这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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Ciro Continisio b74f3140 More Runtime Anchor refactoring, other SO additions 3 年前
..
Audio Merge remote-tracking branch 'upstream/main' into main 3 年前
Configs Reorganised and renamed ScriptableObjects 3 年前
Dialogue Merge remote-tracking branch 'upstream/main' into main 3 年前
EventChannels Fixes to ScriptableObjects values 3 年前
Gameplay Reorganised and renamed ScriptableObjects 3 年前
Input Small fixes in Game State System 3 年前
Interactions Reorganised and renamed ScriptableObjects 3 年前
Inventory Reorganised and renamed ScriptableObjects 3 年前
Narrative Merge remote-tracking branch 'upstream/main' into main 3 年前
Paths Merge remote-tracking branch 'upstream/main' into main 3 年前
Quests Reorganised and renamed ScriptableObjects 3 年前
RuntimeAnchors Connected almost all scenes 3 年前
SaveSystem Reorganised and renamed ScriptableObjects 3 年前
SceneData Work on night scene 3 年前
StateMachine More Runtime Anchor refactoring, other SO additions 3 年前
Audio.meta Audio System (#90) 4 年前
Configs.meta Added Critter SO - Item drop when killed - FR critter names (#299) 3 年前
Dialogue.meta Fix Dialogue branching and add UI 4 年前
EventChannels.meta Adding events and listeners for scene loading 4 年前
Gameplay.meta WIP Settings menu 3 年前
Input.meta Cleanup, Reorganisation of folders and Scenes 4 年前
Interactions.meta Adding interaction UI + Events 4 年前
Inventory.meta Inventory System Base (from official thread) (#100) 4 年前
Narrative.meta Working dialogue and cutscene system. (#135) 4 年前
Paths.meta Allow multiple entry/exit points in Locations (#284) 4 年前
Quests.meta Dialogue And Quest Managers + Refractoring some scripts 4 年前
RuntimeAnchors.meta Introduced RuntimeAnchors 4 年前
SaveSystem.meta Basic structure for saving location to a file 3 年前
SceneData.meta Merging Dialogue branching to the Quest System. 4 年前
StateMachine.meta Removed script Character, moved StateMachine SOs 4 年前