|
|
|
|
|
|
|
|
|
|
|
|
|
|
#if UNITY_EDITOR
|
|
|
|
[NonSerialized] |
|
|
|
private LightweightPipelineEditorResources m_EditorResourcesAsset; |
|
|
|
|
|
|
|
[MenuItem("Assets/Create/Render Pipeline/Lightweight/Pipeline Asset", priority = CoreUtils.assetCreateMenuPriority1)] |
|
|
|
|
|
|
public Shader CopyDepthShader |
|
|
|
{ |
|
|
|
get { return resources != null ? resources.CopyDepthShader : null; } |
|
|
|
} |
|
|
|
public Shader ScreenSpaceShadowShader |
|
|
|
{ |
|
|
|
get { return resources != null ? resources.ScreenSpaceShadowShader : null; } |
|
|
|
} |
|
|
|
} |
|
|
|
} |