Andre McGrail
316d47cb
Removed WaterSystem submodule and embedded as local Package.
No build tests so may not work in build in this commit
6 年前
Andre McGrail
f6841daa
Merge branch 'tim-callbacks'
# Conflicts:
# Packages/manifest.json
6 年前
Andre McGrail
5d88a164
Updated water submodule
6 年前
Andre McGrail
53ec0cec
Small tweak to post colliders
Updated gitignore
6 年前
Tim Cooper
f04d249b
Update boatdemo.
6 年前
Tim Cooper
d097bd5b
update sub module.
6 年前
Tim Cooper
b751bcc7
Update planer reflections.
6 年前
Andre McGrail
24ec9d6c
Updated manifest and water submodule(before merging)
6 年前
Andre McGrail
19f3d706
leftover files
6 年前
Andre McGrail
b1f6c73f
Fixed custom renderer for latest SRP
Updated Navmesh
Tweaked some materials
6 年前
Tim Cooper
78dd04dc
Fix scene view gizmos (workaround till LW gets the real fix)
7 年前
GitHub
c330c77c
Merge pull request #2 from Verasl/custom-renderer
Custom renderer
7 年前
Andre McGrail
88fbddf7
Massive cleanup
7 年前
Andre McGrail
dad9d171
Pushed input manager for new axis settings
7 年前
Andre McGrail
f04512fc
Small changes across the level
7 年前
Tim Cooper
74bdfc61
Update to match core code.
7 年前
Andre McGrail
b5f3c4b4
Updated MyLWRenderer to newest SRP commit (not working 100%)
7 年前
Andre McGrail
e15ee7bc
Update water submodule
7 年前
Andre McGrail
dc6b492f
Added WaterFXPass to MyLWRenderer
Minor project cleanup
Added packed PBR shader
7 年前
Tim Cooper
8baca378
add LW Renderer
7 年前
Andre McGrail
7ec2acab
Large update, lots of visual differences, be careful updating to here
7 年前
Andre McGrail
c7f157b7
Upped shadow resolution
Turned stripping back on
Turned on MSAA, turned off FXAA
Added new Cascade keyword
Moved Texture2DArray script back into an editor folder
Cleaned up some old files
Updated submodule
7 年前
Andre McGrail
21c724df
Removed zipped project...
7 年前
Andre McGrail
01a69cb1
Rebaked Lighting
Tweaked LOD levels
7 年前
Andre McGrail
3e5bc267
Updated Submodule
7 年前
Andre McGrail
033decc7
Tweaked LOD settings
Added LOD for trees
Added cross fade for vegetation LODs
7 年前
Andre McGrail
11472116
Added camera controls
Setup LOD max level 2 for reflection camera
7 年前
Andre McGrail
f9073ee5
Updated settings
Fixed MPB on boats
7 年前
Andre McGrail
f485660c
Manifest back to packages
Moved texture2Darray script to editor folder
Added GPU instancing back on the vegetation material
7 年前
Andre McGrail
eb7bff0b
Updated baked lighting
Updated submodule
7 年前
Andre McGrail
379cda8c
Setup MPBs on the boats
More set dressing
7 年前
Andre McGrail
bc67bea6
Updated boat physics settings
Rebaked lighting
Updated submodules
7 年前
Andre McGrail
c4011ea8
Updated packages and added basic debug menu
Fixed shadergraph GUID issue
7 年前
Andre McGrail
220c333d
Disabled dynamic batching, enabled static batching
7 年前
Andre McGrail
e8381176
Updated scene(missed from last commit)
7 年前
Andre McGrail
13b925a4
Camera work for cutscene
More set dressing
7 年前
Andre McGrail
8806c68d
Updated WaterSystem submodule
7 年前
Andre McGrail
91a1b267
Updated WaterSystem submodule
Minor tweaks to scenes
7 年前
Andre McGrail
fcb77541
Android build settings tweaked
7 年前
Andre McGrail
40418733
Small tweaks, removed unneeded shaders and variants
7 年前
Andre McGrail
3e297a4c
Fixed vegetation shaders
7 年前
Andre McGrail
452e683a
Updated water submodule
7 年前
Andre McGrail
44ce1f4a
FIxed manifest
Updated Water submodule
7 年前
Andre McGrail
9abb6a66
Added custom terrain shadegraph
Added new boat and shader
Started to add other props
7 年前
Andre McGrail
c7c57043
Updated water submodule
7 年前
Andre McGrail
7438b4a6
Created LOD switcher to only use high level lods on main Camera
7 年前
Andre McGrail
abc17eb2
Switched terrain to mesh
Added LODTweaker to change lod on secondary cameras
7 年前
Andre McGrail
be119d89
add OBJ to gitLFS
7 年前
Andre McGrail
d66cc701
Removed embedded cinemachine and externalised as a package
7 年前
Andre McGrail
0f012d34
Merge branch 'artAssets'
bringing in new textures
7 年前