grimstoner
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fa26a41e
|
Fixed bug #440
Moved the code that instantiates the _instantiatedImages to the SetPagination method.
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4 年前 |
uChema
|
75076141
|
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
|
4 年前 |
Amel Negra
|
c2ffc760
|
pushing scene
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4 年前 |
Amel Negra
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f7ead9e8
|
updating scene after changes and adding new path config for townsfolk
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4 年前 |
Amel Negra
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75bbf9eb
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new updated bard hare SM
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4 年前 |
Amel Negra
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a83290a1
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Bard Hare Animator Controller separating jump up and down from talk
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4 年前 |
Amel Negra
|
8dcae7ea
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Adding animation timers conditions for jump up and down
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4 年前 |
Amel Negra
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2a5bdc6d
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Jump up and down action for bard hare SM
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4 年前 |
Amel Negra
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7251f071
|
Added Start and end conversation states
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4 年前 |
Amel Negra
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946cf3fe
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updating bard hare state machine with new changes from townsfolk v2 SM
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4 年前 |
Amel Negra
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0876b376
|
pushing the scene
|
4 年前 |
Amel Negra
|
11d46cd3
|
Townsfolk updated state machine
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4 年前 |
Amel Negra
|
5a3c9f92
|
Is a new line displayed condition asset file
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4 年前 |
Amel Negra
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ffaf578b
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Adding 3 new timers conditions for the townsfolk state machine
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4 年前 |
Amel Negra
|
eafd1d40
|
Adding Random time elapsed condition
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4 年前 |
Ciro Continisio
|
be943453
|
Scenes are all connected
|
4 年前 |
Amel Negra
|
75e90368
|
Adding new condition script for when a new line is displayed
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4 年前 |
Ciro Continisio
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42b7725e
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Connected almost all scenes
Missing TownMarket and TownUpper
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4 年前 |
Amel Negra
|
3794c8dd
|
Filling the townsfolk talkingTo arrays
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4 年前 |
uChema
|
b13a9a92
|
Refactor and rearrange folders
|
4 年前 |
Ciro Continisio
|
4a525440
|
Scene separated
|
4 年前 |
uChema
|
46aad295
|
Fixing bug in Button selection (Confirmation Popup)
|
4 年前 |
Ciro Continisio
|
eed33324
|
ForestEntrance landmass
|
4 年前 |
Ciro Continisio
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d41e7e87
|
Merge branch 'whiteboxing'
# Conflicts:
# UOP1_Project/UserSettings/EditorUserSettings.asset
|
4 年前 |
uChema
|
52a617fe
|
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
|
4 年前 |
Amel Negra
|
c0a90df6
|
Rock critter keeps walk animation on alert
|
4 年前 |
Amel Negra
|
aec6fa7d
|
Townsfolk using another walk path
|
4 年前 |
Amel Negra
|
ac509ab2
|
Merge remote-tracking branch 'origin/main' into main
|
4 年前 |
uChema
|
66b47933
|
Default Button improvement
|
4 年前 |
Amel Negra
|
52d6b39f
|
post merge bard hare fix
|
4 年前 |
uChema
|
c24dd21f
|
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
|
4 年前 |
Amel Negra
|
35ef2889
|
Fixing merge conflicts
|
4 年前 |
Amel Negra
|
c7f86452
|
Merge remote-tracking branch 'origin/main' into main
|
4 年前 |
Amel Negra
|
348c8c14
|
Merge branch 'AmelMain' into main
|
4 年前 |
Amel Negra
|
6bb088d5
|
Attack animation works
|
4 年前 |
Amel Negra
|
0f2334d3
|
removing broken attack in place anim
|
4 年前 |
Amel Negra
|
e0700a24
|
slowing walk speed for slime critter
|
4 年前 |
Amel Negra
|
99871ed8
|
temporarily using the idle animation for the rock critter faint
|
4 年前 |
Amel Negra
|
fbc93a67
|
pushing scene with rock critter changes
|
4 年前 |
Amel Negra
|
7633b40d
|
pushing rock critter prefab
|
4 年前 |
Amel Negra
|
4d800711
|
replace with new attack anim on rock critter override controller
|
4 年前 |
Amel Negra
|
a1965f75
|
added events to attack anim
|
4 年前 |
Amel Negra
|
5552969c
|
adding attack in place anim to test for rock critter
|
4 年前 |
Amel Negra
|
b506fbc5
|
renamed slime critter
|
4 年前 |
Amel Negra
|
d77d34d4
|
Now we have 2 face protagonist actions specific to NPC and critters
|
4 年前 |
Amel Negra
|
74ff185e
|
renamed slime critter attack controller to more general to reuse for rock
|
4 年前 |
Amel Negra
|
db4289a0
|
removing old rock critter controller
|
4 年前 |
Amel Negra
|
cebb0463
|
Rock critter example added to TestingGround scene
|
4 年前 |
Amel Negra
|
079dfbbc
|
Rock Critter full prefab added
|
4 年前 |
Amel Negra
|
345f2126
|
Rock Critter Item added to localization tables
|
4 年前 |