5192 次代码提交 (14e8b51f-4a4f-4384-934e-e9403f5a53e1)

作者 SHA1 备注 提交日期
Matt Dean dc41a21f Add Matrix Split node 7 年前
GitHub 341a6fc3 Merge pull request #211 from Unity-Technologies/master-preview-zoom 7 年前
Matt Dean 394859b7 Remove old matrix multiply nodes 7 年前
Jens Holm 625ddde1 Add zoom to master preview 7 年前
Matt Dean 8348d52e Refactor matrix validation functions 7 年前
Jens Holm f7c18c9a Add scrollable manipulator 7 年前
Matt Dean e5591143 Add declaration overrides for matrix shader properties 7 年前
GitHub 545de289 Merge pull request #209 from Unity-Technologies/goto-documentation-per-node 7 年前
Matt Dean 06549ef3 Add Matrix Determinant node 7 年前
GitHub af192f3f Merge pull request #208 from Unity-Technologies/hide-unhide-all-previews 7 年前
Matt Dean 3ad21797 Fix Matrix Transpose node 7 年前
GitHub ea1b4595 Merge pull request #210 from Unity-Technologies/shadergraph-creation-workflow 7 年前
Matt Dean e5bdf43e Add preview serialization for matrices 7 年前
Martin Thorzen 54af42c8 Adding documentation functionality on the nodes. 7 年前
Martin Thorzen 5dd5411a Moved the create shader graphs in under Create -> Shader -> PBR shader / Unlit Shader / Sub Shader 7 年前
Matt Dean 22c13f89 Cleanup and fixes (part 1) 7 年前
Martin Thorzen 24300f52 Adding documentation functionality on the nodes. 7 年前
Matt Dean 41740d78 First pass dynamic Multiply node 7 年前
Martin Thorzen 95fba761 Added undo actions 7 年前
GitHub cf19b804 Merge pull request #887 from Unity-Technologies/Add-global-override-of-properties-for-debug 7 年前
Sebastien Lagarde 2e3d9603 update comment 7 年前
Sebastien Lagarde c24ba107 Few adjustement 7 年前
sebastienlagarde 8d855c64 try to compile 7 年前
sebastienlagarde 9afa4d41 First draft 7 年前
John 42efbec7 Set ss shadowmap RT format back to R8 from debug visualize. 7 年前
Evgenii Golubev 7ce9f50d Fix issues with domain reload 7 年前
sebastienlagarde 59dc8140 HDRenderPipeline: Exclude undesired camera from debug menu 7 年前
John 2d7df006 World space position reconstruction via unprojection 7 年前
Evgenii Golubev 58320a0e Add a way to disable contribution of punctual lights 7 年前
sebastienlagarde 97369805 HDRenderPipeline: Exclude undesired camera from debug menu 7 年前
John 89a55fab Merge branch 'LW-ScreenSpaceShadows-KeywordsReduction' into LW-ScreenSpaceShadows 7 年前
Evgenii Golubev 03f7d07a Add preliminary ambient probe support 7 年前
sebastienlagarde 238158b1 Fix enableShadows in framesettings nor working 7 年前
Tim Cooper 3fbc756d Fix reference to screenspace shadow shader so that it can be referenced in a build. 7 年前
Evgenii Golubev df21d121 Fix NaNs arising from division by 0 7 年前
GitHub 7b5699cd Merge pull request #883 from Unity-Technologies/Improve-normal-encoding-1212to888 7 年前
Tim Cooper 803d7f40 Merge remote-tracking branch 'origin/master' into LW-ScreenSpaceShadows-KeywordsReduction 7 年前
sebastienlagarde 89cfaa68 Merge remote-tracking branch 'refs/remotes/origin/master' into Improve-normal-encoding-1212to888 7 年前
GitHub 70db5d4a Merge pull request #886 from Unity-Technologies/lw-vr-keywords 7 年前
Tim Cooper 8319254f VR keywords are injected on build if the platform is needed. No need to add a multi-compile. 7 年前
sebastienlagarde 7323bbbc Correct rounding 7 年前
GitHub f3a96513 Merge pull request #885 from Unity-Technologies/prototype/decals_gpu_optimization 7 年前
Remy bba59d17 Working (still some errors to fix) test result window. 7 年前
Sebastien Lagarde 3cdc6c4e Pack normal on 1212bit in 888 7 年前
Sebastien Lagarde aadc4b09 Update menu item location and label 7 年前
Peter Bay Bastian 80df0805 Update package files 7 年前
Remy 2136ed15 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Sebastien Lagarde a28733e8 HDRenderPipeline: Update all materials 7 年前
Paul Melamed 3441b497 Merge branch 'master' into prototype/decals_gpu_optimization 7 年前
GitHub c0bd137f Merge pull request #882 from Unity-Technologies/Updating-UI-for-material-feature-ID 7 年前