215 次代码提交 (298fa746-cc33-4b6d-b5e3-e06f7d812654)

作者 SHA1 备注 提交日期
GitHub f97428c9 Merge pull request #703 from EvgeniiG/this_is_the_branch_you_are_looking_for 7 年前
Frédéric Vauchelles 1a567e02 [ReflectionProbeEditor] refactor and influence normal 7 年前
Felipe Lira 9242004b Pipeline Resource as Serializable and out of EDITOR ifdef 7 年前
GitHub 48da0b99 Merge pull request #701 from Unity-Technologies/feature/ReflectionProbeEditor 7 年前
Frédéric Vauchelles 1b9fa715 [ReflectionProbeEditor] Updated influence fade per face for box 7 年前
Felipe Lira 07f33562 Fixed spot light angle attenuation. Now it matches legacy Unity. Not exposing now innerCone angle due to LW not supporting additional light component. 7 年前
GitHub f4433390 Merge pull request #702 from Unity-Technologies/Movie-clamp-of-cookie-size-from-UI-to-LightLoop 7 年前
Frédéric Vauchelles 42f256d3 [ReflectionProbeEditor] Fixed sphere shape gizmos 7 年前
Felipe Lira 913c6f83 Added support to pipeline rendering features. 7 年前
sebastienlagarde 8a1c2e42 Move clamp of cookie size from UI to LightLoop 7 年前
Frédéric Vauchelles 29a1150a [ReflectionProbeEditor] Added influence blend mode per cube face 7 年前
Felipe Lira 85558334 Default Resources are not serialised anymore in the LW pipeline asset. They come from resource asset and are also not exposed anymore. 7 年前
sebastienlagarde 8447a0e4 HDRenderPipeline: update "reset material keyword" script so it work with Perforce 7 年前
Frédéric Vauchelles b8ba7123 [ReflectionProbeEditor] (wip) Blend distance per face 7 年前
GitHub 1b90eb6b Merge pull request #687 from Unity-Technologies/LightweightPipeline 7 年前
Frédéric Vauchelles 7651d620 [ReflectionProbeEditor] Updated handles and color scheme 7 年前
GitHub a3dae81f Merge pull request #699 from Unity-Technologies/hdlighteditor-tweaks 7 年前
Frédéric Vauchelles d18ad97e [ReflectionProbeEditor] (wip) influence normal volume 7 年前
runes 364ad2cc Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Frédéric Vauchelles f8b60f97 [ReflectionProbeEditor] (wip) influence normal 7 年前
sebastienlagarde f024fc40 HDRenderPipeline: Add some comment for reflection cubemap 7 年前
Frédéric Vauchelles 2872d9a2 [ReflectionProbeEditor] fixed compilation warnings 7 年前
GitHub 7bfbe6b8 Merge pull request #700 from Unity-Technologies/feature/ReflectionProbeEditor 7 年前
Frédéric Vauchelles 55be62a4 [ReflectionProbeEditor] Rebake realtime probe when moving a probe 7 年前
Frédéric Vauchelles 5ea37e58 [GPUCopy] Fixed warning when copying with a compute shader fewer pixels than the numthreads 7 年前
Frédéric Vauchelles 9c8304d4 [ReflectionProbeEditor] Refactoring 7 年前
Julien Ignace 978e07e4 Moved resolution of sky rendering into global light loop settings in the HDRP asset (from the individual sky settings). 7 年前
GitHub 51d13b32 Merge pull request #698 from Unity-Technologies/anim-tests-hd 7 年前
Thomas a528230c Tweaked the hd light editor (artists feedback) 7 年前
runes ba207379 Slightly faster octahedron packing and ViewReflectionNormal 7 年前
Frédéric Vauchelles ac97e406 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
GitHub 89e5441b Merge pull request #697 from Unity-Technologies/Branch_FixDebugMenu 7 年前
GitHub 7ab47949 Merge pull request #696 from Unity-Technologies/add-versionning-on-additonal-data 7 年前
sebastienlagarde 01c07354 Add versionning on additional data 7 年前
Thomas 1d1696c0 Updated post-processing submodule (important fixes) 7 年前
sebastienlagarde 2b24ec8c Update all material 7 年前
Thomas a62d770c Added two animated sample scenes for testing 7 年前
Julien Ignace ff4605c7 Fixed Lighting Debug panel (issue caused by split of core/hdrp in different assemblies) 7 年前
Evgenii Golubev 19d47a75 Add LOAD_TEXTURE3D() and LOAD_TEXTURE3D_LOD() 7 年前
GitHub 05de367f Merge pull request #686 from Unity-Technologies/feature/ReflectionProbeEditor 7 年前
sebastienlagarde cfa07646 Merge branches 'master' and 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
sebastienlagarde 4b23291d HDRenderPipeline: Fix compil of decal 7 年前
GitHub 75d76261 Merge pull request #692 from Unity-Technologies/Branch_SkySettingsVolume 7 年前
sebastienlagarde 0491acf4 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
GitHub 21a5d864 Merge pull request #694 from Unity-Technologies/Update-motion-vector-behavior 7 年前
Sebastien Lagarde 7d085503 Fix wrong interpretation of forceNoMotion 7 年前
Frédéric Vauchelles d2e6484a [ReflectionProbeEditor] Support for realtime probe 7 年前
sebastienlagarde d032f5a2 Update all shader with correct stencil write mask 7 年前
Frédéric Vauchelles 156f44e6 [ReflectionProbeEditor] Moved resources 7 年前
sebastienlagarde 06922d8a minor update 7 年前