GitHub
16ddad23
Merge pull request #173 from Unity-Technologies/CreateNodeOnSpace
Fixes #159 , fixes #88 , fixes #157 , fixes #162
7 年前
Jens Holm
530a769c
Serialize layout of floating windows in GraphEditorView
7 年前
Tim Cooper
e9757253
Feedback from PR
7 年前
Peter Bay Bastian
1749ff66
A bunch of stuff for blackboard
- Fix SelectionDropper, so that selection of properties work
- Hack in a ContextualMenuManipulator so that context menus work in collaboration with GraphView
- Add a "Delete" option to context menu for properties
- Only show context menu options for nodes if a node or GV is right-clicked
- When adding a new property it is now expanding initially
- Rename a few Action properties to match GraphView convention
- Add a regular Unity toolbar (using IMGUI) to Shader Graph, as it looked weird without one
- Remove old inspector
7 年前
GitHub
e9689ade
Merge pull request #178 from Unity-Technologies/fix-preview-after-playmode
[FIX] fixes #166 Changed the Quad to use the build in resource from Unity
7 年前
Jens Holm
4e8c00e0
Make reisze handels and window draggable manipulator respect minimum dimensions of target
7 年前
Tim Cooper
179e0ef0
[FIX]#168 Add alpha into unlit node.
7 年前
Peter Bay Bastian
bfd7b48d
Import blackboard to project, still WIP
7 年前
Martin Thorzen
c1697dc5
[FIX] fixes #166 Changed the Quad to use the build in resource from Unity
7 年前
Jens Holm
d7635005
Remove unused function in GraphEditrorView
7 年前
Tim Cooper
64df08f0
[fix]Fix preview blending when you have alpha
7 年前
Peter Bay Bastian
90e67259
Repaint property node control when name changes
7 年前
Jens Holm
6f373878
Remove unused function in MasterNodeView
7 年前
Matt Dean
d6b2ca25
Fix vector lengths
7 年前
Matt Dean
b1dc4ab4
Change Comparison func convert to switch
7 年前
Matt Dean
c119f05e
Add Dither node
7 年前
Martin Thorzen
06553d81
updated with PR feedback
7 年前
Matt Dean
f7209064
Switch control's HDR argument to enum
7 年前
Remy
d7fec4b5
Correct sky settigns in ShadowMask scene to have the shadow mask more obvious
7 年前
Remy
7d2a78de
Rename file because of filename case issue, before going into berserk mode.
7 年前
sebastienlagarde
c99235da
Move range renderqueue to class HDRenderQueue
7 年前
Remy
5e8994c2
Replace emissive maps by spotlights
7 年前
sebastienlagarde
10a938eb
Add support for transparent queue priority
7 年前
GitHub
cc8c318a
Merge pull request #850 from EvgeniiG/master
Factor out VolumetricLightingModule
7 年前
Remy
bf0c641c
File names case getting me crazy 2/2
7 年前
GitHub
1f961a99
Merge pull request #849 from Unity-Technologies/prototype/decals_workflow
Don't check textures slots in decal material validation
7 年前
sebastienlagarde
02e0282c
Add default decal material + add support dbuffer on lit material
Add DefaultDecalMaterial assign automatically when creating a decal
Add option to disable receiving of decal on materials
7 年前
Remy
b5ffd536
File names case getting me crazy 1/2
7 年前
sebastienlagarde
1d94ca60
Merge remote-tracking branch 'refs/remotes/origin/master' into prototype/decals_workflow
7 年前
sebastienlagarde
9354740d
HDRenderPipeline: Revert minor code done by decals PR that should have been reverted also
7 年前
GitHub
6e5bc8c0
Merge pull request #848 from Unity-Technologies/prototype/decals_premult_alpha
Prototype/decals premult alpha
7 年前
GitHub
1b26f1fe
Merge pull request #847 from EvgeniiG/master
Make VBuffer view handling less error prone
7 年前
GitHub
647cbfdb
Merge pull request #846 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
7 年前
Remy
4c0e5f45
Case fix ... again ?
7 年前
Remy
0c94a893
Stupid case issue fix 2
7 年前
Remy
eda4b46b
Stupid case issue fix 1
7 年前
Evgenii Golubev
9a866381
Perform a minor clean up
7 年前
Remy
5f60d1a8
Make SSS max distance test more readable
Add pre-post scatter test
7 年前
Evgenii Golubev
5db1724a
Factor out VolumetricLightingModule
7 年前
Remy
98d4ec69
Fix name : 2 - re-add
7 年前
Evgenii Golubev
9e4045c2
Make VBuffer view handling less error prone
7 年前
GitHub
0a952cb2
Merge pull request #845 from Unity-Technologies/adress-PR-837-feedback
Update comment + rename packUint to PackInt function
7 年前
Frédéric Vauchelles
4790fa79
[PlanarReflection] Use Object space vp matrices to sample in planar reflection texture
7 年前
Remy
5c57f0c2
Fixe file name : 1 - delete
7 年前
GitHub
5b4c84ab
Merge pull request #844 from Unity-Technologies/fix/PreviewDebugFrameSettings
[HDCameraEditor] Fixed frame settings debug for camera preview
7 年前
Frédéric Vauchelles
c34bc1a2
[PlanarReflection] Renamed CameraUtils -> GeometryUtils
7 年前
Remy
dbe97478
Add SSS max radius test
7 年前
Sebastien Lagarde
b3dc8b9c
fix issue, was not working
7 年前
Frédéric Vauchelles
749e692a
[HDCameraEditor] Fixed frame settings debug for camera preview
7 年前
Sebastien Lagarde
7d15e152
Update comment + rename packUint to PackInt function
7 年前