61 次代码提交 (420497fe-0756-4f73-bbae-48c26f3b9988)

作者 SHA1 备注 提交日期
André McGrail 707dd85b Used nested prefabs to clean up island level 6 年前
André McGrail c3ae69d1 Clean up 6 年前
GitHub c05078fa Merge pull request #47 from Verasl/Update-to-package-7.0.0 6 年前
André McGrail 8653c6cc Init commit 5 年前
André McGrail bdc8378b Changes 5 年前
GitHub 635d9497 Demo work merge (#64) 5 年前
André McGrail d2264a9f Merge branch 'master' into release/2019.3 5 年前
GitHub 3b5e5ca2 Bug fixes (#70) 5 年前
André McGrail 75c6e7c1 Baked Occlusion and Navmesh data, updated Logic prefab with new Waypoint data 5 年前
GitHub b5164358 Bug fixes (#71) 5 年前
André McGrail 0b7bbe98 Random prefab updates and project settings tweaks to get the project running on all platforms 5 年前
Andre McGrail 625fd653 Tweaks to water shader and fixed lifetime issue for caustics material 5 年前
André McGrail b6b0ecb9 Random Deferred changes 5 年前
Marc Tanenbaum f87ef8a8 Other things changed in process. It's possible that this commit could be thrown away, as none of these changes reflect 'deliberate' work. 5 年前
Andre McGrail bfaabc16 Assorted bug fixes and improvements 5 年前
andytouch baa541e9 Upgrade: Project is now using Unity 2020.1.0b8 5 年前
andytouch 83bb51a8 Upgrade: 2019.3.13. Added Gradient Fog Render Pass 5 年前
Mike Geig 5f1126f8 Merge branch 'merge-branch' into dots-physics 5 年前
André McGrail 2e8074d7 Assorted changes 5 年前
Mike Geig a4269de5 Merge branch 'demo-work' into dots-physics 5 年前
André McGrail b5841bcb Init commit 5 年前
GitHub 20c32484 Feature/benchmark (#126) 4 年前
André McGrail 219e8688 Squashed commit of the following: 4 年前
thomas-zeng 3b48cc71 * Added XR tweak to disable screen space canvas as well as URP sky. 4 年前
André McGrail 937258d5 Merge branch 'master' into feature/new-clouds 4 年前
Mike Geig 4f1f8aa4 Merge branch 'dots-physics' into merge-branch 5 年前
Andre McGrail 02722ac4 Update to 2020.2.0f1 4 年前
thomas-zeng 771520d0 Combined XRTweak into island prefab. 4 年前
Andre McGrail 9b7c02b9 Squashed commit of the following: 4 年前
thomas-zeng 811cb4ab Updated prefab. 4 年前
Andre McGrail 18273d1d removed terrain group missing script 4 年前
mikegeig d69901c9 -Cleaned up some of the scripts 5 年前
David Llewelyn f2a5c27b Beginning work to divide up the world into gi param groups 4 年前
André McGrail 1c0adb5c Merge branch 'demo-work-temp' into demo-work 5 年前
David Llewelyn 5346d992 Made assignments of Lightmap Params to nested prfab hierarchies. Got a draft video with super-dumb reflection setup for a quick update 4 年前
Mike Geig 07e4012f -removed all DOTS physics stuff. Tagged the previous commit so we can go back to it later 5 年前
André McGrail b8b2f3c5 Improvements to the Buoyant system 5 年前
André McGrail 95c25f74 Fixed shadergraph compilation issues from instance variants 5 年前
André McGrail 34f1f05f General lookdev update 5 年前
André McGrail f65adef5 Assorted fixes 5 年前
André McGrail dc80faee Assorted changed 5 年前
André McGrail d04cafcb Assorted changes 5 年前
André McGrail ae1ff984 Assorted fixes 5 年前
André McGrail 49320f4a Assorted Changes 5 年前
André McGrail 64853ed9 Assorted changes 5 年前
Andre McGrail 8517dfff Assorted changes for Unite 5 年前
André McGrail 73f3a10b Init commit 5 年前
André McGrail 579bfe81 More updates, huge prefab reorg, quality settings for URP 5 年前
André McGrail 3148cc39 added volume quality levels 5 年前
André McGrail 7e67e768 Assorted cleanup and UI work 5 年前
André McGrail cf6aa00a Work on replay camera and post game stats 5 年前
André McGrail dfacfd94 updates 5 年前
André McGrail 71d76279 Project cleanup 5 年前
André McGrail a60e6f47 Merge branch 'demo-work-temp' into demo-work 5 年前
André McGrail 3d8e8756 Project files cleanup 5 年前
André McGrail c679d026 assorted final tweaks 5 年前
Andrem 8529b5bd misc files 4 年前
Andre McGrail 63bdb97f Added new whitebox level 4 年前
Andre McGrail 49659ec8 Squashed commit of the following: 4 年前
Andrem 3932b2dd New Buoy system and tweaks to the gerstner wave jobs 4 年前
tim e006090c strip all lods but lod 0 for now 3 年前