Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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Mike Geig 00bed225 -Achieved math parity, but the physics results are still way off. Buoyancy is also wrong on both objects 5 年前
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Editor Clean up 5 年前
Meshes Merge branch 'release/2019.3' 6 年前
Scripts -Achieved math parity, but the physics results are still way off. Buoyancy is also wrong on both objects 5 年前
Shaders Init commit 5 年前
Textures Merge branch 'GDC-temporary' 6 年前
Caustics.mat Final tweaks to branch 6 年前
Caustics.mat.meta Init commit 6 年前
Editor.meta Initial project push 7 年前
Meshes.meta Initial project push 7 年前
Scripts.meta Initial project push 7 年前
Sea.mat InitCommit 6 年前
Sea.mat.meta Initial project push 7 年前
SeaVisual.prefab Updated the Water test scene as it was forgotten about for a while 6 年前
SeaVisual.prefab.meta Initial project push 7 年前
Shaders.meta Initial project push 7 年前
Textures.meta Initial project push 7 年前
package.json Update to Universal 5 年前
package.json.meta Removed WaterSystem submodule and embedded as local Package. 6 年前