1706 次代码提交 (3cbb8230-9536-48a9-b0c0-d2803f744c5d)

作者 SHA1 备注 提交日期
Filip Iliescu 4372896e post merge lighting asset fixup 8 年前
Filip Iliescu 8eef028b merged master 8 年前
Filip Iliescu 536346ae remove color from sun becuase its annoying me 8 年前
Filip Iliescu a61789c1 fix flickering on shadows 8 年前
Filip Iliescu 3a85e5cb fix shadows after updating to latest shadow code. was not using Additonal Lighting Data script on lights in project and indexing wrong in script. 8 年前
RinaldoTjan 3cbb8230 Add Substract blend mode. 8 年前
Andre McGrail 58870ccc Added Andre folder 8 年前
vlad b1210c74 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
RinaldoTjan c8fdeadc Re-Adding BlendMode Presenter definition. 8 年前
vlad 1fe84aa7 Moved presenter cs file to an editor folder. 8 年前
Eduardo Chaves c30e0ee9 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Eduardo Chaves 0abd0951 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier 6edcd801 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
RinaldoTjan a194067c Added BlendMode 8 年前
vlad 5db9bbb1 Saturate, UV Rotation, and tex2Dlod nodes. 8 年前
Eduardo Chaves dd8a892c Adding constants node and corresponding presenter Adding Negate Node Adding UVPanner Node 8 年前
Matt Dean 2fdc11d3 RGBtoLuminance: fix for the fix 8 年前
Matt Dean cf30e087 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty 5b4645b7 Procedural, Math, and UV Nodes 8 年前
Andre McGrail c127b19f -Moved cube map node 8 年前
Matt Dean 942d8736 Fixed dot error on RGBtoLuminance 8 年前
Matt Dean 2c5dc651 Cleanup 8 年前
Florent Guinier 7ae13517 SwizzleNode now working 8 年前
Tim Cooper 3094ee75 Merge branch 'new-importer-workflow' into hackweek2017 8 年前
Florent Guinier cbbf048e Fix SwizzleNode step1 8 年前
Andre McGrail 2dbd4aa3 Added nodes 8 年前
Tim Cooper 8f917469 Fix saving the shader so that it can be used on objects in the scene. 8 年前
Florent Guinier 8f28c9f1 move levelNode to "range" menu 8 年前
Tim Cooper 8bbb99b1 fix up serialisation on load. 8 年前
Florent Guinier 6f40e6a8 Level node (this time working :)) 8 年前
Tim Cooper 1896e42f [Improvements]Change workflow to work with new montreal importer work (scriptable importer) 8 年前
Florent Guinier ce59a9db Step1 for LevelNode 8 年前
Tim Cooper c0b51820 fixing after merge 8 年前
Peter Bay Bastian 9e18b962 Temporarily disable pixel caching due to issues with IMGUI controls 8 年前
Tim Cooper 591ca2fd Start upgrade to new graph view. 8 年前
Filip Iliescu 04889593 attempt to update to new shadows code. no luck yet but save progress 8 年前
Filip Iliescu 9b8aef9b Added postfx submodule 8 年前
Filip Iliescu 3a226917 merged master 8 年前
sebastienlagarde 06d113d6 HDRenderPipeline: Update version 8 年前
sebastienlagarde 30c5de4c Missing file from merge 8 年前
sebastienlagarde 0ded8f98 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows 8 年前
Sebastien Lagarde b8eb29db HDRenderPipeline: Fixing end of line with LF 8 年前
Sebastien Lagarde eeb19b1c Merge branch 'shadows' of https://github.com/Unity-Technologies/ScriptableRenderLoop into shadows 8 年前
Sebastien Lagarde ad3ed427 HDRenderPipeline: Adding missing files / meta / directory 8 年前
Sebastien Lagarde 5769cd84 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows 8 年前
Sebastien Lagarde 8eeef7b8 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows 8 年前
Sebastien Lagarde 58f36f39 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows 8 年前
uygar 7f34a973 Added ifdef guards around Editor code to fix script compile errors when building a player. 8 年前
uygar acf9a7fb Fixed compile error on PS4. 8 年前
Filip Iliescu a44e4c7c spot and point lights now render their geometry with front face culling and greater ztest if near clip is intersected, rather than fullscreen quad. 8 年前