983 次代码提交 (c95b063c-c514-40bf-843d-8b7dff62558d)

作者 SHA1 备注 提交日期
Ciro Continisio 07ac0ab3 Rebaked lightmaps in whiteboxing levels 3 年前
Ciro Continisio 3b82d4e6 Editor cold startup tweaks 3 年前
Ciro Continisio 76cc2e8b Merge branch 'ForestMaze' of https://github.com/itsLevi0sa/open-project-1 into whiteboxing 3 年前
itsLevi0sa 77636c90 FiniteForest scene 3 年前
itsLevi0sa e93b5e73 TransitionArea scene from Town to ForestMaze 3 年前
itsLevi0sa 5a4b5e30 [Bot] Automated dotnet-format update 3 年前
uChema f77ecadd Pause game when Pause 3 年前
itsLevi0sa 3ce46f3a InfiniteForest scene 3 年前
uChema 7828a4fe Asset folder Clean up 3 年前
Ciro Continisio 617c7a6a Quick fix on Quit popup 3 年前
uChema 78eac924 Pause Screen 3 年前
uChema 30ea906a Add close button to Settings and Credits screens 3 年前
uChema 167ca847 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
uChema b52c1a1f Add UI to Main Menu + Add Popup + Working on Settings 3 年前
fqureshi 68cafc40 [Bot] Automated dotnet-format update 3 年前
fqureshi 7c507f4a Create save file on editor cold startup if needed 3 年前
Amel Negra ddcc378c Merge branch 'main' into AmelMain 3 年前
Amel Negra a63051d7 wip 3 年前
Amel Negra 3dad5079 Townsfolk to stop talking when protagonist talks to others in conversation 3 年前
Amel Negra d516a82f Debugging agent issue not finding path 3 年前
Amel Negra 13e2f4ef renamed initial state to state 3 年前
Amel Negra ab253bb8 adjusting colliders so characters don't go through each other when talking 3 年前
Amel Negra 2855090c Pushing the scene with the changes 3 年前
Amel Negra 84d448b1 Reordered Townsfolk M prefab components to match F prefab 3 年前
Amel Negra 0a180847 Adding talking to protagonist state and needed changes 3 年前
Amel Negra 738b219b Adding exit to idle from talk in the Animator Controller 3 年前
Amel Negra 6e88180e pushing changes on scene 3 年前
Amel Negra b2351dfa renamed InitialState variable 3 年前
Amel Negra 1f8d4c95 Updated prefabs to add new event from step controller 3 年前
Amel Negra a186115b Added IsInDialogue to step controller 3 年前
Amel Negra 1bdfb7ff Added townsfolk walking condition 3 年前
Amel Negra bd7b83fa Made Initial state an enum 3 年前
Amel Negra aef41f89 All townsfolk are intractable (removed variant) 3 年前
Amel Negra 57b64e83 Pushing scene to make townsfolk idle on start 3 年前
Amel Negra 837dcf96 removed state machine added twice on prefab 3 年前
Amel Negra 9a5842e7 removed not needed old prefabs 3 年前
Amel Negra eb36a053 updating scene with new prefab 3 年前
Amel Negra e8da7a59 Adding intractable prefabs for townsfolk we can interact with 3 年前
Amel Negra 203ad8de Renamed ''idle 2'' RockCritter animation to ''Alert '' 3 年前
Amel Negra d0830611 Updating townsfolk prefab 3 年前
Ciro Continisio 9632e498 IET v3 3 年前
uChema cf9b5d2c WIP Settings menu 3 年前
Amel Negra c094f333 Merge branch 'main' into AmelMain 3 年前
Ciro Continisio bc17972b Merge branch 'main' into iet 3 年前
uChema 6ddc6d14 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
uChema 3c2d8e55 Fix UI Interaction 3 年前
GitHub 0e084a6f [Bugfix] New condition prevents Critter from attacking when dialogue on (#420) 3 年前
uChema 7120f338 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Amel Negra b330e005 Testing ground scene with new townsfolk behaviors 3 年前
Amel Negra 81b3de1b Fix interaction 3 年前