1580 次代码提交 (42af929e-cac0-474a-8541-5fb0e2d87f67)

作者 SHA1 备注 提交日期
runes 9d2ab9fb reintroduced compute shader version of light evaluation code 8 年前
joce 9a543d90 update to latest GraphView 8 年前
joce b965052b update to latest canvas2d branch 8 年前
joce bdd758ff Add GraphView as submodule 8 年前
joce 0b37ab28 Remove GraphView copy 8 年前
joce f4fad3a8 Update to latest GraphView 8 年前
Peter Bay Bastian ab990b62 TypeMapper and ScriptableObjectFactory 8 年前
joce 4702ac61 Updated graphs 8 年前
joce 2a1b5b99 TypeMapper => GraphTypeMapper 8 年前
joce c5baafe7 Integrate latest GraphView 8 年前
joce 7ab5cea2 Update shader graphs (placement was broken) 8 年前
joce cfc167d9 TypeMapper now derives from BaseDataMapper 8 年前
joce 134a3007 Update to latest GraphView 8 年前
joce 3e485a48 DrawData be gone 8 年前
joce 574bc97d First implementation of node collapsing for MG 8 年前
joce af7694ae GraphView update 8 年前
joce 66dac0cd Fix GraphView editorconfig file. 8 年前
joce 64bf0c23 Fix MaterialGraph to match updated Unity changes 8 年前
Peter Bay Bastian 36c08357 Commandable manipulator for #11 8 年前
joce 98e645eb Make Node and NodePresenter members private 8 年前
Peter Bay Bastian 4ff1c093 NodeDrawer now derives from Node. 8 年前
Peter Bay Bastian d683bd58 Handle nodes without any output 8 年前
Peter Bay Bastian 4a3e71ed Modify Node to be compatible with MG's layout 8 年前
Tim Cooper 0a990a6d allow specifying the UV channel on the UV node. 8 年前
Tim Cooper 8133e0c7 Focus graph when changing selection. 8 年前
Tim Cooper 17429180 Add support for setting default input values on material sub graphs (when editing the graph) so there is something to compare with. 8 年前
joce 2539e9c2 Undo optimization that broke edges 8 年前
Peter Bay Bastian 1770fee9 Duplication support for graph nodes 8 年前
Peter Bay Bastian ce272542 Implemented copy/paste functionality for graph (currently uses shift rather than ctrl, as the latter does not fire the event) 8 年前
Peter Bay Bastian d99fa8d2 Moved global selection handling into its own manipulator, rather than piggy-backing the ClickSelector, as an edge case was not being handled. 8 年前
Peter Bay Bastian ff7ce7e4 Optimized `Edge.GetFromToPoints` with caching of left and right anchor `GraphElement`'s. 8 年前
Peter Bay Bastian 4d814c36 Fixed a bug causing null reference errors if no graph asset was selected 8 年前
Peter Bay Bastian fc03abf6 Fixed a bug causing frequent, unneeded serialization of the entire graph in the graph inspector 8 年前
Peter Bay Bastian adc4b060 Added graph inspectors for sub and remap graphs 8 年前
Peter Bay Bastian 2eace1c5 Extracted abstract base class from MaterialGraphInspector 8 年前
Peter Bay Bastian 663e90f3 If no node is pinned in graph inspector, display message rather than hiding the preview completely 8 年前
Peter Bay Bastian e73c926b Disable ReSharper warning about delegate subtraction as it is not valid for our use case 8 年前
joce 0e9bf43e Add .editorconfig: spaces everywhere but NewUI 8 年前
GitHub 0ef45c8c Merge pull request #5 from stramit/issues-fix 8 年前
joce e895baa6 Make added nodes appear under mouse cursor 8 年前
joce 184e9204 Fix weird bar under title bar 8 年前
joce 72ac3b4c Fix RectangleSelect + node selection highlight 8 年前
joce 4aa813fd Update to new GraphView 8 年前
Tim Cooper e6b70122 [Material Graph]Show slot default inputs in the inspector. 8 年前
Evgenii Golubev 33a76e5a Factor out PARALLEL_SCAN() 8 年前
Evgenii Golubev 3c94f605 Store the MIS data in an equiareal map 8 年前
Tim Cooper 5ce376fd Moving to interfaced based SRL for better abstraction from Unity core 8 年前
Evgenii Golubev c31ad089 Build probability tables using only 2D textures (cubemaps as arrays) 8 年前
Tim Cooper d159698d Add code to the loops to clear the intermediate renderers generated by the loop. 8 年前
Evgenii Golubev 9ec4d867 Clean up 8 年前