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Working (still some errors to fix) test result window.

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Remy 7 年前
当前提交
bba59d17
共有 6 个文件被更改,包括 413 次插入3 次删除
  1. 9
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/PlayModeTest/ComparerShader.shader
  2. 4
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/PlayModeTest/ComparerShader.shader.meta
  3. 4
      Tests/Scripts/Editor/GraphicTests/Framework/GraphicTestContext.cs
  4. 46
      Tests/Scripts/GraphicTests/Framework/TestFrameworkTools.cs
  5. 342
      Tests/Scripts/Editor/GraphicTests/Framework/TestResultWindow.cs
  6. 11
      Tests/Scripts/Editor/GraphicTests/Framework/TestResultWindow.cs.meta

9
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/PlayModeTest/ComparerShader.shader


sampler2D _CompareTex;
int _Mode, _MaxMode;
float _FlipV2 = 1;
float _CorrectGamma = 0;
float _Split, _ResultSplit, _LineWidth;
v2f vert (appdata v)

fixed4 frag (v2f i) : SV_Target
{
fixed4 c1 = tex2D(_MainTex, i.uv);
float2 uv2 = float2(i.uv.x, 1-i.uv.y);
float2 uv2 = i.uv;
if (_FlipV2 > 0) uv2.y = 1 - uv2.y;
fixed4 c2 = tex2D(_CompareTex, uv2);
fixed4 o = c1 - c2;

{
o.rgb = 0;
}
if (_CorrectGamma > 0)
o.rgb = pow(o.rgb, 0.4545454545);
return o;
}

4
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/PlayModeTest/ComparerShader.shader.meta


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4
Tests/Scripts/Editor/GraphicTests/Framework/GraphicTestContext.cs


[MenuItem("Assets/Open Graphic Test Result")]
private static void OpenGraphicTestResult()
{
TestResultWindow.OpenWindow((SceneAsset) Selection.activeObject);
if (((SceneAsset) Selection.activeObject) == null) return false;
List<string> scenes = new List<string>();
foreach (TestFrameworkTools.TestInfo testInfo in TestFrameworkTools.CollectScenes.HDRP)

46
Tests/Scripts/GraphicTests/Framework/TestFrameworkTools.cs


return true;
}
public static Texture2D GetTemplateImage(string _templatePath)
{
string templatePath = Path.Combine(s_RootPath, "ImageTemplates");
templatePath = Path.Combine(templatePath, string.Format("{0}.{1}", _templatePath, "png"));
if (File.Exists(templatePath))
{
byte[] template = File.ReadAllBytes(templatePath);
Texture2D o = new Texture2D(4, 4);
return o.LoadImage(template, false) ? o : null;
}
else
return null;
}
public static Texture2D GetTemplateImage(TestInfo _testInfo)
{
return GetTemplateImage(_testInfo.templatePath);
}
#if UNITY_EDITOR
public static Texture2D GetTemplateImage(UnityEngine.Object _sceneAsset, ref string path)
{
string _scenePath = AssetDatabase.GetAssetPath(_sceneAsset);
var p = new FileInfo(_scenePath);
var split = s_Path.Aggregate("", Path.Combine);
split = string.Format("{0}{1}", split, Path.DirectorySeparatorChar);
var splitPaths = p.FullName.Split(new[] { split }, StringSplitOptions.RemoveEmptyEntries);
path = splitPaths.Last();
TestInfo testInfo = new TestInfo
{
name = p.Name,
relativePath = p.ToString(),
templatePath = splitPaths.Last(),
threshold = 0.02f,
frameWait = 100,
};
return GetTemplateImage(testInfo);
}
#endif
public static class AssertFix
{
public static void TestWithMessages( bool? _comparison, string _fail = "Test failed", string _pass = null )

