Mike Geig
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37a8cc96
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Revert "Merge branch 'merge-branch' into dots-physics"
This reverts commit 75d7d64c3e91480e1998b82a24574fe1b979f115, reversing
changes made to faceff0acd9d8d2c1d4e446bb27452d48bbd9f94.
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5 年前 |
Mike Geig
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986a1b75
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Removed Hybrid renderer
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5 年前 |
Mike Geig
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57dc9798
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Merge branch 'merge-branch' into dots-physics
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5 年前 |
Mike Geig
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6f444db7
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-Added new system of syncing transforms. Currently debugging a crash due to incorrect data access
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5 年前 |
Mike Geig
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0a7b6ed5
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-Added floating for non-physical objects
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5 年前 |
Mike Geig
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3581ffda
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-optimizaed AI System further and removed all DOTS AI system
-Added nose pitch to drive system
-Split drive data from input data
-Still getting jerky performance
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5 年前 |
Mike Geig
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78b57bdc
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Merge branch 'dots-physics' of https://github.com/Verasl/BoatAttack into dots-physics
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5 年前 |
Steve Ewart
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a403f7e4
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* Moved ApplyBuoyancyForceSystem to UpdateAfter ExportPhysicsWorld to better match waves (minic older frame delay)
* added engine position back for drive
* tidied use of ComponentExtensions
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5 年前 |
Mike Geig
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208b1c59
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-Added better AI Code. Still need to remove old
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5 年前 |
Mike Geig
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8f75f0ab
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-Finally figured out the wave offset issues
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5 年前 |
Mike Geig
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c8393bac
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-Added buoyancy visualization
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5 年前 |
Mike Geig
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a4269de5
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Merge branch 'demo-work' into dots-physics
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5 年前 |
Mike Geig
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5f1126f8
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Merge branch 'merge-branch' into dots-physics
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5 年前 |
Mike Geig
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e5796b1b
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-Added AIControl for dots physics
-Enabled race start from Race Manager
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5 年前 |
Mike Geig
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26bf9dd2
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Beginning project code cleanup for physics
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5 年前 |
Mike Geig
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8fec71b0
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Merge branch 'dots-input' into dots-physics
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5 年前 |