8030 次代码提交 (3c5ef0eb-e2b8-4eb5-9c68-780ee809bcea)

作者 SHA1 备注 提交日期
sebastienlagarde c5a9708a Merge branch 'master' into HDRP/add-LightLayer-in-probes 6 年前
sebastienlagarde 69406e23 remove modification of HDRP asset 6 年前
sebastienlagarde df0d1382 Merge branch 'HDRP/add-LightLayer-in-probes' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/add-LightLayer-in-probes 6 年前
RSlysz 96805340 Fix lightLayer field to allow multiple selection 6 年前
GitHub 3c5ef0eb Add finer grained callbacks to LW render pipeline to allow effects to be added (#1863) 6 年前
egomeh e7c59a70 Resolve merge conflicts 6 年前
sebastienlagarde f0c92016 Add support for LightLayers on reflection probe 6 年前
RSlysz 30b7aca0 Add support for LightLayers on reflection probe 6 年前
Felipe Lira 49a6c332 updated release notes 6 年前
sebastienlagarde 38a3e185 Merge branch 'master' into HDRP/add-LightLayer-in-probes 6 年前
RSlysz b40f0b0b Add LightLayer in probes 6 年前
GitHub 3e976bf2 Lw/api review v1 (#1872) 6 年前
RSlysz 0c0d1ea9 Add LightLayer in probes 6 年前
GitHub b6f96081 Merge pull request #1869 from Unity-Technologies/onceagain 6 年前
Yao Xiao Ling 9eecd76f Use ApplyMeshModification instead of ApplyPreVertexModification. 6 年前
RSlysz de5d26d2 update reference images 6 年前
Yao Xiao Ling b853132b Use real types for heightmap packing/unpacking. 6 年前
RSlysz 8e9287b1 Revert case 1046713 fix 6 年前
GitHub a4cbde51 Added instructions for finding the correct tag for your Unity Editor version 6 年前
Yao Xiao Ling cfd45cf1 Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain 6 年前
sebastienlagarde bacd7ea4 Add test scene for lit anisotropy 6 年前
RSlysz 6aa5e6b1 fix logic of infinite projection for planar 6 年前
GitHub 680e60a9 Merge pull request #1871 from Unity-Technologies/fix_debug_light_vol_ps4 6 年前
Sebastien Lagarde 853fad6b Update anisotrpy stretching 6 年前
Anis Benyoub d5d59b01 PS4 DebugLightVolume Fix 6 年前
RSlysz f81f8c80 fix small logic issue in reflection system 6 年前
GitHub 287acee6 Merge pull request #1866 from Unity-Technologies/Fabric-Upgrade-Test 6 年前
RSlysz d27d585a fix missing cull mask in reflection probe capture 6 年前
GitHub 3e6c15b0 Merge pull request #1870 from Unity-Technologies/HDRP/staging 6 年前
Paul Melamed 26eb1cae add decals to stacklit material 6 年前
sebastienlagarde d30f61d2 Update resources and changelog 6 年前
RSlysz 62ece53b fix capture porision 6 年前
Paul Melamed 0533e490 address PR comments 6 年前
sebastienlagarde 8f96dc05 Merge branch 'master' into HDRP/staging 6 年前
sebastienlagarde 800a87ec Removing files like in original PR 6 年前
Paul Melamed f1d163d5 Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer 6 年前
GitHub ef3dbfb8 Merge pull request #1861 from Unity-Technologies/DebugLightVolumes 6 年前
sebastienlagarde 33f9970c merge 6 年前
GitHub e5d59bcd Merge pull request #1864 from Unity-Technologies/HDRP/fix-gcalloc 6 年前
GitHub 0eeccd2c Merge pull request #1868 from Unity-Technologies/revert-1813-HDRP/refactor-reflectionProbe/merge-probe-editors 6 年前
sebastienlagarde cda8c343 Merge branch 'master' into HDRP/staging 6 年前
GitHub 8b08d5f9 Revert "Hdrp/refactor reflection probe/merge probe editors" 6 年前
Julien Ignace ab8c4439 Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-gcalloc 6 年前
Anis Benyoub fc134584 Correcting couple bugs in the GetSurfaceData of the Fabric Shader 6 年前
GitHub 81f419e4 Merge pull request #1860 from Unity-Technologies/HDRP/FixParticleLight 6 年前
GitHub 543c68af Merge pull request #1813 from Unity-Technologies/HDRP/refactor-reflectionProbe/merge-probe-editors 6 年前
Peter Bay Bastian 19575c98 Update test case provider path handling to work properly with new .net runtime. (#1862) 6 年前
GitHub ea9baba9 Merge pull request #1859 from Unity-Technologies/Fixing-winding-and-VFACE-order-issue 6 年前
Sebastien Lagarde 4110bd73 Re-enable 5 test that was disabled now that Arnaud PR is in 6 年前
Anis Benyoub 39c3c58d Pull request review corrections 6 年前