#pragma prefer_hlslcc gles
#pragma vertex vert
#pragma fragment frag
#pragma multi_compile _ UNITY_SINGLE_PASS_STEREO STEREO_INSTANCING_ENABLE STEREO_MULTIVIEW_ENABLE
#pragma multi_compile_fog
#pragma shader_feature _SAMPLE_GI
#pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON