7881 次代码提交 (0554e9b7-b2e7-4ae7-9f1d-0ed8253cc486)

作者 SHA1 备注 提交日期
vlad-andreev 033ba931 fptl: baked reflection probes 8 年前
Tim Cooper ff4d4704 [shader graph]fix layout. 9 年前
vlad-andreev dd40738f revert the forward loop test scene to using the forward loop.. 8 年前
Tim Cooper 4b137787 [shader graph]Reenable node UI. Not amazingly laid out yet, but it will get there. 9 年前
vlad-andreev c2d1fc80 test scene fix 8 年前
Tim Cooper c55aaff6 [shader graph] 9 年前
vlad-andreev 2ef69948 fptl: fixed point light cookie transform 8 年前
Tim Cooper 5090feee [shader graph] Add context menu for adding nodes. 9 年前
vlad-andreev c15dfde0 separate test scene for fptl 8 年前
Tim Cooper d0d0f462 [shader graph] Fix edge connection so that it removes input edges before connecting new input edges. 9 年前
vlad-andreev 54dac420 fptl: cookie texture settings and conversion, RGBA cookies 8 年前
Tim Cooper 3da9634f [Shader graph]working delete + connect of nodes / edges 9 年前
vlad-andreev 51a4931d fix tabs 8 年前
Tim Cooper 5a34322a [Shader Graph] Previews rendering. 9 年前
vlad-andreev f41bce43 hotswapping/reimporting of cookie textures 8 年前
Tim Cooper a184cf99 [shader graph]Working node connections. 9 年前
Aras Pranckevicius b226d5cd Update for CubemapArray API changes 8 年前
Tim Cooper 834fc657 [shader graph] start porting to new graph framework. 9 年前
vlad-andreev 01f87afe fix material lifetime 8 年前
Tim Cooper 3824cd6b [Shader Graph] tidying. 9 年前
vlad-andreev 4e8bf0ba fptl: fix specular in linear 8 年前
Tim Cooper 424d2324 [shader graph] Fix issue where we were overriding base class and not calling the function. 9 年前
vlad-andreev 326ac6a3 fptl: proper linear rendering 8 年前
Tim Cooper cb909cbc [shader graph] Support adding / removing master node slots for easy upgrading. 9 年前
vlad-andreev 1e9b2021 skybox cleanup 8 年前
Tim Cooper 2b12d0bf [shader graph]Simplify creation of pixel master node. 9 年前
vlad-andreev 8edbc012 github desktop got confused.. 8 年前
Tim Cooper 9b51c881 [shader graph]Tidy up generation of shaders / preview. 9 年前
vlad-andreev d8b94019 fptl: added skybox rendering and a final blit pass, got rid of flip vertical nonsense in the shader 8 年前
Tim Cooper 53f95972 [shader graph]Refactor 9 年前
vlad-andreev 13e0bb9f fixed build after merge 8 年前
Tim Cooper c2f74843 Fix up setting preview properties to be pull based instead of push based (needs close review) 9 年前
mmikk e7419ce5 use BC6H instead of DXT5 8 年前
Tim Cooper a30720aa [shader graph]Update shader. 9 年前
mmikk 5a3b035e insert early out in shadow code for finite lights 8 年前
Tim Cooper 64357be6 [shader graph]Add asset preview for graph. 9 年前
vlad-andreev 99c59769 fptl: fixed directional shadows in scene view 8 年前
Tim Cooper e902d076 [Shader Graph] Remove time hacks and use time overrides when rendering. Use real editor time. 9 年前
vlad-andreev 21b003b8 fptl: first stab at directional light support (directional shadows not yet working in scene view) 8 年前
Tim Cooper d5f1b3d0 [shader graph]Add a bunch of reference from the standard assets 9 年前
vlad-andreev 1f47f98c fix linear rendering 8 年前
Tim Cooper e7365ac3 [shader graph] add lerp node. 9 年前
vlad-andreev 43fe87ad first pass at shadows with FPTL 8 年前
Tim Cooper 5e91ab4b [Shader Graph] Update some graphs 9 年前
vlad-andreev 6556497d fixed shadows after the trunk merge 8 年前
Tim Cooper e1a0768f [Shader Graph] 9 年前
vlad-andreev ddafcda1 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Tim Cooper e7683d01 [shader graph]Add resharper settings 9 年前
mmikk 39745dc1 more cosmetics on refl shader 8 年前
Tim Cooper 7d0465eb [Shader Graph]Reformat the code to match conventions. 9 年前