5004 次代码提交 (0a72fe97-83e6-4ce5-a9b2-35d81e94c2ed)

作者 SHA1 备注 提交日期
Tim Cooper 179e0ef0 [FIX]#168 Add alpha into unlit node. 7 年前
Peter Bay Bastian bfd7b48d Import blackboard to project, still WIP 7 年前
Martin Thorzen c1697dc5 [FIX] fixes #166 Changed the Quad to use the build in resource from Unity 7 年前
Jens Holm d7635005 Remove unused function in GraphEditrorView 7 年前
Tim Cooper 64df08f0 [fix]Fix preview blending when you have alpha 7 年前
Peter Bay Bastian 90e67259 Repaint property node control when name changes 7 年前
GitHub 29adf637 Merge pull request #172 from Unity-Technologies/fix-hanging-edges 7 年前
Jens Holm 6f373878 Remove unused function in MasterNodeView 7 年前
Matt Dean d6b2ca25 Fix vector lengths 7 年前
Tim Cooper 9e8d791f [FIX]#105 properly adapt input to master node when going from v2->v3/4 7 年前
Jens Holm 55b86ced Merge branch 'master' into inspector-window 7 年前
Matt Dean b1dc4ab4 Change Comparison func convert to switch 7 年前
Matt Dean a3be4eae Add Not node 7 年前
Matt Dean c119f05e Add Dither node 7 年前
Martin Thorzen 06553d81 updated with PR feedback 7 年前
Martin Thorzen fc1154db [FIX] #162 Checking if the texture has changed or not and updating accordingly. 7 年前
Matt Dean f7209064 Switch control's HDR argument to enum 7 年前
Matt Dean 81985612 Fix/change slider property view UI 7 年前
Matt Dean 28df6957 Upgrade Slider UI to UIElements 7 年前
Remy d7fec4b5 Correct sky settigns in ShadowMask scene to have the shadow mask more obvious 7 年前
Remy 7d2a78de Rename file because of filename case issue, before going into berserk mode. 7 年前
Remy 5e8994c2 Replace emissive maps by spotlights 7 年前
sebastienlagarde 10a938eb Add support for transparent queue priority 7 年前
Remy bf0c641c File names case getting me crazy 2/2 7 年前
GitHub 1f961a99 Merge pull request #849 from Unity-Technologies/prototype/decals_workflow 7 年前
sebastienlagarde 02e0282c Add default decal material + add support dbuffer on lit material 7 年前
Remy b5ffd536 File names case getting me crazy 1/2 7 年前
sebastienlagarde 1d94ca60 Merge remote-tracking branch 'refs/remotes/origin/master' into prototype/decals_workflow 7 年前
sebastienlagarde 9354740d HDRenderPipeline: Revert minor code done by decals PR that should have been reverted also 7 年前
GitHub 6e5bc8c0 Merge pull request #848 from Unity-Technologies/prototype/decals_premult_alpha 7 年前
GitHub 1b26f1fe Merge pull request #847 from EvgeniiG/master 7 年前
GitHub 647cbfdb Merge pull request #846 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy 4c0e5f45 Case fix ... again ? 7 年前
Remy 0c94a893 Stupid case issue fix 2 7 年前
Remy eda4b46b Stupid case issue fix 1 7 年前
Remy 5f60d1a8 Make SSS max distance test more readable 7 年前
Remy 98d4ec69 Fix name : 2 - re-add 7 年前
Evgenii Golubev 9e4045c2 Make VBuffer view handling less error prone 7 年前
GitHub 0a952cb2 Merge pull request #845 from Unity-Technologies/adress-PR-837-feedback 7 年前
Frédéric Vauchelles 4790fa79 [PlanarReflection] Use Object space vp matrices to sample in planar reflection texture 7 年前
Remy 5c57f0c2 Fixe file name : 1 - delete 7 年前
GitHub 5b4c84ab Merge pull request #844 from Unity-Technologies/fix/PreviewDebugFrameSettings 7 年前
Frédéric Vauchelles c34bc1a2 [PlanarReflection] Renamed CameraUtils -> GeometryUtils 7 年前
Remy dbe97478 Add SSS max radius test 7 年前
Sebastien Lagarde b3dc8b9c fix issue, was not working 7 年前
Frédéric Vauchelles 749e692a [HDCameraEditor] Fixed frame settings debug for camera preview 7 年前
Sebastien Lagarde 7d15e152 Update comment + rename packUint to PackInt function 7 年前
Sebastien Lagarde a5003db5 Merge remote-tracking branch 'refs/remotes/origin/master' into feature/PlanarReflection 7 年前
Remy c3c7eec1 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Sebastien Lagarde b9df7908 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance- 7 年前