3039 次代码提交 (16640c42-0d59-45e8-bac1-be3367499b98)

作者 SHA1 备注 提交日期
GitHub 1137cfb3 Merge pull request #441 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 5a04d527 Merge pull request #438 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 5493daa7 Merge pull request #436 from Unity-Technologies/Branch_FixDepthBufferCopy 7 年前
GitHub 8814cf02 Merge pull request #435 from Unity-Technologies/Unity-2017.3 7 年前
GitHub c540af87 Merge pull request #434 from Unity-Technologies/Unity-2017.3 7 年前
GitHub d5b454e5 Merge pull request #429 from Unity-Technologies/Unity-2017.3 7 年前
Julien Ignace bc57fd4a Small fixes based on PR feedback 7 年前
Julien Ignace 61fc8ab8 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DepthPrepass 7 年前
GitHub 35fa0617 Merge pull request #426 from Unity-Technologies/Unity-2017.3 7 年前
Julien Ignace ce27bfcb - Added possibility to add "Runtime Only" debug items to the debug window. 7 年前
GitHub 5710175b Merge pull request #424 from Unity-Technologies/Detail-map-tiling-depends-on-base-tiling 7 年前
Julien Ignace 9314e011 Added the possibility to do alpha test only depth prepass in deferred. 7 年前
Julien Ignace 825bfd84 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DepthPrepass 7 年前
GitHub 3151b43b Merge pull request #423 from Unity-Technologies/Unity-2017.3 7 年前
GitHub a82f6ffc Merge pull request #421 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 63209502 Merge pull request #419 from Invertex/2017.3-Invertex 7 年前
Julien Ignace 60566108 Properly implemented Depth pre-pass in HDRP for Alpha tested geometry (do pre-pass with clip in the shader and then main pass without to avoid bypassing HiZ on GCN hardware) 7 年前
Julien Ignace c024c281 Fixed compilation error (Disable wind for Velocity because of the known Normal Attribute issue) 7 年前
GitHub 3a89f231 Merge pull request #420 from EvgeniiG/Unity-2017.3 7 年前
uygar 6f7557f5 Added new define to control register usage in the shadow library. 7 年前
Evgenii Golubev a9e543a5 Properly disable sky lighting when sky settings are disabled 7 年前
GitHub 63f03b6e Merge pull request #416 from EvgeniiG/Unity-2017.3 7 年前
Evgenii Golubev ea6b4b2e Add helper code to solve issues with reflection probes 7 年前
GitHub 3907ee76 Merge pull request #415 from Unity-Technologies/Branch_FixDepthPassNormal 7 年前
GitHub 5220738e Update LitVelocityPass.hlsl 7 年前
Julien Ignace 9c3561fd Fixed Vertex Normal usage in vertex shaders when needed by the Wind. 7 年前
sebastienlagarde 29051d8c HDRenderPipeline: Remove shadowmask code that was not suppose to be commited 7 年前
Felipe Lira b020baa6 Added HDLightEditor custom renderpipeline attribute 7 年前
Felipe Lira d1cf8765 Merge branch 'LightweightPipeline' into Unity-2017.3 7 年前
Invertex 347e3a06 SSS: Added thickness map and adjusted settings for Perry head example 7 年前
Matt Dean a8cf2f2b Added Projection Parameters to Camera Node 7 年前
Matt Dean 02c6b58d Merge master 7 年前
Matt Dean bbb186d6 Remove Gradient nodes and asset type :( 7 年前
Matt Dean e44629cb Fixes for PR 7 年前
Matt Dean a63160cc UV Nodes 7 年前
Natalie Burke f9118863 reordering and sorting of procedural nodes, created temp make shadergraph category and added nodes that should become shader graphs there. Fixed broken procedural nodes, added useful inputs, unified stylization 7 年前
Natalie Burke e92749db changing input order to increase consistency. Added center input for rotate node 7 年前
Natalie Burke dc3b9dcd Merge branch 'node-validation' of https://github.com/Unity-Technologies/ShaderGraph into node-validation 7 年前
Natalie Burke 9650733e changing result to out - cutting transfrom - adding Tiling Offset. Some functionality may change based on Tiling Offset UV input/texture node changes 7 年前
Tim Cooper e9731703 Move convert to property / inline node to right click menu. 7 年前
Matt Dean c27b2a9e Rename Texture2DAssetNode 7 年前
Natalie Burke 11e072f9 Merge branch 'node-validation' of https://github.com/Unity-Technologies/ShaderGraph into node-validation 7 年前
Tim Cooper 0addad32 Fix stack overflow 7 年前
Matt Dean 324ba49c Input Part 6 (Gradient) 7 年前
Tim Cooper 92a955c3 Add converter from v1,v2,v3,v4,col nodes -> properties. 7 年前
Matt Dean c86f6166 Input Part 5 7 年前
Tim Cooper 8e5b0d9b First pass inlining property nodes. 7 年前
Matt Dean fe4745b9 Input Part 4 7 年前
Tim Cooper 0063c976 Fix concrete slots not being initialized. 7 年前
Matt Dean 62ff2d02 Merge fixes 7 年前