342
Tests/Scripts/Editor/GraphicTests/Framework/TestResultWindow.cs


using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEditor;
using UnityEngine.Experimental.Rendering;
using UnityEditor.IMGUI.Controls;
using UnityEngine.Events;
namespace UnityEngine.Experimental.Rendering
{
public class TestResultWindow : EditorWindow
{
private Texture2D templateImage;
private Texture2D resultImage;
private GUIContent diffContent;
private Material diffMaterial;
private float minDiff = 0.45f;
private float maxDiff = 0.55f;
private int diffStyle = 5;
private string[] diffStylesList = new string[] {"Red", "Green", "Blue", "RGB", "Greyscale", "Heatmap"};
private int[] diffStylesValues = new int[] {0, 1, 2, 3, 4, 5};
private int topBarHeight = 20;
private int leftBarWidth = 200;
private bool testOKOrNotRun = false;
private UnityEngine.Object sceneAsset;
private string templateLocation;
private string misMatchLocationResult;
private string misMatchLocationTemplate;
private GUIContent reloadContent = new GUIContent() {text = "Reload 🗘", tooltip = "Reload results."};
private GUIContent wipeResultContent = new GUIContent() {text = "Wipe ⎚", tooltip = "Wipe results."};
private GUIContent deleteTemplateContent = new GUIContent() {text = "Delete 🗑", tooltip = "Delete template."};
private TestResultTreeView testResultTreeView;
private TestResultViewItem testResultViewItem;
[MenuItem("Internal/GraphicTest Tools/Result Window")]
public static void OpenWindow()
{
OpenWindow(null);
}
public static void OpenWindow(SceneAsset _sceneAsset)
{
TestResultWindow window = GetWindow<TestResultWindow>();
window.minSize = new Vector2(800f, 800f);
window.testResultTreeView = new TestResultTreeView(new TreeViewState());
window.testResultTreeView.onSceneSelect += window.Reload;
window.Reload(_sceneAsset);
}
private void Reload(string name)
{
string[] guids = AssetDatabase.FindAssets(name.Remove(name.Length-6, 6));
if (guids.Length < 1)
{
Reload();
}
else
{
SceneAsset scene = null;
int i = 0;
while ((scene == null) && (i < guids.Length))
{
string path = AssetDatabase.GUIDToAssetPath(guids[i]);
scene = AssetDatabase.LoadAssetAtPath<SceneAsset>(path);
i++;
}
Reload(scene);
}
}
private void Reload(SceneAsset _sceneAsset = null)
{
sceneAsset = _sceneAsset;
if (templateImage != null) DestroyImmediate(templateImage);
string tmp = "";
if (sceneAsset != null ) templateImage = TestFrameworkTools.GetTemplateImage(sceneAsset, ref tmp);
string templatePath = Path.Combine( TestFrameworkTools.s_RootPath, "ImageTemplates");
templateLocation = Path.Combine(templatePath, string.Format("{0}.{1}", tmp, "png"));
if (diffContent == null) diffContent = new GUIContent();
diffContent.image = templateImage;
if (diffMaterial == null)
{
diffMaterial = new Material(Shader.Find("GraphicTests/ComparerShader"));
diffMaterial.SetFloat("_CorrectGamma", 1f);
diffMaterial.SetFloat("_FlipV2", 0f);
}
// Search for fail image if it exists.
var failedPath = Path.Combine(Directory.GetParent(Application.dataPath).ToString(), "SRP_Failed");
misMatchLocationResult = Path.Combine(failedPath, string.Format("{0}.unity.png", sceneAsset.name));
misMatchLocationTemplate = misMatchLocationResult.Insert(misMatchLocationResult.Length - 10, ".template");
if (resultImage != null && resultImage != Texture2D.blackTexture) DestroyImmediate(resultImage);
if (File.Exists(misMatchLocationResult))
{
resultImage = new Texture2D(templateImage.width, templateImage.height, TextureFormat.ARGB32, false);
byte[] resultBytes = File.ReadAllBytes(misMatchLocationResult);
resultImage.LoadImage(resultBytes);
testOKOrNotRun = false;
minDiff = 0.45f;
maxDiff = 0.55f;
}
else
{
testOKOrNotRun = true;
resultImage = Texture2D.blackTexture;
minDiff = 1f;
maxDiff = 1f;
}
ApplyValues();
diffMaterial.SetTexture("_CompareTex", resultImage);
testResultTreeView.Reload();
}
private void OnGUI()
{
// tree view
testResultTreeView.OnGUI(new Rect(0, 0, leftBarWidth, position.height));
if (sceneAsset == null)
{
GUI.Label(new Rect(leftBarWidth, 0, position.width - leftBarWidth, position.height), "Select a test to display");
}
else
{
// result view
GUILayout.BeginArea(new Rect(leftBarWidth, 0, position.width - leftBarWidth, position.height));
{
EditorGUI.BeginChangeCheck();
GUILayout.BeginHorizontal(GUILayout.Height(topBarHeight));
{
if (GUILayout.Button(reloadContent))
Reload();
if (GUILayout.Button(wipeResultContent))
{
if (File.Exists(misMatchLocationResult))
File.Delete(misMatchLocationResult);
if (File.Exists(misMatchLocationTemplate))
File.Delete(misMatchLocationTemplate);
}
if (GUILayout.Button(deleteTemplateContent))
