2618 次代码提交 (347edc88-467f-43d6-8b55-046139e671d1)

作者 SHA1 备注 提交日期
Filip Iliescu cfc98f56 add more tests 8 年前
Filip Iliescu 1dff4c8e Add support for legacy grayscale cookies as a checkbox in the asset. Turning this on makes default spot attenutation mirror builtin 8 年前
Filip Iliescu ef684f38 add a bunch of test scenes 8 年前
Filip Iliescu a26f254d revert back to using unity_WorldToLight since Unity complains about using _LightMatrix0 directly. realistically should probably stop using builtins. 8 年前
Filip Iliescu 0a02be3a use the correct matrix for looking up textures 8 年前
Filip Iliescu d920f17e add a bunch of small test scenes 8 年前
Filip Iliescu 6ab217be fix indexing issue into cookie array causing some textures to not get loaded 8 年前
Filip Iliescu 3b67314b use texLod for texcture lookup 8 年前
Filip Iliescu e078e5c8 update test scene with transparent ojects 8 年前
Filip Iliescu 48eea183 add a copy of shadow setup files so i dont rely on fptl 8 年前
Filip Iliescu 6d43471b rough in single pass forward reflections using compute buffers 8 年前
Filip Iliescu 490fb1b8 add support file for texture cube arrays and stub in commented out cookie support for later 8 年前
Filip Iliescu 3cca95fb working spotlight cookies in transperencies 8 年前
Filip Iliescu 104059c8 working spot and point for single pass forward transparencies 8 年前
Filip Iliescu ddc56ae3 stub in point and sphere lights 8 年前
Filip Iliescu 0e033abd directional lights for single pass forward 8 年前
Filip Iliescu 8028c167 base forward GI 8 年前
David Rogers c564d3bd Revert "Add more GLES3 and Vulkan shader libraries." 8 年前
Filip Iliescu 9839802f script side buffer setup and stub single pass shader 8 年前
David Rogers 36baac01 Revert "Local merge" 8 年前
Filip Iliescu 0e8fa502 begin adding single pass forward to standard shader replica for composing transparencies on top of opaques 8 年前
David Rogers 85744e59 Local merge 8 年前
Filip Iliescu 3b50be5f stub in basic transparencys 8 年前
Filip Iliescu dda281fd Merge branch 'master' into classicDeferredMobile 8 年前
David Rogers c29dfe78 Add more GLES3 and Vulkan shader libraries. 8 年前
Peter Bay Bastian 696062ae #35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing 8 年前
Peter Bay Bastian ecb231e6 #35 Pull AbstractGraphInspector into AbstractMaterialGraphInspector 8 年前
Peter Bay Bastian f59ddd5e #35 Remove meta file that got away 8 年前
Peter Bay Bastian f2510f42 #35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones) 8 年前
Peter Bay Bastian d470f1f1 Unify {Abstract,Serializable,Material}GraphEditWindow, {Abstract,Serializable,Material}GraphPresenter and {Serializable,Material}GraphView 8 年前
Peter Bay Bastian f589fb80 Preview rendering works again for non-time-dependent nodes 8 年前
Peter Bay Bastian 72c6ad7a Push NodeDrawer members down into MaterialNodeDrawer 8 年前
Peter Bay Bastian dfe9bbae Enable pixel caching for nodes (should yield better performance) 8 年前
Peter Bay Bastian 8fd68583 Preview is now actually hidden when inactive or hidden 8 年前
Tim Cooper b1e5c75f Update shader generation tests. 8 年前
Tim Cooper e3f06249 Shader name is now the name of the file. 8 年前
Tim Cooper 8f5cab45 [fixes]Fix broken unit tests. 8 年前
GitHub ea281f24 Merge pull request #41 from stramit/crash-fixes 8 年前
Yuanxing Cai a1e42ea7 Fixed the shortcut problem in a proper way. 8 年前
Yuanxing Cai f0b691e4 * Fixed keyboard shortcuts. 8 年前
GitHub 34657a4b Update Unity branch in README.md 8 年前
Yuanxing Cai 77e26863 Merge branch 'master' into crash-fixes 8 年前
Tim Cooper f9b09347 remove testable suffix (not needed) 8 年前
Tim Cooper 28cf7cb6 Upgrade to trunk based graph view. 8 年前
Tim Cooper 870f055f Remove graph view. 8 年前
Tim Cooper 3ff875cf minor tidy of files 8 年前
Yuanxing Cai daa21fd3 Fixed a crash when deleting nodes from the graph. 8 年前
Tim Cooper c54ee0eb String compare for generated shader tests should not care about whitespace (we use platform native when generating so there can be differences between windows / mac) 8 年前
Tim Cooper 761baa4b Reuse editor window for a graph if the window is already open. 8 年前
Tim Cooper d2627032 Start work on 'unit testing' each node. 8 年前