uChema
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0e1137be
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Adding Icons + New Interaction system
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3 年前 |
uChema
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378fc807
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Merge branch 'main' of https://github.com/uChema/open-project-1 into main
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3 年前 |
GitHub
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c0237ad9
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Merge branch 'UnityTechnologies:main' into main
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3 年前 |
uChema
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0a1c31a0
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Add healthbar
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3 年前 |
Amel Negra
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265dcb02
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Added savory dish cutscene
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3 年前 |
Amel Negra
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3cd151d4
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Path config for going away during cutscene
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3 年前 |
Amel Negra
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599c6af5
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Make NPC wait for a random time before walking away in cutscene
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3 年前 |
Amel Negra
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3235736c
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Baked Town Upper Navmesh to use for cutscene walking
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3 年前 |
Amel Negra
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e751564b
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Tweaking sweet dish cutscene
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3 年前 |
Amel Negra
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f4233540
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Signals and script folder organization
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3 年前 |
Amel Negra
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4689962b
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Townsfolk front and back crowd going away signal
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3 年前 |
Amel Negra
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b75d5771
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Polishing celebration part on win cutscene and added phoenix chick animation
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3 年前 |
Amel Negra
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ec8eb680
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Beach night final cutscene now starts main menu in the end
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3 年前 |
Amel Negra
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b3541b2e
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Updated townsfolk example prefab
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3 年前 |
Amel
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98847b01
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Added celebration animations to cutscene
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3 年前 |
Amel
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11ccdf9f
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Create method on NPC script to change state to walk (For lose cutscene wip)
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3 年前 |
Amel
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4b681a41
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Adding more towsfolk variants for the crowd
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3 年前 |
Amel
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1f2da108
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Adding new celebration animations
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3 年前 |
Amel
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ee9d138e
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Sweet dish cutscene now loads final beach cutscene on the end
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3 年前 |
Amel
|
ca019671
|
Disabled debug transition on pig chef
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3 年前 |
Amel
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88755c36
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Added final beach scene as addressable
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3 年前 |
Amel
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b472d7a2
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Adding load scene signal to load a location from timeline
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3 年前 |
Amel
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4448fe99
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pushing beach night scene
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3 年前 |
Amel
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7db5cdba
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placeholder for final cutscene
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3 年前 |
Amel
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29d23b0e
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Beach game end cutscene
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3 年前 |
Amel
|
4e1ab710
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Beach night scene light baking
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3 年前 |
Amel
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921d9db4
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Adding beach final scene
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3 年前 |
Amel Negra
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6242d7cf
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wip win cutscene
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3 年前 |
Amel Negra
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9ac9becf
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Beach candy cutscene don't pause after line display anymore
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3 年前 |
Amel Negra
|
f6c9e887
|
Rock critter snooze state tweaking after animation integration
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3 年前 |
Amel Negra
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125046cc
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polishing candy cutscene
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3 年前 |
Amel Negra
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bbbf44d0
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Fixing bard hare dialogue shot on beach scene
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3 年前 |
Amel
|
eea075cb
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Integrating new phoenix chick animations into candy cutscene + tweaking
|
3 年前 |
uChema
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41cc566f
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Merge Settings with main
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3 年前 |
uChema
|
dc07bb35
|
Merge remote-tracking branch 'upstream/main' into main
|
3 年前 |
uChema
|
9511bfd5
|
Fixing Asset Table
|
3 年前 |
uChema
|
4ad4a353
|
Settings System
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3 年前 |
uChema
|
7cd7c86b
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Merge branch 'pr/67' into main
|
3 年前 |
uChema
|
1ce93bca
|
Small fixes in Game State System
|
3 年前 |
uChema
|
90cc66d9
|
Merge branch 'main' of https://github.com/uChema/open-project-1 into main
|
3 年前 |
uChema
|
1d6b8128
|
Use Game States In State Machine
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3 年前 |
uChema
|
3faf99a1
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Use the state machine to change Game State to and from Combat
|
3 年前 |
Amel Negra
|
42e6bd08
|
Adding phoenix chick nibbling and sneezing animations
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3 年前 |
Amel Negra
|
e611f40c
|
Adding rock critter snooze animation
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3 年前 |
Amel
|
e69dc93c
|
Added start state to townsfolk AC
|
3 年前 |
Amel
|
75728ee5
|
wip win cutscene
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3 年前 |
Amel
|
af96b762
|
Audio config setter for cutscene volume added
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3 年前 |
Amel
|
8b2d50b0
|
Add start state for townsfolks
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3 年前 |
Amel Negra
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4836919b
|
Disabled trigger and play on awake for cutscene
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3 年前 |
Amel Negra
|
97322354
|
Disabling interaction GO on pigchef during cutscene (To remove talk UI)
|
3 年前 |