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Fix: Remove Un-Needed Warrior Animation. Fix Blur RenderPass.

/main
andytouch 4 年前
当前提交
ac75633d
共有 4 个文件被更改,包括 3 次插入2003 次删除
  1. 2
      InputSystem_Warriors_Project/Assets/RenderPipeline/UniversalRenderPipeline_Renderer_MenuBlur.asset
  2. 2
      InputSystem_Warriors_Project/Assets/Scenes/Scene_Example_Warriors.unity
  3. 1001
      InputSystem_Warriors_Project/Assets/Warrior/Animations/Warrior_Gethit.fbx
  4. 1001
      InputSystem_Warriors_Project/Assets/Warrior/Animations/Warrior_Gethit.fbx.meta

2
InputSystem_Warriors_Project/Assets/RenderPipeline/UniversalRenderPipeline_Renderer_MenuBlur.asset


m_EditorClassIdentifier:
m_RendererFeatures:
- {fileID: 1219297600775061884}
m_RendererFeatureMap: 7c01af31b5d0eb10
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}

m_Script: {fileID: 11500000, guid: 25edb37215037d4479c7d82f30c1eba5, type: 3}
m_Name: Kawase Blur Pass
m_EditorClassIdentifier:
m_Active: 1
settings:
renderPassEvent: 250
blurMaterial: {fileID: 2100000, guid: 6356e7fdfba4594419a42f024df505a9, type: 2}

2
InputSystem_Warriors_Project/Assets/Scenes/Scene_Example_Warriors.unity


m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
m_UseShadowmask: 0
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2

1001
InputSystem_Warriors_Project/Assets/Warrior/Animations/Warrior_Gethit.fbx
文件差异内容过多而无法显示
查看文件

1001
InputSystem_Warriors_Project/Assets/Warrior/Animations/Warrior_Gethit.fbx.meta
文件差异内容过多而无法显示
查看文件

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