5092 次代码提交 (0b584564-20e1-4c00-b15e-ec860eee7cc6)

作者 SHA1 备注 提交日期
Jens Holm e3f843c0 Make WindowDraggable use WindowDockingLayout internally to track closest corner 7 年前
GitHub e9df888c Merge pull request #189 from Unity-Technologies/blackboard 7 年前
Jens Holm a4c6f50d Add functions in WindowDockingLayout to compute relative corner offset and get back layout relative to parent layout 7 年前
GitHub df1a52fd Merge pull request #187 from Unity-Technologies/node-bugfixes 7 年前
Jens Holm c35229be Add class for holding window docking layout 7 年前
GitHub a3c9f868 Merge pull request #186 from Unity-Technologies/fix-nodes-are-still-filled-after-edge-deletion 7 年前
GitHub 653eb828 Merge pull request #185 from Unity-Technologies/inspector-window 7 年前
Jens Holm 66a70b8f Merge branch 'master' into inspector-window and resolve conflicts 7 年前
Peter Bay Bastian 2fc16a9a Make blackboard only be draggable from the header to avoid conflicts with fields 7 年前
Jens Holm 42cd9d1b Make resize handels properly stay handle parent layout bounds (fixes #183) 7 年前
Matt Dean 5863364b Fixes for PR 7 年前
Peter Bay Bastian 84072c18 Add undo actions for blackboard 7 年前
Martin Thorzen f2b52952 [FIX] fixes #96 Needed to put the input and output of the edge to Null. 7 年前
GitHub 927b9dac Merge pull request #180 from Unity-Technologies/blackboard 7 年前
Jens Holm fb49e741 Merge remote-tracking branch 'origin/master' into inspector-window 7 年前
Matt Dean 01fb5620 Fixes for PR 7 年前
Peter Bay Bastian 03e99ce6 Remove debug messages 7 年前
GitHub 317f1cac Merge pull request #182 from Unity-Technologies/fix-master-preview-switch-prop-node 7 年前
Matt Dean 93aa1de8 Refactor Dielectric Specular node for UI changes 7 年前
Peter Bay Bastian abe82146 Added support for drag and dropping properties to the graph 7 年前
GitHub da883fa2 Merge pull request #181 from Unity-Technologies/fix-master-preview-after-undo 7 年前
Matt Dean 8984577a Merge branch 'master' into node-input 7 年前
Peter Bay Bastian 0534342e Added support for reordering properties in blackboard 7 年前
Peter Bay Bastian 4cfaf738 Add serialization for blackboard layout 7 年前
Jens Holm e3d84f9b Add option in resize handels to make it staty in the bounds of the parent element 7 年前
Matt Dean a20b14d1 Update Transform node to latest SRP library 7 年前
Matt Dean 28672efd Add a frac to Tiled Screen Position 7 年前
Martin Thorzen 878e4c49 [FIX] fixes #176 When validating the graph we check if the outputslot and the input slot are compatible. If not, then we do not create the edge. 7 年前
sebastienlagarde 64839789 Working version 7 年前
Remy 585366d1 Correct pipeline assets not beeing set up correctly after running the tests. 7 年前
sebastienlagarde 0579d059 Merge remote-tracking branch 'refs/remotes/origin/master' into Fix-flip-issue 7 年前
GitHub 7b9f9990 Merge pull request #855 from Unity-Technologies/LW-Resources 7 年前
Remy 5c26bacc Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
sebastienlagarde 3623b5e1 add mipindex for blit + add a separate sahder resources 7 年前
GitHub 0e9b43a3 Merge pull request #856 from Unity-Technologies/Volumetric_Lighting_Fix 7 年前
Remy 2a269903 Evgenii : Fix volumetric lighting causing assertion in new scene 7 年前
sebastienlagarde 9269e0af First draft 7 年前
Remy ae087b6d Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Paul Melamed 163fdc44 Intermediate commit 7 年前
Sebastien Lagarde 8d423a94 Update package version to 0.1.26 7 年前
Tim Cooper 55238b57 Split resources into editor and runtime resources 7 年前
GitHub 52d33a88 Merge pull request #854 from Unity-Technologies/LW-Resources 7 年前
Tim Cooper 20f2f82e [Fix]Move all LW resources into the resources asset. 7 年前
sebastienlagarde 174630e7 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
GitHub f1dcea79 Merge pull request #853 from EvgeniiG/master 7 年前
GitHub 7d86032b Merge pull request #852 from Unity-Technologies/Add-transparent-priority-support 7 年前
sebastienlagarde 054213ad Merge remote-tracking branch 'refs/remotes/origin/master' into Add-transparent-priority-support 7 年前
Remy d7fec4b5 Correct sky settigns in ShadowMask scene to have the shadow mask more obvious 7 年前
sebastienlagarde 2345a375 Rename transparentQueuePriority to transparentSortPriority 7 年前
GitHub 4cb77cb7 Merge pull request #851 from Unity-Technologies/Add-transparent-priority-support 7 年前