andytouch
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6c388c27
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Added Project (2019.3f1)
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5 年前 |
andytouch
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71b967c5
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Added Volume & Fog. Renamed some files.
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5 年前 |
andytouch
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b0f751d6
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Project Tidyup
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5 年前 |
andytouch
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31c19025
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Setting up Project for Demo Walkthrough
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5 年前 |
andytouch
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bc0a4649
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Added Boolean on Player Controller for toggling usage of old Input Manager API
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5 年前 |
andytouch
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a9bc7ec5
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Changed GitIgnore. Tweaked Warrior Controls.
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5 年前 |
andytouch
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138287d2
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Upgrade Input System Package to 1.0.0-preview.4
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5 年前 |
andytouch
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0b3baf47
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Imported Rebind UI Sample
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5 年前 |
andytouch
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5ad7fa97
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Added Rebind UI and Setup SO System for Device Display Values
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5 年前 |
andytouch
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651e6169
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Replace Pause Blur for Much Better Kawase Blur
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5 年前 |
andytouch
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fc015205
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Added Disconnect/Reconnect Player Display Updating System
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5 年前 |
andytouch
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a0898484
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Upgraded Project to 2019.3.0f6
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5 年前 |
andytouch
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b2332ff6
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Setup Camera Stacking for both Menu and Input UI Canvases
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5 年前 |
andytouch
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f8dfa7ca
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Renamed files for consistency
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5 年前 |
Andy Touch
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428df045
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UI: Added Shader Graph/Sub Graphs and 9-Slice White Rectangle
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5 年前 |
andytouch
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cd057de7
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Changed UI, added Device Color Mask Shader for Warriors, Changed Environment
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5 年前 |
andytouch
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d08bc5cb
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Simplified Floating UI for Warrior Display Data
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5 年前 |
andytouch
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3793ac3c
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Improved Pause Menu UI to match Warrior Display UI
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5 年前 |
andytouch
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dacd500a
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Upgraded Project to 2019.3.3f1. Added Generic Gamepad to Device Display Configurator
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5 年前 |
andytouch
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b29d9078
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Added UI Attack Icon. Reorganised UI Assets Folder.
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5 年前 |
andytouch
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7afa9b06
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Changed UI Menu toggle to be Camera Stack based instead of GameObject based.
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5 年前 |
andytouch
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90d79f88
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Tweaks to Player UI Logic
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5 年前 |
andytouch
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84edd7c1
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Re-setup starting values of Example Scene
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5 年前 |
andytouch
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9c09b792
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Enabled Auto-Switch Controls on Warrior PlayerInput
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5 年前 |
Rene Damm
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47e7a016
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Make rebinds specific to PlayerInputs.
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5 年前 |
andytouch
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2d677113
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Reconfigured UI Menu Logic to factor in Input Device Changing
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5 年前 |
andytouch
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dd576c85
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Delete forgotten Meta
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5 年前 |
andytouch
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5e4537c4
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Merge branch 'playerinput-rebind-ui'
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5 年前 |
andytouch
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b226bc35
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UI: Removed Menu Device Divider
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5 年前 |
andytouch
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aa983554
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Aligned Main Scene to Project-Start
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5 年前 |
andytouch
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4cf201e3
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Removed un-needed code from OnAttack method. Fixed typo in DeviceDisplayConfig
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5 年前 |
andytouch
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051df92a
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Graphics: Added Reflection Probe to Example Scene
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5 年前 |
andytouch
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f9248271
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Tidy Up: Moved Environment GOs under parent GO in Example Scene
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5 年前 |
andytouch
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e7f83bd8
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Tidy Up: Fixed UI Player Display Rect and Aligned Default UI Values
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5 年前 |
andytouch
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6304b995
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Fix: Xbox One Device Display Name
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5 年前 |
andytouch
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5f3414e5
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Fix: Added Physics Material to stop Warriors rigidbodies from spinning on collision
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5 年前 |
andytouch
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95472f26
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Tidy Up: Remove unused broken Warrior Bindpose
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5 年前 |
andytouch
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fdbb278f
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Graphics: Enabled AA
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5 年前 |
andytouch
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fe415a60
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Fix: Forgotten PhysicsMaterial Meta
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5 年前 |
andytouch
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6654baed
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Fix: Main Example Scene Update
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5 年前 |
andytouch
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2395a0e2
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Gameplay: Warriors now spawn in a ring, based on ID, instead of a random range.
