Jens Holm
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e3f843c0
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Make WindowDraggable use WindowDockingLayout internally to track closest corner
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7 年前 |
GitHub
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e9df888c
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Merge pull request #189 from Unity-Technologies/blackboard
Blackboard improvements
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7 年前 |
Jens Holm
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a4c6f50d
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Add functions in WindowDockingLayout to compute relative corner offset and get back layout relative to parent layout
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7 年前 |
GitHub
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df1a52fd
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Merge pull request #187 from Unity-Technologies/node-bugfixes
Node bugfixes
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7 年前 |
Jens Holm
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c35229be
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Add class for holding window docking layout
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7 年前 |
GitHub
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a3c9f868
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Merge pull request #186 from Unity-Technologies/fix-nodes-are-still-filled-after-edge-deletion
[FIX] fixes #96 Needed to put the input and output of the edge to Null.
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7 年前 |
GitHub
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653eb828
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Merge pull request #185 from Unity-Technologies/inspector-window
Make resize handles remain within bounds of parent element
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7 年前 |
Jens Holm
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66a70b8f
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Merge branch 'master' into inspector-window and resolve conflicts
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7 年前 |
Peter Bay Bastian
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2fc16a9a
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Make blackboard only be draggable from the header to avoid conflicts with fields
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7 年前 |
Jens Holm
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42cd9d1b
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Make resize handels properly stay handle parent layout bounds (fixes #183)
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7 年前 |
Matt Dean
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5863364b
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Fixes for PR
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7 年前 |
Peter Bay Bastian
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84072c18
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Add undo actions for blackboard
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7 年前 |
Martin Thorzen
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f2b52952
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[FIX] fixes #96 Needed to put the input and output of the edge to Null.
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7 年前 |
GitHub
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927b9dac
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Merge pull request #180 from Unity-Technologies/blackboard
Blackboard
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7 年前 |
Jens Holm
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fb49e741
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Merge remote-tracking branch 'origin/master' into inspector-window
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7 年前 |
Matt Dean
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01fb5620
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Fixes for PR
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7 年前 |
Peter Bay Bastian
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03e99ce6
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Remove debug messages
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7 年前 |
GitHub
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317f1cac
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Merge pull request #182 from Unity-Technologies/fix-master-preview-switch-prop-node
[FIX] fixes #176 When validating the graph we check if the outputslot…
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7 年前 |
Matt Dean
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93aa1de8
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Refactor Dielectric Specular node for UI changes
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7 年前 |
Peter Bay Bastian
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abe82146
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Added support for drag and dropping properties to the graph
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7 年前 |
GitHub
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da883fa2
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Merge pull request #181 from Unity-Technologies/fix-master-preview-after-undo
[FIX] Fixed a bug where the master preview didn't update properly after a node got deleted and then undo-ed.
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7 年前 |
Matt Dean
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8984577a
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Merge branch 'master' into node-input
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7 年前 |
Peter Bay Bastian
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0534342e
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Added support for reordering properties in blackboard
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7 年前 |
Peter Bay Bastian
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4cfaf738
|
Add serialization for blackboard layout
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7 年前 |
Jens Holm
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e3d84f9b
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Add option in resize handels to make it staty in the bounds of the parent element
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7 年前 |
Matt Dean
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a20b14d1
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Update Transform node to latest SRP library
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7 年前 |
Matt Dean
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28672efd
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Add a frac to Tiled Screen Position
Because it looks like it doesnt work and I keep forgetting that it actually does...
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7 年前 |
Martin Thorzen
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878e4c49
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[FIX] fixes #176 When validating the graph we check if the outputslot and the input slot are compatible. If not, then we do not create the edge.
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7 年前 |
sebastienlagarde
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64839789
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Working version
Still color picker in game and motion vector to fix
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7 年前 |
Remy
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585366d1
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Correct pipeline assets not beeing set up correctly after running the tests.
Also, backup and restore current opened scenes after running any test.
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7 年前 |
sebastienlagarde
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0579d059
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Merge remote-tracking branch 'refs/remotes/origin/master' into Fix-flip-issue
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7 年前 |
GitHub
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7b9f9990
|
Merge pull request #855 from Unity-Technologies/LW-Resources
Split resources into editor and runtime resources
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7 年前 |
Remy
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5c26bacc
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Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
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7 年前 |
sebastienlagarde
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3623b5e1
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add mipindex for blit + add a separate sahder resources
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7 年前 |
GitHub
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0e9b43a3
|
Merge pull request #856 from Unity-Technologies/Volumetric_Lighting_Fix
Evgenii : Fix volumetric lighting causing assertion in new scene
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7 年前 |
Remy
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2a269903
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Evgenii : Fix volumetric lighting causing assertion in new scene
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7 年前 |
sebastienlagarde
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9269e0af
|
First draft
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7 年前 |
Remy
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ae087b6d
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Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
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7 年前 |
Paul Melamed
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163fdc44
|
Intermediate commit
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7 年前 |
Sebastien Lagarde
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8d423a94
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Update package version to 0.1.26
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7 年前 |
Tim Cooper
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55238b57
|
Split resources into editor and runtime resources
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7 年前 |
GitHub
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52d33a88
|
Merge pull request #854 from Unity-Technologies/LW-Resources
[Fix]Move all LW resources into the resources asset.
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7 年前 |
Tim Cooper
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20f2f82e
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[Fix]Move all LW resources into the resources asset.
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7 年前 |
sebastienlagarde
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174630e7
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Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
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7 年前 |
GitHub
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f1dcea79
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Merge pull request #853 from EvgeniiG/master
Add more phase functions
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7 年前 |
GitHub
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7d86032b
|
Merge pull request #852 from Unity-Technologies/Add-transparent-priority-support
Add transparent priority support
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7 年前 |
sebastienlagarde
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054213ad
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Merge remote-tracking branch 'refs/remotes/origin/master' into Add-transparent-priority-support
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7 年前 |
Remy
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d7fec4b5
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Correct sky settigns in ShadowMask scene to have the shadow mask more obvious
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7 年前 |
sebastienlagarde
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2345a375
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Rename transparentQueuePriority to transparentSortPriority
+ rename GeometryLast => OpaqueLast
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7 年前 |
GitHub
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4cb77cb7
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Merge pull request #851 from Unity-Technologies/Add-transparent-priority-support
Add transparent priority support
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7 年前 |