{
if (File.Exists(templateLocation))
{
File.Delete(templateLocation);
AssetDatabase.Refresh();
}
}
GUILayout.FlexibleSpace();
if (testOKOrNotRun)
{
GUI.enabled = false;
GUI.color = Color.green;
GUILayout.Label("Test OK or not run.");
GUI.color = Color.white;
GUILayout.FlexibleSpace();
}
GUILayout.Label("Diff. type: ");
diffStyle = EditorGUILayout.IntPopup(diffStyle, diffStylesList, diffStylesValues,
GUILayout.Width(200f));
}
GUILayout.EndHorizontal();
EditorGUILayout.MinMaxSlider(ref minDiff, ref maxDiff, 0f, 1f, GUILayout.Height(topBarHeight));
if (EditorGUI.EndChangeCheck()) ApplyValues();
}
GUILayout.EndArea();
Rect textureRect = new Rect(leftBarWidth, topBarHeight * 2, position.width - leftBarWidth,
position.height - topBarHeight * 2);
EditorGUI.DrawPreviewTexture(textureRect, templateImage, diffMaterial, ScaleMode.ScaleToFit, 0, 0);
}
}
private void ApplyValues()
{
float resultSplit = maxDiff - minDiff;
float split = (minDiff + maxDiff) / 2f;
split = (split - 0.5f * resultSplit) / (1 - resultSplit); // inverse the lerp used in the shader
diffMaterial.SetFloat("_Split", split);
diffMaterial.SetFloat("_ResultSplit", resultSplit);
diffMaterial.SetInt("_Mode", diffStyle);
}
public class TestResultTreeView : TreeView
{
public delegate void OnSceneSelect(string name);
public OnSceneSelect onSceneSelect;
delegate void OnNewSceneSelect(SceneAsset newScene);
public TestResultTreeView(TreeViewState state) : base(state)
{
Reload();
}
protected override TreeViewItem BuildRoot()
{
TreeViewItem root = new TreeViewItem(0, -1, "Root");
int nextID = 1;
TreeViewItem hdrpParent = new TreeViewItem(nextID, 0, "HDRP");
++nextID;
root.AddChild(hdrpParent);
TreeViewItem lwrpParent = new TreeViewItem(nextID, 0, "LWRP");
++nextID;
root.AddChild(lwrpParent);
Dictionary<string, TreeViewItem> hdrpFolders = new Dictionary<string, TreeViewItem>();
foreach (TestFrameworkTools.TestInfo info in TestFrameworkTools.CollectScenes.HDRP)
{
TreeViewItem parent = hdrpParent;
string folder = Path.GetDirectoryName( info.templatePath ).Split("\\"[0]).Last();
if (hdrpFolders.ContainsKey(folder))
{
parent = hdrpFolders[folder];
}
else
{
parent = new TreeViewItem(nextID, 0, folder);
nextID++;
hdrpParent.AddChild(parent);
hdrpFolders.Add(folder, parent);
}
var prjRelativeGraphsPath = TestFrameworkTools.s_Path.Aggregate(TestFrameworkTools.s_RootPath, Path.Combine);
var filePath = Path.Combine(prjRelativeGraphsPath, info.relativePath);
filePath = filePath.Replace(Application.dataPath, "");
SceneAsset sceneObject = AssetDatabase.LoadAssetAtPath<SceneAsset>(filePath);
TestResultViewItem item = new TestResultViewItem(nextID, 0, info.name, sceneObject);
nextID++;
parent.AddChild(item);
}
Dictionary<string, TreeViewItem> lwrpFolders = new Dictionary<string, TreeViewItem>();
foreach (TestFrameworkTools.TestInfo info in TestFrameworkTools.CollectScenes.LWRP)
{
TreeViewItem parent = lwrpParent;
string folder = Path.GetDirectoryName( info.templatePath ).Split("\\"[0]).Last();
if (lwrpFolders.ContainsKey(folder))
{
parent = lwrpFolders[folder];
}
else
{
parent = new TreeViewItem(nextID, 0, folder);
nextID++;
lwrpParent.AddChild(parent);
lwrpFolders.Add(folder, parent);
}
var prjRelativeGraphsPath = TestFrameworkTools.s_Path.Aggregate(TestFrameworkTools.s_RootPath, Path.Combine);
var filePath = Path.Combine(prjRelativeGraphsPath, info.relativePath);
filePath = filePath.Replace(Application.dataPath, "");
SceneAsset sceneObject = AssetDatabase.LoadAssetAtPath<SceneAsset>(filePath);
TestResultViewItem item = new TestResultViewItem(nextID, 0, info.name, sceneObject);
nextID++;
parent.AddChild(item);
}
SetupDepthsFromParentsAndChildren(root);
return root;
}
protected override bool CanMultiSelect(TreeViewItem item) { return false; }
protected override void SelectionChanged(IList<int> selectedIds)
{
if (selectedIds.Count < 1 ) return;
TreeViewItem item = FindItem(selectedIds[0], rootItem);
if ( item.hasChildren ) return; // not a scene (final) item
//TestResultViewItem testItem = (TestResultViewItem)item;
//if (testItem!=null) Debug.Log(item.displayName+" : "+testItem.sceneObject);
onSceneSelect(item.displayName);
}
}
[Serializable]
public class TestResultViewItem : TreeViewItem
{
public SceneAsset sceneObject;
public TestResultViewItem(int id, int depth, string displayName, SceneAsset sceneObject)
{
this.id = id;
this.depth = depth;
this.displayName = displayName;
this.sceneObject = sceneObject;
}
}
}
}

11
Tests/Scripts/Editor/GraphicTests/Framework/TestResultWindow.cs.meta


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