3749 次代码提交 (25109a19-0136-4be9-8000-a5ec4bb61e61)

作者 SHA1 备注 提交日期
Matt Dean 21d73861 Improve ChannelMixerControl callbacks 7 年前
Matt Dean fb18c249 Refactor Channel Mixer UI 7 年前
Matt Dean dbaf707b Add All, Any, IsInfinite and IsNaN nodes 7 年前
Matt Dean 70e75999 Fix Channel Mask validation 7 年前
Martin Thorzen b73f8bc1 Created the functionality of creating Nodes directly when hitting spacebar. Simplified to not have to right click and click create node. 7 年前
Matt Dean e7ccc01e Fixes 7 年前
GitHub 07a3da00 Update LICENSE 7 年前
Matt Dean 8ab84621 Add Triplanar node 7 年前
GitHub 6c91e340 Update LICENSE 7 年前
Jens Holm 428479b6 Make floating windows dock to closest corner 7 年前
Matt Dean eeae2f11 Fix Screen Position node 7 年前
GitHub 49e7e243 Update README.md 7 年前
Jens Holm 5f6443a4 Add draggable manipulator for floating windows 7 年前
Matt Dean c3e0543b Add Dielectric Specular node 7 年前
GitHub 87638b44 Merge pull request #149 from Unity-Technologies/node-bugfixes 7 年前
Jens Holm 50adcc7c Remove old functions from GraphInspectorView 7 年前
Matt Dean f9d9e891 Rename Blend node inputs 7 年前
Matt Dean b78bf280 Add Metal Reflectance Node 7 年前
Jens Holm 93fa2455 Merge remote-tracking branch 'origin/master' into inspector-window 7 年前
Matt Dean 11d733ee Fix Normal Strength node 7 年前
GitHub 9a3378ab Merge pull request #754 from Unity-Technologies/feature/HDRenderPipelineEditor 7 年前
Felipe Lira 39035ffa Merge branch 'LW-StandardParticlesUpgrade' 7 年前
sebastienlagarde bf347a23 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Felipe Lira f30f7fa7 Fixed missing reference to resource file in lightweight asset. 7 年前
sebastienlagarde 6f783833 HDRenderPipeline: Update HDRenderPipelineAsset 7 年前
sebastienlagarde 29acffeb Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Frédéric Vauchelles 763020ef [HDRenderPipelineEditor] Removed unused field 7 年前
Frédéric Vauchelles 29bbf288 Fixed invalid namespace 7 年前
Frédéric Vauchelles b1dace38 [HDRenderPipelineEditor] Use serialization callback instead of OnValidate to copy runtime data 7 年前
Felipe Lira f53d33dc Material upgrader now displays a dialog informing that at least one material must be selected when clicking on upgrade selection option. 7 年前
Frédéric Vauchelles 7b22dfdd |HDRenderPipeEditor] Dispose created HDRenderPipeline instance when the HDRenderPipelineAsset was modified in the Editor 7 年前
Felipe Lira f03ce4cf Fixed keyword issue when upgrading from LW to builtin. 7 年前
sebastienlagarde 1ac183cc HDRenderPipeline: minor update of ComputeTextureLOD function 7 年前
Frédéric Vauchelles 6c10f301 [HDRenderPipelineEditor] Fixed light loop settings 7 年前
sebastienlagarde 0f9e6e60 HDRenderPipeline: Remove useless bind 7 年前
GitHub 82a58487 Merge pull request #751 from Unity-Technologies/feature/HDCameraEditor 7 年前
Frédéric Vauchelles 3a8bf9f8 [HDCameraEditor] Moved Camera utilities to Core 7 年前
Frédéric Vauchelles db81a499 Merge branch 'master' into feature/HDCameraEditor 7 年前
Frédéric Vauchelles cedc5804 [HDCameraEditor] Cleaned HDRenderPipelineAsset Inspector 7 年前
Frédéric Vauchelles 7e7fcb74 [HDReflectionProbeEditor] Refactored UI for reflection probe 7 年前
Frédéric Vauchelles 3a51c9b2 [HDCameraEditor] Refactored UI Framework 7 年前
Frédéric Vauchelles 10c87755 [HDCameraEditor] cleaning 7 年前
GitHub 77906a48 Merge pull request #752 from Unity-Technologies/volume-asset-switch 7 年前
Frédéric Vauchelles d1775233 [HDCameraEditor] fixde fade group issue 7 年前
Thomas f019bf89 Simplified property fetching 7 年前
sebastienlagarde db1d12a2 HDRenderPipeline: Update render asset pipeline on SceneRenderPipeline behavior 7 年前
Frédéric Vauchelles ccc9a3ac [HDCameraEditor] Refactoring of FrameSettings UI 7 年前
Thomas 8f3bae6c Updated sample scenes 7 年前
sebastienlagarde 2ced2265 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Frédéric Vauchelles 43c18028 [HDCameraEditor] Refactored drawers for frame settings 7 年前