GitHub
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f79d38be
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Merge pull request #1108 from Unity-Technologies/Branch_FixOverlayDebugFlip
Fixed shadow and reflection debug overlay being flipped in game view.
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7 年前 |
GitHub
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8ac0b4ee
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Merge pull request #1109 from Unity-Technologies/Documentation
Documentation - Images
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7 年前 |
GitHub
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8def5304
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Merge pull request #1107 from Unity-Technologies/Branch_EnableLastSplitFade
Enabled last split fade.
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7 年前 |
GitHub
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dff79f94
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Merge pull request #1106 from Unity-Technologies/Branch_RemoveCascadeBordersInUI
Removed cascaded borders that were put back by mistake.
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7 年前 |
GitHub
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545d49f4
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Merge pull request #1105 from JacobSmaga/patch-1
Update README.md
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7 年前 |
GitHub
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b5893e80
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Update README.md
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7 年前 |
GitHub
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218a34d2
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Merge pull request #1103 from Unity-Technologies/shadows-fixes
Enabled support for rendering into slices as the runtime supports it …
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7 年前 |
sebastienlagarde
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769edc1f
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Missing "(R)" in caption for iridescence UI
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7 年前 |
GitHub
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fe0c8444
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Merge pull request #1104 from Unity-Technologies/Fix-UI-warning
Fix UI warning
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7 年前 |
sebastienlagarde
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e670e7f3
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Fix UI warning
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7 年前 |
uygar
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32641789
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Enabled support for rendering into slices as the runtime supports it now.
Fixed an error in the atlasing logic.
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7 年前 |
GitHub
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72f39fe6
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Merge pull request #1098 from Unity-Technologies/lw/add-fog-exp-back
Added fog exp back to lw.
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7 年前 |
GitHub
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f5d1e46d
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Merge pull request #1101 from Unity-Technologies/shadows-fixes
Fixed blending of inactive cascades.
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7 年前 |
GitHub
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2441441c
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Merge pull request #1102 from Unity-Technologies/Fix-warning-in-shader
Fix warning in shader
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7 年前 |
sebastienlagarde
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b2fda65b
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Fix warning in shader
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7 年前 |
uygar
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f40129d8
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Fixed blending of inactive cascades.
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7 年前 |
Evgenii Golubev
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9c324ce9
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Remove more junk files
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7 年前 |
sebastienlagarde
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113d9c54
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
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7 年前 |
Evgenii Golubev
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6542af07
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Remove junk files
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7 年前 |
GitHub
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fdf6a3e2
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Add a comment
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7 年前 |
Evgenii Golubev
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72d40c7f
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Remove branching for 0 extinction
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7 年前 |
GitHub
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992a18a3
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Merge pull request #1100 from Unity-Technologies/Branch_VariousFixes
Various bug fixes
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7 年前 |
sebastienlagarde
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dc4d9927
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HDRenderPipeline: Fix missing settings.DrawBounceIntensity(); in HDLightEditor
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7 年前 |
Evgenii Golubev
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81e1d1ab
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Add a comment
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7 年前 |
GitHub
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82d0e98b
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Merge pull request #1099 from Unity-Technologies/Add-specular-color-debug-override
HDRenderPipeline: Add specular color debug override
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7 年前 |
Evgenii Golubev
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4f47b43c
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Add a helper function FetchIndexWithBoundsCheck()
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7 年前 |
sebastienlagarde
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e519cc25
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HDRenderPipeline: Add specular color debug override
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7 年前 |
Felipe Lira
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b37a37c8
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Added fog exp back to lw.
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7 年前 |
Evgenii Golubev
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d101e8ec
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Remove the loop over clusters from the volumetric lighting pass
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7 年前 |
Evgenii Golubev
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598b6ad6
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Implement the clustered density volume pass
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7 年前 |
Evgenii Golubev
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183cbddd
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Clean up OrientedBBox::Create()
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7 年前 |
Evgenii Golubev
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202f48a8
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Add comments
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7 年前 |
Evgenii Golubev
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68e4eace
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Implement the soft voxelization hack
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7 年前 |
Evgenii Golubev
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29d12167
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Fix voxelization for rotation (WIP)
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7 年前 |
Evgenii Golubev
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f8b3df68
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Implement soft semi-conservative voxelization
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7 年前 |
Evgenii Golubev
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c75be1f3
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Reorder the OBB data for higher efficiency
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7 年前 |
Evgenii Golubev
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3a7560c2
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Move handling of camera-relative rendering from GeometryUtils()
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7 年前 |
Evgenii Golubev
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97460936
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Update the kernel signature
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7 年前 |
Evgenii Golubev
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98ba5ff6
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Prepare the volume voxelization stub
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7 年前 |
Julien Ignace
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8c4ec6a4
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- Visualize Cascade debug mode now fades to white instead of black
- Removed jittering when having TAA but looking at debug views.
- Fixed Rendering Debug menu not being removed correctly on domain reload.
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7 年前 |
Matt Dean
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ee59804c
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Update ChannelEnumControl to UIElements and USS
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7 年前 |
Jens Holm
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74c313c2
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Add copy function in IShaderProperty, and implement this in all property classes
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7 年前 |
GitHub
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09124350
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Merge pull request #309 from Unity-Technologies/fix-net35
Fix legacy scripting backend compatibility
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7 年前 |
Jens Holm
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74039530
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Allow sahder properties to be copied and pasted between graphs
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7 年前 |
Peter Bay Bastian
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03c0b504
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Remove uses of .NET 4+ only API
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7 年前 |
JavDevGames
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082d7d93
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Replacing soon-to-be deprecated API Resources.Load(string) for Resources.Load<T>(string)
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7 年前 |
Jens Holm
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a7cb2893
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Allow GraphView to copy when only elements of type BlackboardField are selected
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7 年前 |
GitHub
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23cc01bd
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Merge pull request #302 from Unity-Technologies/path-for-shaders
Change path for graphs
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7 年前 |
Peter Bay Bastian
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9cc55c03
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Merge branch 'master' into path-for-shaders
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7 年前 |
GitHub
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312d23e1
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Merge pull request #304 from Unity-Technologies/sub-graph-preview-fix
Sub graph preview fix
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7 年前 |