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unity-tech-cn
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open-project-1
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这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
unity3d
unity
unity-tech
game
open-source
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C#
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目录树:
57caaba3
/main
/devlogs-1-toon-shading
/release
/devlogs-2-scriptable-objects
/devlogs-3-input
/UI
/devlogs-4-addressable-assets
0.6-alpha
dl1
dl2
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0.8-alpha
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open-project-1
/
UOP1_Project
/
Assets
/
Scripts
/
Events
/
ScriptableObjects
文件历史
uChema
4ad4a353
Settings System
3 年前
..
UI
Merge with main
3 年前
AudioCueEventChannelSO.cs
Audio changes
4 年前
AudioCueEventChannelSO.cs.meta
Event system refactoring
4 年前
BoolEventChannelSO.cs
Add all questlines and rework Dialogue structure and Dialogue/Quest System. Winning and losing outcome WIP
3 年前
BoolEventChannelSO.cs.meta
Adding interaction UI + Events
4 年前
DialogueActorChannelSO.cs
Rename Task to Step
4 年前
DialogueActorChannelSO.cs.meta
Added dialogue event type
4 年前
DialogueDataChannelSO.cs
Rename Task to Step
4 年前
DialogueDataChannelSO.cs.meta
Fix Dialogue branching and add UI
4 年前
EventChannelBaseSO.cs
Added description to EventChannels
4 年前
EventChannelBaseSO.cs.meta
Relocated files
4 年前
FloatEventChannelSO.cs
Settings System
3 年前
FloatEventChannelSO.cs.meta
Settings System
3 年前
GameObjectEventChannelSO.cs
interaction ui event
4 年前
GameObjectEventChannelSO.cs.meta
Added Event that takes GameObject in parameter
4 年前
IntEventChannelSO.cs
fix: add null check (#467)
3 年前
IntEventChannelSO.cs.meta
Added Void, Int and Load Events SO and Listeners
4 年前
InteractionUIEventChannelSO.cs
Adding interaction UI + Events
4 年前
InteractionUIEventChannelSO.cs.meta
interaction ui event
4 年前
ItemEventChannelSO.cs
Setting Questline + rename SO's files
3 年前
ItemEventChannelSO.cs.meta
Added item event type
4 年前
ItemStackEventChannelSO.cs
Adding missing items + missing questline to a finite quest. Fixing errors.
3 年前
ItemStackEventChannelSO.cs.meta
Adding missing items + missing questline to a finite quest. Fixing errors.
3 年前
LoadEventChannelSO.cs
Merge branch 'main' of https://github.com/Wiecio/open-project-1 into ciro
3 年前
LoadEventChannelSO.cs.meta
Added Void, Int and Load Events SO and Listeners
4 年前
NPCMovementEventChannelSO.cs
Added pathway NPC movement strategy
4 年前
NPCMovementEventChannelSO.cs.meta
Added pathway NPC movement strategy
4 年前
TransformEventChannelSO.cs
[Bot] Automated dotnet-format update
4 年前
TransformEventChannelSO.cs.meta
Initial decoupling of CameraManager and SpawnSystem. Spawn system still needs reference to CameraManager, because it must provide it to Protagonist.
4 年前
UI.meta
Add UI system, Inventory UI and update Inventory System
4 年前
VoidEventChannelSO.cs
Added description to EventChannels
4 年前
VoidEventChannelSO.cs.meta
Event system refactoring
4 年前