3228 次代码提交 (6a070a04-49a5-4648-ad90-296b5f2766ac)

作者 SHA1 备注 提交日期
Sebastien Lagarde 8b2b4a16 HDRenderPipeline: Add include shader path for external generated shader 7 年前
Sebastien Lagarde 25ec8397 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
GitHub 1f7ee570 Merge pull request #586 from EvgeniiG/master 7 年前
Evgenii Golubev 11ff5460 Optimize GetCurrentViewPosition() 7 年前
Evgenii Golubev adf10ea1 Fix SSS-related integer passing to the shader system 7 年前
Sebastien Lagarde 370d90c0 HDRenderPipeline: Fix various shader compiler warning 7 年前
Sebastien Lagarde 7bc2ddee HDrenderPipeline: Add support for shadow mask 7 年前
Sebastien Lagarde 5b8a555c HDRenderPipeline: Fix minor issue with duplicate code 7 年前
GitHub 62808466 Merge pull request #585 from Unity-Technologies/Unity-2017.3 7 年前
Peter Bay Bastian 44a7015e Merge branch 'sub-packages' 7 年前
GitHub 6b4f6de4 Add a comment 7 年前
GitHub cc38a4f9 Merge pull request #582 from Unity-Technologies/cleanup-parameter-setup-compute-code 7 年前
Sebastien Lagarde e177132c HDrenderPipeline: Minor correction 7 年前
Sebastien Lagarde f36d965c HDRenderPipeline: Fix issue with ShadowMaskTexture binding in debug display 7 年前
Sebastien Lagarde 994a2c45 HDRenderPipeline: Various clean and reformat of Profile Sampler 7 年前
Sebastien Lagarde 382663af Merge remote-tracking branch 'refs/remotes/origin/master' into cleanup-parameter-setup-compute-code 7 年前
Arnaud Carre ee2bccb1 Merge remote-tracking branch 'refs/remotes/origin/script_profiling_c#' into cleanup-parameter-setup-compute-code 7 年前
sebastienlagarde c729806b fix sky 7 年前
sebastienlagarde a3d478ea HDRenderPipeline: Add comment 7 年前
sebastienlagarde a6d6c29f HDRenderPipeline: remove camera param 7 年前
sebastienlagarde 255c6c84 clean sky setup 7 年前
sebastienlagarde c06cdc20 More cleanup PushGlobalParams 7 年前
sebastienlagarde 52be8b62 More clean, GBuffer and deferredshadow 7 年前
sebastienlagarde d2d35aec Another round of clean 7 年前
GitHub f940251c Merge pull request #580 from Unity-Technologies/script_profiling_c# 7 年前
sebastienlagarde ee88aa31 More cleanup 7 年前
GitHub 700ed39f Merge pull request #581 from Unity-Technologies/msvo-fixes 7 年前
Peter Bay Bastian 0d14ee02 [subpackage] master-package.json now specifies relative paths to the sub-packages that should be used 7 年前
Thomas b0d82989 Small but important MSVO fixes 7 年前
sebastienlagarde 29b3af39 Start cleanup 7 年前
Peter Bay Bastian 86201d62 Sub-package script now publishes packages automatically 7 年前
GitHub 85aac6a7 Merge pull request #577 from Unity-Technologies/Unity-2017.3 7 年前
Peter Bay Bastian 4bf904de Python script to manage sub-packages 7 年前
GitHub bcd417c2 Merge pull request #575 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 569840ef Merge pull request #573 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 9ef5873f Merge pull request #571 from Unity-Technologies/Unity-2017.3 7 年前
Arnaud Carre 532e9568 fix profiling markers for C# 7 年前
Matt Dean c3edb9c7 Ambient Node 7 年前
Matt Dean b53566fb Fog Node 7 年前
Peter Bay Bastian f463b52e Make HeightToNormal node use a UV slot rather than manually binding to UV channel 7 年前
Matt Dean d84ea3c2 Fixes for Depth Texture and Normals Texture Nodes 7 年前
Peter Bay Bastian cd4618e1 Add field dragger to vector inputs 7 年前
Matt Dean 7f9b8cab Motion Vector Texture Node 7 年前
Peter Bay Bastian e1281f8c Fixes for new node style 7 年前
Matt Dean 1daf0032 Normals Texture Node 7 年前
Peter Bay Bastian 7fd5c8ef Merge branch 'master' of github.com:Unity-Technologies/ShaderGraph 7 年前
Matt Dean 874bec55 Depth Texture Node 7 年前
GitHub 8d403174 Merge pull request #83 from mathieum-unity/graphview-styling-updates 7 年前
Peter Bay Bastian 14bcb1d7 Full-resolution preview in blackboard 7 年前
Matt Dean 8e410579 Merge branch 'master' into node-artistic-adjustment 7 年前