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5 年前 |
andytouch
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e74d4157
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Fix: Default Pause UI Display Name
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5 年前 |
andytouch
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9b8b6f04
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Fix: Disabled 'Spawn Players' from Game Manager in Example Scene
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5 年前 |
andytouch
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8d33cbba
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Tidy Up: Removed Generated InputActions C# File
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5 年前 |
andytouch
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f4d28e3f
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Upgrade: 2019.4.6. Tidied Assets.
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4 年前 |
andytouch
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9db312c6
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Updated RM. Disabled 'Generate C# Class' from Input_Actions Asset
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4 年前 |
andytouch
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ed07374e
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UI: Implemented new Input System UI Input Module
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4 年前 |
andytouch
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ac75633d
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Fix: Remove Un-Needed Warrior Animation. Fix Blur RenderPass.
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4 年前 |
andytouch
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5727551b
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Fix: Re-Import GetHit Animation. Fixed with Warrior Rig.
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4 年前 |
andytouch
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16e5f4ed
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Big Push: First Milestone of V2
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4 年前 |
andytouch
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0c6909f3
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Implementation: Contextual Player Rebind UI for 'Attack'
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4 年前 |
andytouch
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a1c468a0
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Improved DeviceDisplayConfigurator with DeviceDisplayIconSet. Rebind UI now shows Contextual Device Icons
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4 年前 |
andytouch
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1945df36
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Fix: Simplified PlayerVisualsBehaviour Setup
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4 年前 |
andytouch
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5183dfb2
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Improvement: DeviceDisplayConfigurator and DeviceDisplaySettings
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4 年前 |
andytouch
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e2ebc143
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Upgrade: 2019.4.11. Added Reset Button to Rebind UI
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4 年前 |
andytouch
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08cc1120
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Improvement: Split Warrior to PlayerController and PlayerMovementBehaviour.
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4 年前 |
andytouch
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da1db21c
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Improvement: PlayerMovement Logic. Fix: Removed duplicate Rebind UI Updates. Binding Override Reset when switching Control Schemes
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4 年前 |
andytouch
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e52bdf68
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Fix: Removed old method calls.
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4 年前 |
andytouch
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28bf38d1
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Fix: Removed Unused PlayerData class
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4 年前 |
andytouch
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60afd80a
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Fix: Tidied ActionMap API
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4 年前 |
andytouch
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395b77f9
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Improvement: Warrior Movement Blending is now Smoother
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4 年前 |
andytouch
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39c24f4f
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Improvement: DeviceDisplaySettings now can have Custom Input Contexts
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4 年前 |
andytouch
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734a3a11
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Fix: Removed Un-used Option Button from Pause Menu
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4 年前 |
andytouch
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5c1d65be
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Fix: Removed un-needed Dispose from InteractiveRebind
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4 年前 |
andytouch
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0a654ac7
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Improvement: Switched Warrior PlayerInput from SendMessage to UnityEvents
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4 年前 |
andytouch
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0632c0b6
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Fix: Odd Transform Rotation of Warrior Visuals
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4 年前 |
andytouch
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5c2a4658
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Fix: Setup Game Manager starting settings
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4 年前 |
andytouch
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a6fd7d59
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Merge branch 'V2'
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4 年前 |
andytouch
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27f6aa9d
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Improved: Warrior's Rotation now uses Rigidbody. Fix: Warriors stop randomly spinning.
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4 年前 |
andytouch
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46dc73a0
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Merge branch 'V2'
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4 年前 |