Mike Geig
|
d4c063af
|
Latest folder changes
|
5 年前 |
HouseinCornell
|
f09f99d1
|
new maps, models, organized for Demo
|
5 年前 |
Mike Geig
|
42625df3
|
Boat will enable it's own collider
Cleaned up boat hierarchy
|
5 年前 |
Mike Geig
|
47a4a17c
|
Added post processing
added timeline and signals
|
5 年前 |
Mike Geig
|
5f3ae2d3
|
Collider and material changes
|
5 年前 |
HouseinCornell
|
b04f9d51
|
Shader Graph and Gun changes WIP Beta
|
5 年前 |
HouseinCornell
|
8784e5a5
|
added new fbx exporter and other stuff..
|
5 年前 |
HouseinCornell
|
64f47f0d
|
removed prefabs from demo_start to keep it clean and cleaned up Shader graph demo
|
5 年前 |
Mike Geig
|
e8ec38c4
|
Project cleanup
|
5 年前 |
Mike Geig
|
eaf4c547
|
Merge branch 'temp' into demo/artist_tools
# Conflicts:
# Assets/_Artist Tools Demo/Artist tools demo_Start.meta
# Assets/_Artist Tools Demo/Materials/BoatShadergraph_Complete.mat
# Assets/_Artist Tools Demo/Materials/BoatSkin.shadergraph
# Assets/_Artist Tools Demo/Prefabs/_BoatPrototype.prefab
# Assets/_Artist Tools Demo/Prefabs/_BoatPrototype.prefab.meta
|
5 年前 |
Mike Geig
|
94a30336
|
Added some extra changes for the artist tools training
|
5 年前 |
andrea.bobick
|
21b9e960
|
MOVE: Moving new assets into their appropriate folders.
|
5 年前 |