6916 次代码提交 (67f8b052-a34f-4eda-ae0e-b1acd90cf062)

作者 SHA1 备注 提交日期
Frédéric Vauchelles 7252b568 Removed unused line that cause a NPE when using debug without refraction enabled 7 年前
Antoine Lelievre 516b896c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
GitHub ba8fbc25 Merge pull request #1522 from Unity-Technologies/sg/fix-toggle-changes 7 年前
Peter Bay Bastian 31db4b9f Fix core changes to UIElements Toggle with compatibility layer 7 年前
GitHub 6147be48 Merge pull request #1521 from Unity-Technologies/lw/computebuffer-fix 7 年前
Sebastien Lagarde 3a150830 Remove unwanted file 7 年前
GitHub 28c52421 Merge pull request #1520 from Unity-Technologies/Factor-Lit-and-stacklit-code 7 年前
Sebastien Lagarde ba6fd164 Factor Lit and StackLit code 7 年前
GitHub 19222bee Merge pull request #1518 from Unity-Technologies/hdrpcleanup 7 年前
Chris Tchou 6408007a Merge branch 'master' into hdrpcleanup 7 年前
GitHub 1e1467c4 Merge pull request #1515 from Unity-Technologies/FixColorPickerPrecisionLimit 7 年前
GitHub 5400a734 Merge pull request #1517 from Unity-Technologies/edit-profiler-depth-prepass-caption 7 年前
Felipe Lira ed9090de Changed release notes 7 年前
Antoine Lelievre 34d3857a Added a bool for contact shadows in lights 7 年前
Sebastien Lagarde 69fc3303 edit profiler depth prepass caption + fix roughness for clearcoat 7 年前
Thomas 396d9a7d Attempt to fix auto exposure test 7 年前
Martin Thorzen 67f8b052 Removing this, since it has been added into another PR 7 年前
Felipe Lira 21416f83 Fixed GLCore compute buffer 7 年前
GitHub cec37252 Merge pull request #1513 from Unity-Technologies/Branch_FixReflectionVolumeUpdate 7 年前
Oliver Schnabel c493d0fb Merge remote-tracking branch 'remotes/origin/master' into StackLit2 7 年前
Thomas 01ee049b Merge branch 'master' into gfx-tests-postfx 7 年前
Martin Thorzen 93058019 Re-added this functionality since I will remove it in another PR 7 年前
GitHub 7b5dafbd Merge pull request #1514 from Unity-Technologies/lw/bugfixes 7 年前
Felipe Lira 7193e88e Merge branch 'master' into lw/bugfixes 7 年前
Martin Thorzen e15d11a2 Updated changelog from feedback 7 年前
GitHub 5cacc87f Merge pull request #1511 from Unity-Technologies/Fix-for-shader-include-paths 7 年前
Martin Thorzen 37c00666 Added update title to master preview and blackboard. 7 年前
sebastienlagarde 3168adb5 Fix for shader include paths for external shaders (not in Asset folder) 7 年前
Julien Ignace 0098fb38 Updated changelog + missing file 7 年前
Martin Thorzen 08e6da14 Updated with changelog updates 7 年前
GitHub 71868227 Merge pull request #1510 from Unity-Technologies/Fix-shader-graph-and-HDRP-shader 7 年前
sebastienlagarde 6353d466 Fix ConvertSurfaceDataToBSDFData argument since change of PR #1505 7 年前
Julien Ignace 0e6fbcd6 - Fixed useless code causing exception in LightLoop UI 7 年前
Martin Thorzen f8fc4b16 Added functionality for updating the title of the shader graph window 7 年前
Oliver Schnabel 2ad99218 Merge remote-tracking branch 'remotes/origin/master' into StackLit2 7 年前
Remy 98989fb6 Merge branch 'master' into HDRP-Tests 7 年前
GitHub 1f72f875 Merge pull request #1508 from Unity-Technologies/decals/color_swatch 7 年前
Paul Melamed a2438b0e updated changelog 7 年前
Oliver Schnabel ecdbdcab Merge branch 'StackLit2' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into StackLit2 7 年前
Paul Melamed 8b873a1e added color swatch to decal material 7 年前
Nerites dcbdc53b Naive hookup for cameraData.renderScale <-> 7 年前
Stephane Laroche 7842bbf8 Merge remote-tracking branch 'mainrepo/master' into StackLit2 7 年前
sebastienlagarde e941419d Update changelog 7 年前
GitHub 84c9e15c Merge pull request #1505 from Unity-Technologies/normal-buffer-support 7 年前
sebastienlagarde 03a88ecd change perceptualSmoothness - perceptualRoughness 7 年前
sebastienlagarde c8546dad Fix preprocessor 7 年前
sebastienlagarde e06338d1 Add some comment 7 年前
sebastienlagarde 0e0c9931 Merge branch 'master' into normal-buffer-support 7 年前
Antoine Lelievre 70db7a25 Updated Changelog 7 年前
Sebastien Lagarde d40d4830 Fix deferred and clear coat 7 年前