1371 次代码提交 (72e8db4d-d369-42b9-89db-5e28e5bfcef2)

作者 SHA1 备注 提交日期
Ciro Continisio 72e8db4d Moved itsleviosa's whiteboxing 3 年前
Ciro Continisio 40572789 Merge branch 'CaveWhiteboxing' of https://github.com/itsLevi0sa/open-project-1 into worldbuilding 3 年前
Ciro Continisio a9b18d29 Baked all lightmaps 3 年前
Ciro Continisio e0c72522 Fixed BardHare dialogue camera being on at all times 3 年前
Ciro Continisio 2d712a99 Merge branch 'main' into worldbuilding 3 年前
Ciro Continisio 6de2a6a1 ArtShowcase light bake 3 年前
Ciro Continisio 8e056bbc Wok 3 年前
Ciro Continisio d3537763 Art assets 3 年前
Ciro Continisio 8761fdff Fixes to ArtShowcase 3 年前
Ciro Continisio 33395788 RockCritter egg and Gold RockCritter egg 3 年前
Ciro Continisio 1aeed5db Water mill 4 年前
Ciro Continisio 6479be22 Ground patches 4 年前
uChema 84ae59c8 Fix Push 3 年前
uChema 7ba7a559 Merge branch 'pr/396' into main 3 年前
uChema fab03691 Merge branch 'pr/396' into main . Fix Player Inventory/ Testing inventory data. 3 年前
Amel Negra a4661c6b Beach cutscene as a prefab on the beach scene 3 年前
uChema 73019e13 Merge branch 'pr/480' into main 3 年前
paciFIST Studios 8daff79f Update UIMenuManager.cs 3 年前
uChema 2f6c4b7a Hot fix : NullReferenceException on game exit 3 年前
uChema 1ce93bca Small fixes in Game State System 4 年前
uChema 90cc66d9 Merge branch 'main' of https://github.com/uChema/open-project-1 into main 4 年前
uChema 1d6b8128 Use Game States In State Machine 4 年前
uChema 3faf99a1 Use the state machine to change Game State to and from Combat 4 年前
itsLevi0sa 0425b39f [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 984180df Merge branch 'main' into worldbuilding 4 年前
itsLevi0sa 340dd8dc Merge branch 'main' into CaveWhiteboxing 4 年前
Ciro Continisio bbffa7ea Removed ProBuilder cache 4 年前
itsLevi0sa aa9e8032 Merge branch 'CaveWhiteboxing' of https://github.com/itsLevi0sa/open-project-1 into CaveWhiteboxing 4 年前
Ciro Continisio 93832439 Landmass work 4 年前
itsLevi0sa 2b78139d Created PathAndCave scene (Scene A) and PathAndCave_Reduced scene (Scene B) 4 年前
Ciro Continisio e858cef4 Market landmasses 4 年前
uChema 02a13eae Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Amel Negra 7d7f08ff tweaking transitions in cutscene 4 年前
Amel Negra d9d8d631 Adding talk sfx events to pig chef talk clips 4 年前
Amel Negra a7ac46c3 Tweaking talking animation transition in cutscene 4 年前
uChema 9936dca6 Refactoring Dialogue System 4 年前
Amel Negra 5fb6c233 Re-Adding signal receiver on BardHare post merge 4 年前
Amel Negra 3fa7bced Removing Beach backup scene 4 年前
Amel Negra a156875a Merge remote-tracking branch 'origin/main' into main 4 年前
Amel Negra 50ea72eb tweaking transitions in timeline 4 年前
Amel Negra bce4012a Made the cutscene prefab specific to the candy cutscene 4 年前
Amel Negra 890c9ef4 Adding beach cutscene scene as backup before merge 4 年前
Amel Negra 6a5ea46a tweaking animations on cutscene 4 年前
Amel Negra a1c9548d Organizing folders and tweaks on beach candy cutscene 4 年前
Amel Negra 3b72c394 Resume gameplay after cutscene now works 4 年前
Amel Negra bc3c5fd1 Merge remote-tracking branch 'origin/main' into main 4 年前
Amel Negra 7ac1c615 Pushing Beach scene with changes for beach candy cutscene 4 年前
Amel Negra 3f5ae592 Adding beach cutscene playable 4 年前
Amel Negra 9dc93db3 Pushing TimelineBinder script now works with multiple objects if needed 4 年前
Amel Negra a4a0dc5b Adding enter and exit timeline signals to set triggers on BardHare AC 4 年前