragger to vector inputs
|
7 年前 |
Matt Dean
|
7f9b8cab
|
Motion Vector Texture Node
|
7 年前 |
Peter Bay Bastian
|
e1281f8c
|
Fixes for new node style
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7 年前 |
Matt Dean
|
1daf0032
|
Normals Texture Node
|
7 年前 |
Peter Bay Bastian
|
7fd5c8ef
|
Merge branch 'master' of github.com:Unity-Technologies/ShaderGraph
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/MaterialNodeView.cs
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7 年前 |
Matt Dean
|
874bec55
|
Depth Texture Node
- SamplerShaderProperty
|
7 年前 |
GitHub
|
8d403174
|
Merge pull request #83 from mathieum-unity/graphview-styling-updates
Graphview styling updates
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7 年前 |
Peter Bay Bastian
|
14bcb1d7
|
Full-resolution preview in blackboard
|
7 年前 |
Matt Dean
|
8e410579
|
Merge branch 'master' into node-artistic-adjustment
|
7 年前 |