3122 次代码提交 (29320591-e686-4051-974f-24e5eb3be62e)

作者 SHA1 备注 提交日期
Evgenii Golubev c2749fb3 Clean up TilePassLoop 7 年前
Evgenii Golubev fb4e09f9 Optimize punctual light evaluation by having an inlined function per light type 7 年前
Evgenii Golubev 93a7de37 Remove EvaluateBSDF_Area() 7 年前
GitHub 1392a5c1 Fix a comment 7 年前
Evgenii Golubev 594c4768 Multiple bugfixes for transmission 7 年前
Felipe Lira 2387e5a5 Added GI to unlit standard shader. 7 年前
Evgenii Golubev c33e5451 Improve FastSign() and FastMulBySignOf() 7 年前
Felipe Lira f8a9d47a Updated inspectors to 2018.1 and remove pipeline warnings. 7 年前
Remy cd0989fe Add Pixel/Vertex displacement specific graphic tests 7 年前
Matt Dean ed55de08 Remove logic folder 7 年前
Matt Dean 3604c2f5 Move old logic nodes to WIP 7 年前
Matt Dean c6d1844b Comment out old nodes 7 年前
Matt Dean 24863ece Remove old colorspace conversion nodes and fix part preview graph 7 年前
Matt Dean bcfd7b47 Fix Blend node naming conventions 7 年前
Matt Dean e6dcc45d Comment out old artistic nodes 7 年前
Matt Dean 7c7d7604 Add Colorspace Conversion node 7 年前
Matt Dean 5f368a29 Move old Artistic nodes back to WIP folder 7 年前
Matt Dean 4d3bb030 Rename BlendMode 7 年前
Matt Dean 8cdf0c8f Move BlendModesEnum 7 年前
Matt Dean b60e8b5a Update Blend node 7 年前
Matt Dean 484cbca7 Renamed Blend node 7 年前
Matt Dean a19f5b15 Moved BlendMode node 7 年前
Tim Cooper 2f0a0145 Remove layer graph + remap graph for beta1 7 年前
Peter Bay Bastian c421de0a Update use of EdgeControl to non-obsolete properties 7 年前
Peter Bay Bastian 4a06bed4 Remove last bit of toolbar 7 年前
Peter Bay Bastian 02e4d882 Move "update asset" button to blackboard 7 年前
Peter Bay Bastian 90868fe3 Move "convert to subgraph" to context menu 7 年前
Peter Bay Bastian b4404ee6 Remove preview rate limitation button 7 年前
Peter Bay Bastian 2c5ae2d4 Move "Copy shader" into context menu 7 年前
Peter Bay Bastian 128c6db4 Add sub-graphs to node search menu 7 年前
Peter Bay Bastian 25b4e7b2 Remove GeneratedShader 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
Jens Holm e5a6f66e Serialize preview mesh in graph asset instead of through GraphInspectorView persistent data 7 年前
Peter Bay Bastian e91932f8 Node selector / search 7 年前
Jens Holm d52d83b7 Add SerializableMesh 7 年前
Tim Cooper e26f02bc remove non needed logs 7 年前
Tim Cooper 1eba56e9 run reformat tool 7 年前
Tim Cooper ff93dfe2 update package version 7 年前
Tim Cooper 2731487c Merge branch 'master' into node-input-scene 7 年前
Tim Cooper 16640c42 Run code format tool 7 年前
Tim Cooper 54ac74c0 Merge branch 'master' into node-input-scene 7 年前
Tim Cooper 0e092ee5 remove files that should not be there. 7 年前
Tim Cooper 4eb8bc6a Misc usability fixes for shadergraph: 7 年前
Tim Cooper b62f77e6 npmignore file 7 年前
Tim Cooper 03becbc9 Add shadergraph package 7 年前
Tim Cooper ec95c348 Add template path export. 7 年前
Tim Cooper 50b35144 First pass move file / folders. 7 年前
Tim Cooper 2460b1dc remove not needed files 7 年前
GitHub 5d9b28af Merge pull request #90 from Unity-Technologies/node-input-texture 7 年前
GitHub 35129ab8 Merge pull request #91 from Unity-Technologies/node-bugfixes 7 年前