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HDRenderPipeline: Fix missing settings.DrawBounceIntensity(); in HDLightEditor

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sebastienlagarde 7 年前
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dc4d9927
共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2
      ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Lighting/HDLightEditor.cs

2
ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Lighting/HDLightEditor.cs


UpdateLightIntensity();
}
settings.DrawBounceIntensity();
settings.DrawLightmapping();
EditorGUI.BeginChangeCheck(); // For GI we need to detect any change on additional data and call SetLightDirty

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