Sebastien Lagarde
|
a1452574
|
Move RenderLightingDebug to RenderDebugOverlay
Remove RenderLightingDebug function and move the debug code to
RenderDebugOverlay
|
7 年前 |
Evgenii Golubev
|
1c6c73d4
|
Add a macro for Swap()
|
7 年前 |
Sebastien Lagarde
|
2b182986
|
HDRenderPipeline: Update tile/cluster debug menu
|
7 年前 |
Evgenii Golubev
|
b1513a17
|
Update the template macros to only support integers and floats
|
7 年前 |
Sebastien Lagarde
|
0593b15a
|
HDRenderPipeline: Change the code of deferred lighting material variant that was broken mono implementaiton
|
7 年前 |
Evgenii Golubev
|
cf214dfc
|
Improve the comment
|
7 年前 |
Sebastien Lagarde
|
61e9390a
|
HDRenderPipeline: Fix the pipeline to be fptl for opaque and cluster for transparent
- remove all the cluster settings option
|
7 年前 |
Evgenii Golubev
|
5b3b76c3
|
Put macros into their own header
|
7 年前 |
Sebastien Lagarde
|
bb966f19
|
HDRenderPipeline: Fix various warning + Add versionning to HDAdditionalData
|
7 年前 |
Evgenii Golubev
|
f589fe1b
|
Merge branch 'master' of https://github.com/EvgeniiG/ScriptableRenderLoop
|
7 年前 |
Sebastien Lagarde
|
0765c21b
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
|
7 年前 |
GitHub
|
20a6a00a
|
Fix FastSign()
|
7 年前 |
GitHub
|
63809e17
|
Fix grammar
|
7 年前 |
Evgenii Golubev
|
7b837f0b
|
Implement function templates in HLSL
|
7 年前 |
Evgenii Golubev
|
2c51f96c
|
Clean up Common.hlsl
|
7 年前 |
Sebastien Lagarde
|
8b2b4a16
|
HDRenderPipeline: Add include shader path for external generated shader
|
7 年前 |
Matt Dean
|
c3edb9c7
|
Ambient Node
|
7 年前 |
Matt Dean
|
b53566fb
|
Fog Node
|
7 年前 |
Matt Dean
|
d84ea3c2
|
Fixes for Depth Texture and Normals Texture Nodes
|
7 年前 |
Peter Bay Bastian
|
cd4618e1
|
Add field dragger to vector inputs
|
7 年前 |
Matt Dean
|
7f9b8cab
|
Motion Vector Texture Node
|
7 年前 |
Peter Bay Bastian
|
e1281f8c
|
Fixes for new node style
|
7 年前 |
Matt Dean
|
1daf0032
|
Normals Texture Node
|
7 年前 |
Peter Bay Bastian
|
7fd5c8ef
|
Merge branch 'master' of github.com:Unity-Technologies/ShaderGraph
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/MaterialNodeView.cs
|
7 年前 |
Matt Dean
|
874bec55
|
Depth Texture Node
- SamplerShaderProperty
|
7 年前 |
GitHub
|
8d403174
|
Merge pull request #83 from mathieum-unity/graphview-styling-updates
Graphview styling updates
|
7 年前 |
Peter Bay Bastian
|
14bcb1d7
|
Full-resolution preview in blackboard
|
7 年前 |
Matt Dean
|
8e410579
|
Merge branch 'master' into node-artistic-adjustment
|
7 年前 |
Matt Dean
|
6a3937c7
|
Swizzle Node
|
7 年前 |
Matt Dean
|
7b095256
|
Transform Node Fixes
|
7 年前 |
Peter Bay Bastian
|
632951a4
|
a few updates to the party preview
|
7 年前 |
Matt Dean
|
66be97cf
|
Split Node improvements
- Fix error with single channel input
- Clean code
|
7 年前 |
Matt Dean
|
e9a12809
|
Object Node
|
7 年前 |
Peter Bay Bastian
|
b2ec0ce4
|
Don't use `GetVariableNameForSlot` for surface description struct field, such that nodes that override this to an expression (i.e. not a variable name) can have a preview
|
7 年前 |
mathieum-unity
|
1fda7c7b
|
preview Collapse button only visible when hovering
|
7 年前 |
Matt Dean
|
96fb4fb6
|
Flip Node Improvements
- Pass flip as an argument to method
- Switch to abs(flip - value)
- Handle preview rendering path
- Handle reuse of method
|
7 年前 |
Matt Dean
|
7cc96aea
|
Camera Node Improvements
|
7 年前 |
Peter Bay Bastian
|
016d19e2
|
Enable pixel cache on PortInputView
|
7 年前 |
mathieum-unity
|
4e0aa7d7
|
Fixed default expanded state
|
7 年前 |
Matt Dean
|
20cf4421
|
Flip Node
- Added ToggleControl (first pass)
|
7 年前 |
Matt Dean
|
446c232d
|
Screen Node
|
7 年前 |
Peter Bay Bastian
|
abe8b7b6
|
Remove pixel cache disables in a few places
|
7 年前 |
mathieum-unity
|
d7f591a9
|
Merge remote-tracking branch 'origin/master' into graphview-styling-updates
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/MaterialNodeView.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Resources/Styles/MaterialGraph.uss
# MaterialGraphProject/UnityPackageManager/manifest.json
|
7 年前 |
Peter Bay Bastian
|
066bcccb
|
Remove unneeded GV capability code
|
7 年前 |
Peter Bay Bastian
|
c32f3531
|
Fix color space issue with checkerboard shader
|
7 年前 |
Peter Bay Bastian
|
92d36ad3
|
Fix for collapse preview button
|
7 年前 |
Peter Bay Bastian
|
f615cb37
|
Work with new GraphView slot coloring
|
7 年前 |
Peter Bay Bastian
|
ebedba7c
|
Update to party preview
|
7 年前 |
Peter Bay Bastian
|
d21cc6ad
|
Fix change tracking so that it doesn't prompt you to save when closing right after you clicked save
|
7 年前 |
Peter Bay Bastian
|
c35811df
|
Beachball shader (although it doesn't really look like a beachball anymore)
|
7 年前 |