GitHub
beb99728
Merge pull request #207 from Unity-Technologies/peter-fixes
Fixes & performance improvements
7 年前
Peter Bay Bastian
56f2361c
Merge branch 'master' into peter-fixes
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/MaterialNodeView.cs
7 年前
GitHub
a192f63e
Update package.json
7 年前
Matt Dean
c0c00ec0
Merge branch 'master' into node-matrix
7 年前
Martin Thorzen
95fba761
Added undo actions
7 年前
GitHub
2b211e7e
Merge pull request #205 from Unity-Technologies/tidy-master-preview
Tidied up the Master Preview View
7 年前
Martin Thorzen
2da1b93e
Updated with PR feedback
7 年前
Peter Bay Bastian
16db0624
* Hunt down code causing pixel cache dirtying every frame
* Put inline/port inputs in a shared pixel cache per node (rather than per input)
* Make preview and controls independent of node collapsed state
* Tidy up MaterialNodeView a bit
* Introduce PixelCacheProfiler for somewhat manually hunting down bad pixel caches
7 年前
Martin Thorzen
3778ba92
Hide and Unhide Previews for Material Graph
7 年前
Martin Thorzen
29361772
Merge branch 'master' into tidy-master-preview
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Inspector/MasterPreviewView.cs
7 年前
Peter Bay Bastian
cab9a4b5
Put preview in a separate pixel cache for performance
7 年前
GitHub
df78da56
Merge pull request #203 from Unity-Technologies/bugfix-preview-node
Make preview node change in width on resizing (fixes #121 )
7 年前
Jens Holm
546a460b
Make preview node change in width as well as height ( fixes #121 )
7 年前
Peter Bay Bastian
49fe52c4
Fix bug causing selection outlines to disappear when zoomed out
7 年前
Peter Bay Bastian
c118b914
Insert missing remove method call in remove method ( fixes #200 )
7 年前
GitHub
92a10806
Merge pull request #202 from Unity-Technologies/peter-fixes
Various fixes
7 年前
Peter Bay Bastian
891d3537
Possible fix for #154 - UV channel was not being serialized
7 年前
Peter Bay Bastian
a1cc908e
Fixes #198 - only dirty nodes were being used as starting point for PreviewMode propagation
7 年前
Matt Dean
97f21962
Fix Color node recompilation
7 年前
Peter Bay Bastian
d2b1d4db
Fix UXML paths
7 年前
Peter Bay Bastian
a65c3ca4
Bump package version
7 年前
GitHub
a4f6c1fd
Merge pull request #194 from Unity-Technologies/master-preview-rendertexture-rescale
Make rendertexture on master adapt resolution on rescale
7 年前
Martin Thorzen
6e895b76
Tidied up the Master Preview View
Uni-36221
7 年前
Peter Bay Bastian
038d4d90
Remove property node from search results
7 年前
Matt Dean
02d1b5dd
Fix UV material slot serialization
7 年前
GitHub
d2f86285
Merge pull request #192 from Unity-Technologies/node-bugfixes
Property type refactor and Blackboard extension
7 年前
Matt Dean
bd973f81
Rename Vector1ShaderProperty.cs
7 年前
Matt Dean
3dae07c8
Add FormerName tag to Vector1ShaderProperty
7 年前
GitHub
f59e7806
Merge pull request #195 from Unity-Technologies/fix-ondisposed-empty-shadergraph
[FIX] Fixed an issue where openening up an empty shadergraph without …
7 年前
Jens Holm
de57de9e
Add function in master preview to update rendertexture size after next layout change
7 年前
Matt Dean
9c0b93c1
Merge branch 'master' into node-bugfixes
7 年前
Martin Thorzen
058f5c05
[FIX] Fixed an issue where openening up an empty shadergraph without any nodes caused an error.
7 年前
Jens Holm
ae1852e9
Merge remote-tracking branch 'origin/master' into master-preview-rendertexture-rescale
7 年前
GitHub
395c3ec5
Merge pull request #193 from Unity-Technologies/properties-in-search
Improvements to node search
7 年前
Tim Cooper
c1fe04ad
Add Vector1 shader graph for matt
7 年前
Tim Cooper
7ab634f3
Apply remapping to all serialzied types
7 年前
Peter Bay Bastian
484b4f58
* Add individual properties to node search
* Remove dropdown from property node
* Add all compatible slots to node search when dragging into empty space
*
7 年前
sebastienlagarde
3cbf4e3c
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
7 年前
Evgenii Golubev
7e4a3052
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
7 年前
Frédéric Vauchelles
b4cc081b
[PlanarReflection] Add debug mode on both planar and reflection probe
7 年前
GitHub
a48c344e
Merge pull request #867 from Unity-Technologies/fix/ReflectionRenaming
Renamed reflection editor files
7 年前
Frédéric Vauchelles
c0511244
Renamed reflection editor files
7 年前
sebastienlagarde
2bae089c
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/DeferredDirectionalShadow.compute
7 年前
GitHub
c2005034
Merge pull request #866 from Unity-Technologies/Move-few-files
Move few files for better organization
7 年前
sebastienlagarde
2610ae67
Move few files for better organization
7 年前
GitHub
84e022c3
Merge pull request #834 from Unity-Technologies/feature/PlanarReflection
Planar Reflection - #1 Use case Mirror
7 年前
Frédéric Vauchelles
0cf502ba
Merge branch 'master' into feature/PlanarReflection
7 年前
Frédéric Vauchelles
e330e3fa
[PlanarReflection] Reverted change (Lit.cs.hlsl)
7 年前
Frédéric Vauchelles
32945c22
[PlanarReflection] Zero Initialize for EnvLightData
7 年前
Frédéric Vauchelles
d9fd9f38
[PlanarReflection] Refactored custom getters and setters
7 年前