70 次代码提交 (5ad7fa97-8fb3-4acf-b6c2-5cfb2f02492d)

作者 SHA1 备注 提交日期
andytouch 6c388c27 Added Project (2019.3f1) 5 年前
andytouch 71b967c5 Added Volume & Fog. Renamed some files. 5 年前
andytouch b0f751d6 Project Tidyup 5 年前
andytouch 31c19025 Setting up Project for Demo Walkthrough 5 年前
andytouch bc0a4649 Added Boolean on Player Controller for toggling usage of old Input Manager API 5 年前
andytouch a9bc7ec5 Changed GitIgnore. Tweaked Warrior Controls. 5 年前
andytouch 138287d2 Upgrade Input System Package to 1.0.0-preview.4 5 年前
andytouch 0b3baf47 Imported Rebind UI Sample 5 年前
andytouch 5ad7fa97 Added Rebind UI and Setup SO System for Device Display Values 5 年前
andytouch 651e6169 Replace Pause Blur for Much Better Kawase Blur 5 年前
andytouch fc015205 Added Disconnect/Reconnect Player Display Updating System 5 年前
andytouch a0898484 Upgraded Project to 2019.3.0f6 5 年前
andytouch b2332ff6 Setup Camera Stacking for both Menu and Input UI Canvases 5 年前
andytouch f8dfa7ca Renamed files for consistency 5 年前
Andy Touch 428df045 UI: Added Shader Graph/Sub Graphs and 9-Slice White Rectangle 5 年前
andytouch cd057de7 Changed UI, added Device Color Mask Shader for Warriors, Changed Environment 5 年前
andytouch d08bc5cb Simplified Floating UI for Warrior Display Data 5 年前
andytouch 3793ac3c Improved Pause Menu UI to match Warrior Display UI 5 年前
andytouch dacd500a Upgraded Project to 2019.3.3f1. Added Generic Gamepad to Device Display Configurator 5 年前
andytouch b29d9078 Added UI Attack Icon. Reorganised UI Assets Folder. 5 年前
andytouch 7afa9b06 Changed UI Menu toggle to be Camera Stack based instead of GameObject based. 5 年前
andytouch 90d79f88 Tweaks to Player UI Logic 5 年前
andytouch 84edd7c1 Re-setup starting values of Example Scene 5 年前
andytouch 9c09b792 Enabled Auto-Switch Controls on Warrior PlayerInput 5 年前
Rene Damm 47e7a016 Make rebinds specific to PlayerInputs. 5 年前
andytouch 2d677113 Reconfigured UI Menu Logic to factor in Input Device Changing 5 年前
andytouch dd576c85 Delete forgotten Meta 5 年前
andytouch 5e4537c4 Merge branch 'playerinput-rebind-ui' 5 年前
andytouch b226bc35 UI: Removed Menu Device Divider 5 年前
andytouch aa983554 Aligned Main Scene to Project-Start 5 年前
andytouch 4cf201e3 Removed un-needed code from OnAttack method. Fixed typo in DeviceDisplayConfig 5 年前
andytouch 051df92a Graphics: Added Reflection Probe to Example Scene 5 年前
andytouch f9248271 Tidy Up: Moved Environment GOs under parent GO in Example Scene 5 年前
andytouch e7f83bd8 Tidy Up: Fixed UI Player Display Rect and Aligned Default UI Values 5 年前
andytouch 6304b995 Fix: Xbox One Device Display Name 5 年前
andytouch 5f3414e5 Fix: Added Physics Material to stop Warriors rigidbodies from spinning on collision 5 年前
andytouch 95472f26 Tidy Up: Remove unused broken Warrior Bindpose 5 年前
andytouch fdbb278f Graphics: Enabled AA 5 年前
andytouch fe415a60 Fix: Forgotten PhysicsMaterial Meta 5 年前
andytouch 6654baed Fix: Main Example Scene Update 5 年前
andytouch 2395a0e2 Gameplay: Warriors now spawn in a ring, based on ID, instead of a random range. 5 年前
andytouch e74d4157 Fix: Default Pause UI Display Name 5 年前
andytouch 9b8b6f04 Fix: Disabled 'Spawn Players' from Game Manager in Example Scene 5 年前
andytouch 8d33cbba Tidy Up: Removed Generated InputActions C# File 5 年前
andytouch f4d28e3f Upgrade: 2019.4.6. Tidied Assets. 4 年前
andytouch 9db312c6 Updated RM. Disabled 'Generate C# Class' from Input_Actions Asset 4 年前
andytouch ed07374e UI: Implemented new Input System UI Input Module 4 年前
andytouch ac75633d Fix: Remove Un-Needed Warrior Animation. Fix Blur RenderPass. 4 年前
andytouch 5727551b Fix: Re-Import GetHit Animation. Fixed with Warrior Rig. 4 年前
andytouch 16e5f4ed Big Push: First Milestone of V2 4 年前
andytouch 0c6909f3 Implementation: Contextual Player Rebind UI for 'Attack' 4 年前
andytouch a1c468a0 Improved DeviceDisplayConfigurator with DeviceDisplayIconSet. Rebind UI now shows Contextual Device Icons 4 年前
andytouch 1945df36 Fix: Simplified PlayerVisualsBehaviour Setup 4 年前
andytouch 5183dfb2 Improvement: DeviceDisplayConfigurator and DeviceDisplaySettings 4 年前
andytouch e2ebc143 Upgrade: 2019.4.11. Added Reset Button to Rebind UI 4 年前
andytouch 08cc1120 Improvement: Split Warrior to PlayerController and PlayerMovementBehaviour. 4 年前
andytouch da1db21c Improvement: PlayerMovement Logic. Fix: Removed duplicate Rebind UI Updates. Binding Override Reset when switching Control Schemes 4 年前
andytouch e52bdf68 Fix: Removed old method calls. 4 年前
andytouch 28bf38d1 Fix: Removed Unused PlayerData class 4 年前
andytouch 60afd80a Fix: Tidied ActionMap API 4 年前
andytouch 395b77f9 Improvement: Warrior Movement Blending is now Smoother 4 年前
andytouch 39c24f4f Improvement: DeviceDisplaySettings now can have Custom Input Contexts 4 年前
andytouch 734a3a11 Fix: Removed Un-used Option Button from Pause Menu 4 年前
andytouch 5c1d65be Fix: Removed un-needed Dispose from InteractiveRebind 4 年前
andytouch 0a654ac7 Improvement: Switched Warrior PlayerInput from SendMessage to UnityEvents 4 年前
andytouch 0632c0b6 Fix: Odd Transform Rotation of Warrior Visuals 4 年前
andytouch 5c2a4658 Fix: Setup Game Manager starting settings 4 年前
andytouch a6fd7d59 Merge branch 'V2' 4 年前
andytouch 27f6aa9d Improved: Warrior's Rotation now uses Rigidbody. Fix: Warriors stop randomly spinning. 4 年前
andytouch 46dc73a0 Merge branch 'V2' 4 年前