81 次代码提交 (5a07166a-6e19-48b4-a0eb-8aa8e0b1e4d1)

作者 SHA1 备注 提交日期
GitHub 9a166d7d Merge pull request #1015 from EvgeniiG/fix_tessellation_uv 6 年前
sebastienlagarde ef3ceb25 Move Shader.globalRenderPipeline = "HDRenderPipeline" at a better place 6 年前
sebastienlagarde 9630d754 Rename HDPipeline => HDRenderPipeline + Fix issue with decal.shader 6 年前
Evgenii Golubev b7f42cb7 Make sure passes that require UV2 and UV3 actually have access to them 6 年前
sebastienlagarde 003ed8ce Add pipeline subshader tags for HD 6 年前
GitHub 22b140ec Merge pull request #1013 from Unity-Technologies/2018.1_HDRP_MaterialUpgrader 6 年前
Remy 4097366b Merge branch 'HDRP_MaterialUpgrader' of github.com:Unity-Technologies/ScriptableRenderPipeline into 2018.1 6 年前
sebastienlagarde fb2d62e1 Fix wrong pragma 6 年前
sebastienlagarde 6e72077d Fix compiler warning for sampling textures without lod in dynamic branch, and fix decal atlas and mesh initialization. 6 年前
Sebastien Lagarde 3a5a6a2f Save a few ALUs 6 年前
Sebastien Lagarde 60bcac15 Fix several shader and C# warning 6 年前
sebastienlagarde 054d7fdb Initial documentation to get past validation checks 6 年前
sebastienlagarde 776082ee Added flow control macros to more platforms. The source initially passes through the hlsl compiler which understands these directives, independent of the platform compiler. 6 年前
sebastienlagarde ea91e707 Changed atlasing errors to warnings. 6 年前
sebastienlagarde 1edd41cb Fixed cascade selection when there are less than max cascades. 6 年前
sebastienlagarde ad037878 Fixed runtime enums in the debug window 6 年前
sebastienlagarde 0c0b1ce5 Fixed shadow normalbiasmax value not properly being set. 6 年前
sebastienlagarde 2d03b0c8 Fixed override checkbox in volume editors 6 年前
Tim Cooper 7394c13b Upgrade Lightweight shaders and UI to closer match HD and Shader Graph 6 年前
Tim Cooper 2a9c875c Added 'prefer_hlslcc' directive 6 年前
Tim Cooper da540b9e Fix minor warnings 6 年前
Tim Cooper 8c8ee233 Update Callback's to show they are static calls (thanks Rob). 6 年前
Tim Cooper 449b2c69 Add high level camera callbacks to HD / LW. 6 年前
Evgenii Golubev 590beccb Merge remote-tracking branch 'upstream/lwrp-sample-marker' into 2018.1 6 年前
Evgenii Golubev 875ec1ea remove dead code 6 年前
Evgenii Golubev e9bb654a remove #pragma multi_compile for VR stuff 6 年前
Evgenii Golubev 6717b3e7 Correct upgrader that was generating a unecessary texture if no surface (Metal Spec Detail Occlusion) map was detected. 6 年前
Evgenii Golubev 504b9374 Merge remote-tracking branch 'upstream/HDRP_GraphicTests' into 2018.1 6 年前
Tim Cooper b1345f1d Pump packages and package versions. 6 年前
Tim Cooper 50d0a9bc Bump Package Version 6 年前
Peter Bay Bastian 45297f24 Bump package version 6 年前